public void DisableHueAnimator() { AnimateHue nameHueAnimator = nameText.gameObject.GetComponent <AnimateHue>(); AnimateHue scoreHueAnimator = scoreText.gameObject.GetComponent <AnimateHue>(); nameHueAnimator.ResetColor(); scoreHueAnimator.ResetColor(); }
public void InitializeHueAnimator(float S, float V, float speed) { AnimateHue nameAnimator = nameText.gameObject.GetComponent <AnimateHue>(); if (nameAnimator != null) { nameAnimator.saturation = S; nameAnimator.value = V; nameAnimator.hueSpeed = speed; nameAnimator.StartHueAnimation(); } AnimateHue scoreAnimator = scoreText.gameObject.GetComponent <AnimateHue>(); if (scoreAnimator != null) { scoreAnimator.saturation = S; scoreAnimator.value = V; scoreAnimator.hueSpeed = speed; scoreAnimator.StartHueAnimation(); } }