Example #1
0
    private void Start()
    {
        _mainCamera = Camera.main;

        _currentScene = SceneManager.GetActiveScene();

        _animalsCanvasController = FindObjectOfType <AnimalsCanvasController>();

        if (_currentScene.path.Equals(MaskScenePath))
        {
            InstantiatePrefabsOnTrackables(testTargets, scenePrefabsSet);
        }
        else if (_currentScene.path.Equals(AnimalsScenePath))
        {
            Debug.Log("inst");
            InstantiatePrefabsOnTrackables(testTargets, scenePrefabsSet);
        }
    }
 private void Awake()
 {
     _canvasController        = FindObjectOfType <AnimalsCanvasController>();
     _animalsCanvasController = FindObjectOfType <AnimalsCanvasController>();
 }