Inheritance: MonoBehaviour
Example #1
0
    void Awake()
    {
        skaterAni = skater.GetComponent <AnimaTester>();

        startRotation = transform.rotation;
        startPosition = transform.position;

        direction = 1;

        SetupWheelColliders();
    }
Example #2
0
    void Awake()
    {
        skaterAni = skater.GetComponent<AnimaTester>();

        startRotation = transform.rotation;
        startPosition = transform.position;

        direction = 1;

        SetupWheelColliders();
    }