public void ReloopAnimations(CharacterMode mode) { SetCurrentAnimation(mode.ToString(), true); if (AnimPlayer.IsDone()) { AnimPlayer.Reset(); } }
public void ReloopAnimations(CharacterMode mode) { SetCurrentAnimation(mode.ToString() + OrientationStrings[(int)CurrentOrientation]); if (AnimPlayer.IsDone()) { AnimPlayer.Reset(); } }
public void ResetAnimations(CharacterMode mode) { SetCurrentAnimation(mode.ToString()); AnimPlayer.Reset(); }
public void ResetAnimations(CharacterMode mode) { SetCurrentAnimation(mode.ToString() + OrientationStrings[(int)CurrentOrientation]); AnimPlayer.Reset(); }