Example #1
0
    public void SaveScreenShot()
    {
        if (ScreenShot == null)
        {
            HobaDebuger.LogWarning("SaveScreenShot failed, ScreenShot texture got null");
            return;
        }

        if (!Directory.Exists(_ScreenShotFolderPath))
        {
            Directory.CreateDirectory(_ScreenShotFolderPath);
        }


        string     png_name  = System.DateTime.Now.ToFileTime() + ".png";
        string     file_name = Path.Combine(_ScreenShotFolderPath, png_name);
        FileStream file      = File.Open(file_name, FileMode.Create, FileAccess.Write);

        using (BinaryWriter bw = new BinaryWriter(file))
        {
            byte[] bytes = ScreenShot.EncodeToPNG();
            bw.Write(bytes);
        }
        file.Close();

#if !UNITY_EDITOR
#if UNITY_IOS
        //_SavePhoto(file_name);
        IOSUtil.iosSaveImageToPhotosAlbum(file_name);
#elif UNITY_ANDROID
        //AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        //AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity");
        //jo.CallStatic("savePhoto", file_name);
        AndroidUtil.SavePhoto(file_name);
#endif
#endif
    }