public AnatomyFilter(AnatomyController anatomyController) : base("Medical.GUI.Anatomy.AnatomyFilter.layout") { scrollView = widget as ScrollView; this.anatomyController = anatomyController; topLevelButtons.clear(); }
public SelectionModeChooser(AnatomyController anatomyController) : base("Medical.GUI.SelectionModeChooser.SelectionModeChooser.layout") { this.anatomyController = anatomyController; anatomyController.PickingModeChanged += new Engine.EventDelegate <AnatomyController, AnatomyPickingMode>(anatomyController_PickingModeChanged); anatomyController.ShowPremiumAnatomyChanged += new Engine.EventDelegate <AnatomyController, bool>(anatomyController_ShowPremiumAnatomyChanged); pickingModeGroup = new ButtonGroup(); Button groupButton = (Button)widget.findWidget("GroupButton"); groupButton.UserObject = AnatomyPickingMode.Group; pickingModeGroup.addButton(groupButton); individualButton = (Button)widget.findWidget("IndividualButton"); individualButton.UserObject = AnatomyPickingMode.Individual; pickingModeGroup.addButton(individualButton); noneButton = (Button)widget.findWidget("NoneButton"); noneButton.UserObject = AnatomyPickingMode.None; pickingModeGroup.addButton(noneButton); pickingModeGroup.SelectedButton = pickingModeGroup.findButtonWithUserData(anatomyController.PickingMode); pickingModeGroup.SelectedButtonChanged += new EventHandler(pickingModeGroup_SelectedButtonChanged); ChangeSelectionMode.FirstFrameUpEvent += changeSelectionMode_FirstFrameUpEvent; toggleIndividualSelectionVisible(); }
public SelectionOperatorTask(AnatomyController anatomyController) : base("Medical.SelectionOperator", "Selection Operator", "", TaskMenuCategories.Explore) { this.ShowOnTaskbar = false; selectionOperatorChooser = new SelectionOperatorChooser(anatomyController); anatomyController.SelectionOperatorChanged += anatomyController_SelectionOperatorChanged; anatomyController_SelectionOperatorChanged(anatomyController, anatomyController.SelectionOperator); }
public SelectionModeTask(AnatomyController anatomyController) : base("Medical.SelectionMode", "Selection Mode", "", TaskMenuCategories.Explore) { this.ShowOnTaskbar = false; selectionModeChooser = new SelectionModeChooser(anatomyController); anatomyController.PickingModeChanged += new EventDelegate <AnatomyController, AnatomyPickingMode>(anatomyController_PickingModeChanged); anatomyController_PickingModeChanged(anatomyController, anatomyController.PickingMode); }
void anatomyController_SelectionOperatorChanged(AnatomyController source, SelectionOperator arg) { if (allowSelectionModeChanges) { allowSelectionModeChanges = false; selectionOperators.Selection = arg; allowSelectionModeChanges = true; } }
public AnatomyContextWindowManager(SceneViewController sceneViewController, AnatomyController anatomyController, LayerController layerController, AnatomyFinder anatomyFinder, AnatomyTaskManager anatomyTaskManager) { this.sceneViewController = sceneViewController; this.anatomyController = anatomyController; this.anatomyController.SelectedAnatomy.SelectedAnatomyChanged += anatomyController_SelectedAnatomyChanged; this.anatomyFinder = anatomyFinder; this.layerController = layerController; this.anatomyTaskManager = anatomyTaskManager; liveThumbnailController = new LiveThumbnailController("ContextWindows_", new IntSize2(ThumbRenderSize, ThumbRenderSize), sceneViewController); liveThumbnailController.MaxPoolSize = 1; }
public PoseController(StandaloneController controller) { activeModes.Add("Main"); controller.SceneLoaded += controller_SceneLoaded; controller.SceneUnloading += controller_SceneUnloading; sceneViewController = controller.SceneViewController; anatomyController = controller.AnatomyController; musclePositionController = controller.MusclePositionController; if (controller.MedicalController.CurrentScene != null) { controller_SceneLoaded(controller.MedicalController.CurrentScene); } }
void anatomyController_PickingModeChanged(AnatomyController source, AnatomyPickingMode arg) { switch (arg) { case AnatomyPickingMode.Group: IconName = "SelectionIcons\\GroupSelection"; break; case AnatomyPickingMode.Individual: IconName = "SelectionIcons\\IndividualSelection"; break; case AnatomyPickingMode.None: IconName = "SelectionIcons\\NoSelection"; break; } fireIconChanged(); }
public SelectionOperatorChooser(AnatomyController anatomyController) : base("Medical.GUI.SelectionOperatorChooser.SelectionOperatorChooser.layout") { this.anatomyController = anatomyController; anatomyController.SelectionOperatorChanged += anatomyController_SelectionOperatorChanged; selectionOperators = new ButtonGroup <SelectionOperator>(); setupSelectionButton(SelectionOperator.Select, "SelectButton"); setupSelectionButton(SelectionOperator.Add, "AddButton"); setupSelectionButton(SelectionOperator.Remove, "RemoveButton"); selectionOperators.Selection = anatomyController.SelectionOperator; selectionOperators.SelectedButtonChanged += pickingModeGroup_SelectedButtonChanged; ToggleAddMode.FirstFrameDownEvent += toggleAdMode_FirstFrameDownEvent; ToggleAddMode.FirstFrameUpEvent += toggleAdMode_FirstFrameUpEvent; ToggleRemoveMode.FirstFrameDownEvent += toggleRemoveMode_FirstFrameDownEvent; ToggleRemoveMode.FirstFrameUpEvent += toggleRemoveMode_FirstFrameUpEvent; }
void anatomyController_SelectionOperatorChanged(AnatomyController source, SelectionOperator arg) { switch (arg) { case SelectionOperator.Select: IconName = "AnatomyFinder.Select"; break; case SelectionOperator.Add: IconName = "AnatomyFinder.Add"; break; case SelectionOperator.Remove: IconName = "AnatomyFinder.Remove"; break; } fireIconChanged(); }
void AnatomyController_ShowPremiumAnatomyChanged(AnatomyController source, bool isPremium) { standaloneController.AnatomyController.setCommandPermission(AnatomyCommandPermissions.PremiumActive, isPremium); bookmarksController.PremiumBookmarks = isPremium; if (isPremium) { bookmarksController.clearBookmarks(); bookmarksController.clearBookmarkPaths(); //Save the demo bookmarks so the user does not feel like they "lost" them. //This isn't the most efficient way, but it respects the source and destination data //that is setup somewhere else. Also its only really going to copy 5 or 6 things one //time for most users. var oldBookmarksResourceProvider = createNonPremiumBookmarksResourceProvider(); var newBookmarksResourceProvider = createPremiumBookmarksResourceProvider(); if (!newBookmarksResourceProvider.listFiles("*.bmk").Any()) { foreach (String file in oldBookmarksResourceProvider.listFiles("*.bmk")) { using (Stream stream = oldBookmarksResourceProvider.openFile(file)) { using (Stream write = newBookmarksResourceProvider.openWriteStream(Path.GetFileName(file))) { stream.CopyTo(write); } } } } bookmarksController.loadSavedBookmarks(newBookmarksResourceProvider); //Turn off the ad if (taskMenuAd != null) { taskMenuAd.Dispose(); taskMenuAd = null; } } }
public ViewsGui(SceneViewController sceneViewController, AnatomyController anatomyController) : base("Medical.GUI.ViewsGui.ViewsGui.layout") { this.sceneViewController = sceneViewController; this.anatomyController = anatomyController; Button button = window.findWidget("Front") as Button; button.MouseButtonClick += (s, e) => setStraightAngleView(new Vector3(1.0f, 1.0f, 0.0f), new Vector3(0.0f, 0.0f, 1.0f)); button = window.findWidget("Back") as Button; button.MouseButtonClick += (s, e) => setStraightAngleView(new Vector3(1.0f, 1.0f, 0.0f), new Vector3(0.0f, 0.0f, -1.0f)); button = window.findWidget("Left") as Button; button.MouseButtonClick += (s, e) => setStraightAngleView(new Vector3(0.0f, 1.0f, 1.0f), new Vector3(1.0f, 0.0f, 0.0f)); button = window.findWidget("Right") as Button; button.MouseButtonClick += (s, e) => setStraightAngleView(new Vector3(0.0f, 1.0f, 1.0f), new Vector3(-1.0f, 0.0f, 0.0f)); button = window.findWidget("Top") as Button; button.MouseButtonClick += (s, e) => setTopBottomView(1); button = window.findWidget("Bottom") as Button; button.MouseButtonClick += (s, e) => setTopBottomView(-1); button = window.findWidget("CenterVisible") as Button; button.MouseButtonClick += (s, e) => showAllVisibleAnatomy(); undoItem = window.findWidget("Undo") as Button; undoItem.MouseButtonClick += (s, e) => undo(); redoItem = window.findWidget("Redo") as Button; redoItem.MouseButtonClick += (s, e) => redo(); sceneViewController.ActiveWindowChanged += sceneViewController_ActiveWindowChanged; sceneViewController_ActiveWindowChanged(sceneViewController.ActiveWindow); }
void anatomyController_ShowPremiumAnatomyChanged(AnatomyController source, bool arg) { toggleIndividualSelectionVisible(); }
void anatomyController_AnatomyChanged(AnatomyController anatomyController) { updateSearch(); anatomyFilter.refreshCategories(); }
void anatomyController_ShowPremiumAnatomyChanged(AnatomyController source, bool arg) { //This gets rid of the locks, clear thumbs and update the search. updateSearch(); }
void anatomyController_PickingModeChanged(AnatomyController source, AnatomyPickingMode arg) { allowSelectionModeChanges = false; pickingModeGroup.SelectedButton = pickingModeGroup.findButtonWithUserData(anatomyController.PickingMode); allowSelectionModeChanges = true; }
public AnatomyFinder(AnatomyController anatomyController, SceneViewController sceneViewController, LayerController layerController, AnatomyTaskManager anatomyTaskManager) : base("Medical.GUI.Anatomy.AnatomyFinder.layout") { this.anatomyController = anatomyController; anatomyController.AnatomyChanged += anatomyController_AnatomyChanged; anatomyController.ShowPremiumAnatomyChanged += anatomyController_ShowPremiumAnatomyChanged; anatomyController.ClearDisplayedAnatomy += anatomyController_ClearDisplayedAnatomy; if (PlatformConfig.UnrestrictedEnvironment) { anatomyController.DisplayAnatomy += anatomyController_DisplayAnatomy; } else { anatomyController.DisplayAnatomy += anatomyController_DisplayAnatomy_Restricted; } anatomyController.SelectedAnatomy.SelectedAnatomyChanged += anatomyController_SelectedAnatomyChanged; anatomyController.SearchStarted += anatomyController_SearchStarted; anatomyController.SearchEnded += anatomyController_SearchEnded; anatomyController.SuggestSearchCaption += anatomyController_SuggestSearchCaption; this.sceneViewController = sceneViewController; this.layerController = layerController; this.layerController = layerController; layerController.OnRedo += updateUndoRedo; layerController.OnUndo += updateUndoRedo; layerController.OnUndoRedoChanged += updateUndoRedo; layerController.OnActiveTransparencyStateChanged += updateUndoRedo; anatomyWindowManager = new AnatomyContextWindowManager(sceneViewController, anatomyController, layerController, this, anatomyTaskManager); anatomyFilter = new AnatomyFilter(anatomyController); anatomyFilter.refreshCategories(); anatomyFilter.FilterChanged += anatomyFilter_FilterChanged; anatomyFilter.TopLevelAnatomyChanged += anatomyFilter_TopLevelAnatomyChanged; Button filter = window.findWidget("Filter") as Button; filter.MouseButtonClick += filter_MouseButtonClick; ScrollView anatomyScroll = (ScrollView)window.findWidget("AnatomyList"); anatomyList = new HashSetMultiSelectButtonGrid(anatomyScroll, new ButtonGridListLayout(), naturalSort); anatomyList.ItemActivated += anatomyList_ItemActivated; anatomyList.ItemAdded += anatomyList_ItemAdded; anatomyList.ItemRemoved += anatomyList_ItemRemoved; anatomyList.ItemChosen += anatomyList_ItemChosen; buttonGridThumbs = new ButtonGridLiveThumbnailController <Anatomy>("AnatomyFinder_", new IntSize2(ThumbRenderSize, ThumbRenderSize), sceneViewController, anatomyList, anatomyScroll); searchBox = (EditBox)window.findWidget("SearchBox"); searchBox.EventEditTextChange += new MyGUIEvent(searchBox_EventEditTextChange); clearButton = (Button)searchBox.findWidgetChildSkin("Clear"); clearButton.MouseButtonClick += new MyGUIEvent(clearButton_MouseButtonClick); clearButton.NeedToolTip = true; clearButton.EventToolTip += button_UserObject_EventToolTip; clearButton.UserObject = "Clear Search"; Button unhideAll = window.findWidget("UnhideAll") as Button; unhideAll.MouseButtonClick += (s, e) => { LayerState undo = LayerState.CreateAndCapture(); this.layerController.unhideAll(); this.layerController.pushUndoState(undo); }; undoButton = window.findWidget("Undo") as Button; undoButton.MouseButtonClick += (s, e) => layerController.undo(); redoButton = window.findWidget("Redo") as Button; redoButton.MouseButtonClick += (s, e) => layerController.redo(); PickAnatomy.FirstFrameDownEvent += PickAnatomy_FirstFrameDownEvent; PickAnatomy.OnHeldDown += PickAnatomy_OnHeldDown; PickAnatomy.FirstFrameUpEvent += pickAnatomy_FirstFrameUpEvent; OpenAnatomyFinder.FirstFrameUpEvent += openAnatomyFinder_FirstFrameUpEvent; if (!PlatformConfig.UnrestrictedEnvironment && !anatomyController.ShowPremiumAnatomy) { filter.Visible = false; searchBox.Width = filter.Right - searchBox.Left; } this.Resized += new EventHandler(AnatomyFinder_Resized); fixListItemWidth(); updateSearch(); }