public void setCommandPermission(AnatomyCommandPermissions permission, bool enabled) { if (enabled) { CommandPermissions |= permission; } else { CommandPermissions &= (~permission); } }
public virtual bool allowDisplay(AnatomyCommandPermissions permissions) { //By default always let everything through return(true); }
public bool allowDisplay(AnatomyCommandPermissions permissions) { return(true); }
public override bool allowDisplay(AnatomyCommandPermissions permissions) { return((permissions & ShowPermissions) > 0); }
public override bool allowDisplay(AnatomyCommandPermissions permissions) { return((permissions &= AnatomyCommandPermissions.PremiumActive) == AnatomyCommandPermissions.PremiumActive); }