public override Feline HereKittyKitty() { switch (_Location) { case Location.Bedroom: _Amusement = Amusements.Sleep; break; case Location.Kitchen: _Amusement = Amusements.Food; break; case Location.LivingRoom: _Amusement = Amusements.String; break; default: _Amusement = Amusements.Mouse; break; } _Cat = new Cat(_Amusement); return(_Cat); }
private Cat(Amusements fun) { }