/* * Retrieves the ItemMenu game object and sets it to inactive. * Retrieves the WorldItemManager script. */ void Start () { _item_menu = GameObject.Find("Item Menu"); _item_menu.SetActive(false); _world_item_manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent<WorldItemManager>(); _amount_panel = GameObject.Find("Inventory").GetComponent<AmountPanel>(); _use_btn = _item_menu.transform.FindChild("Use Button").gameObject; _item_menu_rt = _item_menu.GetComponent<RectTransform>(); _item_menu_height = _item_menu_rt.rect.height; }
/*--------------------------------------------------------------------------------------- * -- FUNCTION: Start * -- DATE: 05/03/2016 * -- REVISIONS: * -- DESIGNER: Joseph Tam-Huang * -- PROGRAMMER: Joseph Tam-Huang * -- INTERFACE: void Start() * -- RETURNS: void * -- NOTES: * -- Retrieves the ItemMenu game object and sets it to inactive. * -- Retrieves the WorldItemManager script. * ----------------------------------------------------------------------------------------*/ void Start() { _item_menu = GameObject.Find("Item Menu"); _item_menu.SetActive(false); _world_item_manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <WorldItemManager>(); _amount_panel = GameObject.Find("Inventory").GetComponent <AmountPanel>(); _use_btn = _item_menu.transform.FindChild("Use Button").gameObject; _item_menu_rt = _item_menu.GetComponent <RectTransform>(); _item_menu_height = _item_menu_rt.rect.height; }
private void ChartButton_Click(object sender, EventArgs e) { SidePanel.Height = ChartButton.Height; SidePanel.Top = ChartButton.Top; NumberOfDaysPanel.Show(); ConvertNowButton.Hide(); AverageNowButton.Hide(); MinMaxNowButton.Hide(); ChartPanel.Show(); AmountPanel.Hide(); }