Inheritance: MonoBehaviour
Example #1
0
    /*
     * Retrieves the ItemMenu game object and sets it to inactive.
     * Retrieves the WorldItemManager script.
     */
    void Start ()
    {
        _item_menu = GameObject.Find("Item Menu"); 
        _item_menu.SetActive(false);
		_world_item_manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent<WorldItemManager>();
        _amount_panel = GameObject.Find("Inventory").GetComponent<AmountPanel>();
        _use_btn = _item_menu.transform.FindChild("Use Button").gameObject;
        _item_menu_rt = _item_menu.GetComponent<RectTransform>();
        _item_menu_height = _item_menu_rt.rect.height;
    }
Example #2
0
 /*---------------------------------------------------------------------------------------
  * -- FUNCTION:     Start
  * -- DATE:         05/03/2016
  * -- REVISIONS:
  * -- DESIGNER:     Joseph Tam-Huang
  * -- PROGRAMMER:   Joseph Tam-Huang
  * -- INTERFACE:    void Start()
  * -- RETURNS:  void
  * -- NOTES:
  * -- Retrieves the ItemMenu game object and sets it to inactive.
  * -- Retrieves the WorldItemManager script.
  * ----------------------------------------------------------------------------------------*/
 void Start()
 {
     _item_menu = GameObject.Find("Item Menu");
     _item_menu.SetActive(false);
     _world_item_manager =
         GameObject.FindGameObjectWithTag("GameManager").GetComponent <WorldItemManager>();
     _amount_panel     = GameObject.Find("Inventory").GetComponent <AmountPanel>();
     _use_btn          = _item_menu.transform.FindChild("Use Button").gameObject;
     _item_menu_rt     = _item_menu.GetComponent <RectTransform>();
     _item_menu_height = _item_menu_rt.rect.height;
 }
 private void ChartButton_Click(object sender, EventArgs e)
 {
     SidePanel.Height = ChartButton.Height;
     SidePanel.Top    = ChartButton.Top;
     NumberOfDaysPanel.Show();
     ConvertNowButton.Hide();
     AverageNowButton.Hide();
     MinMaxNowButton.Hide();
     ChartPanel.Show();
     AmountPanel.Hide();
 }