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C# (CSharp) Ammo.DieWithWall Examples
Programming Language:
C# (CSharp)
Class/Type:
Ammo
Method/Function:
DieWithWall
Examples at hotexamples.com:
1
C# (CSharp) Ammo.DieWithWall - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Ammo.DieWithWall
from package Endure extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetCurrentAmmo(22)
GetAmmo(15)
AddAmmo(14)
ConsumeAmmo(8)
GetAmmoAmount(8)
GetComponent(7)
Create(4)
Add(3)
Fire(3)
Clear(3)
BoomSlightly(3)
GetAmmoCount(3)
AmmoUpdate(3)
GetCurrentAmount(3)
GetAmmoChildTag(2)
DecreaseAmmo(2)
CurrentAmountAmmo(2)
GetFireDelay(2)
ApendPositionToPlayer(2)
CreateInstance(2)
Boom(2)
Cleanup(1)
GetDamage(1)
AmmoDecrease(1)
GetCurrentAmmoAmount(1)
AmmoStart(1)
GetCurentAmmoAmount(1)
GetCurPos(1)
GetBullet(1)
GetAudioClip(1)
GetAmmoType(1)
GetAmmoInGun(1)
ApplyEffect(1)
CanExpendAmmo(1)
FirstOrDefault(1)
CreateItemInfo(1)
CompareTo(1)
CurrentAmmo(1)
ContainsKey(1)
ConsumeBullet(1)
DecreaseAmmoAmount(1)
DecreaseCurrentAmmo(1)
DecrementSelectedAmmo(1)
DieWithWall(1)
Fired(1)
Dispose(1)
Dragging(1)
ExpendAmmo(1)
ExpendBullet(1)
Export(1)
Frequently Used Methods
GetCurrentAmmo (22)
GetAmmo (15)
AddAmmo (14)
ConsumeAmmo (8)
GetAmmoAmount (8)
GetComponent (7)
Create (4)
Add (3)
Fire (3)
Clear (3)
Frequently Used Methods
BoomSlightly (3)
GetAmmoCount (3)
AmmoUpdate (3)
GetCurrentAmount (3)
GetAmmoChildTag (2)
DecreaseAmmo (2)
CurrentAmountAmmo (2)
GetFireDelay (2)
ApendPositionToPlayer (2)
CreateInstance (2)
Boom (2)
Cleanup (1)
GetDamage (1)
AmmoDecrease (1)
GetCurrentAmmoAmount (1)
AmmoStart (1)
GetCurentAmmoAmount (1)
GetCurPos (1)
GetBullet (1)
GetAudioClip (1)
Frequently Used Methods
Boom (2)
Cleanup (1)
GetDamage (1)
AmmoDecrease (1)
GetCurrentAmmoAmount (1)
AmmoStart (1)
GetCurentAmmoAmount (1)
GetCurPos (1)
GetBullet (1)
GetAudioClip (1)
GetAmmoType (1)
GetAmmoInGun (1)
ApplyEffect (1)
CanExpendAmmo (1)
FirstOrDefault (1)
CreateItemInfo (1)
CompareTo (1)
CurrentAmmo (1)
ContainsKey (1)
ConsumeBullet (1)
DecreaseAmmoAmount (1)
DecreaseCurrentAmmo (1)
DecrementSelectedAmmo (1)
DieWithWall (1)
Fired (1)
Dispose (1)
Dragging (1)
ExpendAmmo (1)
ExpendBullet (1)
Export (1)
Frequently Used Methods
GetAmmoType (1)
GetAmmoInGun (1)
ApplyEffect (1)
CanExpendAmmo (1)
FirstOrDefault (1)
CreateItemInfo (1)
CompareTo (1)
CurrentAmmo (1)
ContainsKey (1)
ConsumeBullet (1)
DecreaseAmmoAmount (1)
DecreaseCurrentAmmo (1)
DecrementSelectedAmmo (1)
DieWithWall (1)
Fired (1)
Dispose (1)
Dragging (1)
ExpendAmmo (1)
ExpendBullet (1)
Export (1)
CloneAmmo (1)
DestroySelf (1)
Ammo Class Documentation
Example #1
0
Show file
File:
FragileWall.cs
Project:
Minstreams/Professional-Training-Tank
protected override void Hit(Ammo ammo) { ammo.DieWithWall(); }
x