protected void Start() { wordManager = AlphaTypingManager.Instance; playerManager = AlphaTypingPlayerManager.Instance; screenHalfWidth = wordManager.GetCanvasWidth() / 2; characterStatusController = CharacterStatusController.Instance; if (characterStatusController != null) { score = (int)(((characterStatusController.CurrentCodingStatus * 1.6f) + (characterStatusController.CurrentTestingStatus * 1.4f) / 10)); } else { score = 200; } wordLength = tmp_Text.text.Length; }