void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag == "AlphaParticle") { part = collider.gameObject.GetComponent <AlphaParticleController> (); part.hit = true; Destroy(gameObject.GetComponent<Renderer>()); Destroy(gameObject.GetComponent<Collider2D>()); StartCoroutine (Die()); } }
void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag == "Player") { RubiHealth.rubiHealth.TakeDamage(bat_damage); } if (collider.gameObject.tag == "AlphaParticle") { part = collider.gameObject.GetComponent <AlphaParticleController> (); TakeDamage(part.damage); part.hit = true; } }