Example #1
0
        public void WhenPlayingAgainstHammad()
        {
            Board board = new Board();

            board.MakeUserMove("d2d4");
            board.MakeUserMove("g8f6");

            board.MakeUserMove("g1f3");
            board.MakeUserMove("d7d5");

            board.MakeUserMove("b1c3");
            board.MakeUserMove("b8c6");

            board.MakeUserMove("c1g5");
            board.MakeUserMove("f6e4");

            board.MakeUserMove("d1d2");
            board.MakeUserMove("e4d2");

            board.MakeUserMove("e1d2");
            board.MakeUserMove("h7h6");

            board.MakeUserMove("g5f4");
            board.MakeUserMove("e7e6");

            board.MakeUserMove("f4e5");
            board.MakeUserMove("f8b4");

            // now do search
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, -1, 6);

            board.MakeMove(moveAndScore.Item1);
        }
Example #2
0
        static void TestIDAS()
        {
            Board board = new Board();

            TestingHelper.MakeSomeMoves(board);
            Evaluation2.Initialise();

            Stopwatch sw = new Stopwatch();

            sw.Start();
            Tuple <UInt16, int, long, int> bestMoveAndScore = AlphaBeta2.IDASParallel(board, Side.White);

            // AlphaBeta2.IterativeDeepeningParallel(board, Side.White);


            //Tuple<UInt16, int> bestMoveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, Side.White, 6);
            //bestMoveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, Side.White, 7);
            //, -120, -60);
            sw.Stop();

            //Console.WriteLine("Best Move For White: {0}. Depth: {1}. Score:{2}. TIME: {3} milliseconds",
            //   board.ConvertToAlgebraicNotation(bestMoveAndScore.Item1), 7, bestMoveAndScore.Item2, sw.ElapsedMilliseconds);

            Console.WriteLine("Best Move For White: {0}. Depth: {1}. Score:{2}. TIME: {3} milliseconds",
                              board.ConvertToAlgebraicNotation(bestMoveAndScore.Item1), bestMoveAndScore.Item2, bestMoveAndScore.Item4, sw.ElapsedMilliseconds);
        }
Example #3
0
        public void TestQuiescenceDepth()
        {
            Board board = new Board();

            // Generate move here for white to play
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTT(board, 1, 6);

            // AlphaBeta2.RootAlphaBetaTTParallel(board, 1, 6);
            board.MakeMove(moveAndScore.Item1);



            // following was bad move by FM
            board.MakeUserMove("d4d8");
            board.MakeUserMove("a2c4");
        }
Example #4
0
        public void Defect3VsTitan_Quiesc()
        {
            Board board = new Board();

            board.MakeUserMove("g1f3");
            board.MakeUserMove("g8f6");

            board.MakeUserMove("d2d4");
            board.MakeUserMove("e7e6");

            board.MakeUserMove("c1g5");
            board.MakeUserMove("c7c5");

            board.MakeUserMove("b1c3");
            board.MakeUserMove("c5d4");

            board.MakeUserMove("f3d4");
            board.MakeUserMove("e6e5");

            board.MakeUserMove("d4b3");
            board.MakeUserMove("f8e7");

            board.MakeUserMove("g5f6");
            board.MakeUserMove("e7f6");

            board.MakeUserMove("e2e4");
            board.MakeUserMove("e8g8");

            board.MakeUserMove("f1c4");
            board.MakeUserMove("b8c6");

            board.MakeUserMove("e1g1");
            board.MakeUserMove("d7d6");

            board.MakeUserMove("f1e1");
            board.MakeUserMove("f6g5");

            board.MakeUserMove("d1d3");
            bool success = board.MakeUserMove("d1d3");

            // Generate move here for white to play
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, 1, 6);

            board.MakeMove(moveAndScore.Item1);
        }
Example #5
0
        static void Main(string[] args)
        {
            // variables
            sbyte ownSide;
            Board board = new Board();
            Stack <BoardState> undoStack = new Stack <BoardState>();

            // int depth = 6;
            UInt16 move;
            Tuple <UInt16, int, long, int> moveDepthTimeAndScore;

            string opponentMoveString;

            Console.WriteLine("Filthy Mind Chess");
            Console.WriteLine();

            /*********** Input opponent side ************/
            while (true)
            {
                Console.Write("Choose your side (w/b): ");
                char opponentSideChar = Console.ReadKey().KeyChar;
                Console.WriteLine();
                if (opponentSideChar == 'w')
                {
                    ownSide = Side.Black;
                    break;
                }
                else if (opponentSideChar == 'b')
                {
                    ownSide = Side.White;
                    break;
                }
                else
                {
                    Console.WriteLine("Invalid side.");
                }
            }
            /*************** End of input opponent side ******************/

            /*************** Start game *******************/
            Console.WriteLine("Start playing.");
            Console.WriteLine();
            if (ownSide == Side.White)
            {
                moveDepthTimeAndScore = AlphaBeta2.IDASParallel(board, ownSide);
                // AlphaBeta2.IterativeDeepeningParallel(board, ownSide);
                // AlphaBeta2.RootAlphaBetaTTParallel(board, ownSide, depth).Item1;
                move = moveDepthTimeAndScore.Item1;
                if (board.MakeMove(move))
                {
                    Console.WriteLine("Filthy Mind: {0} (Depth: {1} plies; Time: {2}ms; Score: {3})", board.ConvertToAlgebraicNotation(move),
                                      moveDepthTimeAndScore.Item2, moveDepthTimeAndScore.Item3, moveDepthTimeAndScore.Item4);
                }
            }
            while (true)
            {
                Console.Write("You: ");
                opponentMoveString = Console.ReadLine();
                if (opponentMoveString.ToLower() == "exit")
                {
                    break;
                }

                if (opponentMoveString.ToLower() == "fen")
                {
                    Console.WriteLine("Board Position: {0}", board.ToString());
                    continue;
                }

                if (opponentMoveString.Trim().ToLower() == "undo")
                {
                    if (undoStack.Count > 0)
                    {
                        board.RestoreState(undoStack.Pop());
                        Console.WriteLine("Undid last move.");
                    }
                    else
                    {
                        Console.WriteLine("Nothing to undo!");
                    }
                    continue;
                }

                try
                {
                    undoStack.Push(board.GetBoardState());

                    if (!board.MakeUserMove(opponentMoveString))
                    {
                        Console.WriteLine("Failed to make move. Try again.");
                        undoStack.Pop();
                        continue;
                    }
                }
                catch (Exception ex)
                {
                    undoStack.Pop();
                    Console.WriteLine("ERROR: {0}", ex.Message);
                    continue;
                }
                // make move for own side
                moveDepthTimeAndScore = AlphaBeta2.IDASParallel(board, ownSide);
                // AlphaBeta2.IterativeDeepeningParallel(board, ownSide);
                // AlphaBeta2.RootAlphaBetaTTParallel(board, ownSide, depth).Item1;

                move = moveDepthTimeAndScore.Item1;
                if (board.MakeMove(move))
                {
                    Console.WriteLine("Filthy Mind: {0} (Depth: {1} plies; Time: {2}ms; Score: {3})", board.ConvertToAlgebraicNotation(move),
                                      moveDepthTimeAndScore.Item2, moveDepthTimeAndScore.Item3, moveDepthTimeAndScore.Item4);
                }
            }
            Console.WriteLine("End of the game. Press any key to close the window.");
            Console.ReadKey();
            /*************** End of game ******************/
        }
Example #6
0
        public void Defect2VsTitan()
        {
            Board board = new Board();

            board.MakeUserMove("e2e4");
            board.MakeUserMove("c7c6");

            board.MakeUserMove("b1c3");
            board.MakeUserMove("d7d5");

            board.MakeUserMove("e4d5");
            board.MakeUserMove("c6d5");

            board.MakeUserMove("f1b5");
            board.MakeUserMove("b8c6");

            board.MakeUserMove("d2d4");
            board.MakeUserMove("a7a6");

            board.MakeUserMove("b5c6");
            board.MakeUserMove("b7c6");

            board.MakeUserMove("a2a3");
            board.MakeUserMove("g8f6");

            board.MakeUserMove("g1e2");
            board.MakeUserMove("e7e6");

            board.MakeUserMove("e1g1");
            board.MakeUserMove("f8e7");

            board.MakeUserMove("c1g5");
            board.MakeUserMove("e8g8");

            board.MakeUserMove("d1d3");
            board.MakeUserMove("c8b7");

            board.MakeUserMove("h2h3");
            board.MakeUserMove("f8e8");

            board.MakeUserMove("a3a4");
            board.MakeUserMove("h7h6");

            board.MakeUserMove("g5f6");
            board.MakeUserMove("e7f6");

            board.MakeUserMove("c3d1");
            board.MakeUserMove("e6e5");

            board.MakeUserMove("d4e5");
            board.MakeUserMove("f6e5");
            board.MakeUserMove("c2c3");
            board.MakeUserMove("c6c5");

            board.MakeUserMove("d3c2");
            board.MakeUserMove("d5d4");

            board.MakeUserMove("c2b3");
            board.MakeUserMove("b7d5");

            board.MakeUserMove("c3c4");
            board.MakeUserMove("a8b8");

            board.MakeUserMove("b3d3");
            board.MakeUserMove("d5e4");

            board.MakeUserMove("d3d2");
            board.MakeUserMove("d8d6");

            board.MakeUserMove("f2f4");
            board.MakeUserMove("d6g6");

            board.MakeUserMove("g2g4");
            board.MakeUserMove("e5d6");
            board.MakeUserMove("a1a3");
            board.MakeUserMove("g6e6");

            board.MakeUserMove("b2b3");
            board.MakeUserMove("e4c6");

            board.MakeUserMove("e2g3");
            board.MakeUserMove("f7f6");

            board.MakeUserMove("d2c1");
            board.MakeUserMove("a6a5");

            board.MakeUserMove("c1d2");
            board.MakeUserMove("d6c7");

            board.MakeUserMove("d2c1");
            board.MakeUserMove("c7d6");

            board.MakeUserMove("c1d2");
            board.MakeUserMove("b8a8");

            board.MakeUserMove("a3a1");
            board.MakeUserMove("g7g6");
            board.MakeUserMove("d2c2");
            board.MakeUserMove("e6f7");

            board.MakeUserMove("c2d2");
            board.MakeUserMove("f7b7");

            board.MakeUserMove("d2b2");
            board.MakeUserMove("b7d7");

            // Generate move here for white to play
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, 1, 6);

            board.MakeMove(moveAndScore.Item1);
        }
Example #7
0
        public void Game7VsTitan_NotCheckmating()
        {
            Board board = new Board();

            board.MakeUserMove("d2d4  ");
            board.MakeUserMove("d7d5");

            board.MakeUserMove("c2c3  ");
            board.MakeUserMove("g8f6");

            board.MakeUserMove("g2g3  ");
            board.MakeUserMove("e7e6");

            board.MakeUserMove("c1g5  ");
            board.MakeUserMove("f8d6");

            board.MakeUserMove("e2e4 ");
            board.MakeUserMove("d5e4");

            board.MakeUserMove("b1d2  ");
            board.MakeUserMove("d6e7");

            board.MakeUserMove("d1a4  ");
            board.MakeUserMove("d8d7");

            board.MakeUserMove("a4c2  ");
            board.MakeUserMove("e8g8");

            board.MakeUserMove("f1h3  ");
            board.MakeUserMove("b8c6");

            board.MakeUserMove("g5f6  ");
            board.MakeUserMove("g7f6");

            board.MakeUserMove("c2e4  ");
            board.MakeUserMove("f6f5");

            board.MakeUserMove("e4e3   ");
            board.MakeUserMove("b7b5");

            board.MakeUserMove("h3g2   ");
            board.MakeUserMove("c8b7");

            board.MakeUserMove("g1f3   ");
            board.MakeUserMove("f7f6");

            board.MakeUserMove("f3h4   ");
            board.MakeUserMove("f8b8 ");

            board.MakeUserMove("d2b3  ");
            board.MakeUserMove("b5b4");

            board.MakeUserMove("b3c5   ");
            board.MakeUserMove("e7c5");

            board.MakeUserMove("d4c5   ");
            board.MakeUserMove("a7a5");

            board.MakeUserMove("a2a3   ");
            board.MakeUserMove("e6e5");

            board.MakeUserMove("a1d1   ");
            board.MakeUserMove("d7e6");

            board.MakeUserMove("g2d5   ");
            board.MakeUserMove("e6d5");

            board.MakeUserMove("d1d5    ");
            board.MakeUserMove("c6e7");

            board.MakeUserMove("d5d7    ");
            board.MakeUserMove("b7h1");

            board.MakeUserMove("d7e7    ");
            board.MakeUserMove("b4a3 ");

            board.MakeUserMove("e3h6    ");
            board.MakeUserMove("g8h8");


            // Generate move here for white to play
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTT(board, 1, 6);

            // AlphaBeta2.RootAlphaBetaTTParallel(board, 1, 6);
            board.MakeMove(moveAndScore.Item1);



            // following was bad move by FM
            board.MakeUserMove("d4d8");
            board.MakeUserMove("a2c4");
        }
Example #8
0
        public void Game6VsTitan_BadMoveLostQueen()
        {
            Board board = new Board();

            board.MakeUserMove("b1c3 ");
            board.MakeUserMove("d7d5");

            board.MakeUserMove("e2e3 ");
            board.MakeUserMove("b8c6");

            board.MakeUserMove("f1b5 ");
            board.MakeUserMove("a7a6");

            board.MakeUserMove("b5c6 ");
            board.MakeUserMove("b7c6");

            board.MakeUserMove("d2d4");
            board.MakeUserMove("e7e5");

            board.MakeUserMove("d4e5 ");
            board.MakeUserMove("d8g5");

            board.MakeUserMove("e1f1 ");
            board.MakeUserMove("g5e5");

            board.MakeUserMove("g1f3 ");
            board.MakeUserMove("e5h5");

            board.MakeUserMove("d1d4 ");
            board.MakeUserMove("c8f5");

            board.MakeUserMove("d4a4 ");
            board.MakeUserMove("f5d7");

            board.MakeUserMove("a4b3 ");
            board.MakeUserMove("a6a5");

            board.MakeUserMove("b3b7  ");
            board.MakeUserMove("a8c8");

            board.MakeUserMove("c3e2  ");
            board.MakeUserMove("f8d6");

            board.MakeUserMove("e2f4  ");
            board.MakeUserMove("h5f5");

            board.MakeUserMove("f3d4  ");
            board.MakeUserMove("f5f6 ");

            board.MakeUserMove("d4c6 ");
            board.MakeUserMove("d6f4");

            board.MakeUserMove("c6a7  ");
            board.MakeUserMove("f4e3");

            board.MakeUserMove("c1e3  ");
            board.MakeUserMove("c8d8");

            board.MakeUserMove("a1e1  ");
            board.MakeUserMove("g8e7");

            board.MakeUserMove("e3c5  ");
            board.MakeUserMove("d7e6");

            board.MakeUserMove("c5e7  ");
            board.MakeUserMove("e8e7");

            board.MakeUserMove("b7c7   ");
            board.MakeUserMove("e7e8");

            board.MakeUserMove("a7c6   ");
            board.MakeUserMove("d5d4");

            board.MakeUserMove("h1g1   ");
            board.MakeUserMove("g7g6");

            board.MakeUserMove("c2c3   ");
            board.MakeUserMove("d8a8");

            board.MakeUserMove("c7b7   ");
            board.MakeUserMove("a8d8");

            board.MakeUserMove("c6d8   ");
            board.MakeUserMove("f6d8");

            board.MakeUserMove("b7b5   ");
            board.MakeUserMove("e8f8");

            board.MakeUserMove("e1d1   ");
            board.MakeUserMove("e6a2");

            board.MakeUserMove("d1d4   ");
            board.MakeUserMove("d8c7");

            board.MakeUserMove("b5a6   ");
            board.MakeUserMove("f8g7");

            board.MakeUserMove("f2f4    ");
            board.MakeUserMove("h8d8");


            // Generate move here for white to play
            Tuple <UInt16, int> moveAndScore = AlphaBeta2.RootAlphaBetaTTParallel(board, 1, 7);

            board.MakeMove(moveAndScore.Item1);



            // following was bad move by FM
            board.MakeUserMove("d4d8");
            board.MakeUserMove("a2c4");
        }
Example #9
0
        static void Main(string[] args)
        {
            // variables
            sbyte ownSide;
            Board board = new Board();
            Stack <BoardState> undoStack = new Stack <BoardState>();

            UInt16 move;
            Tuple <UInt16, int, long, int> moveDepthTimeAndScore;

            string userMove, filthyMindMove = "INVALID_MOVE";

            File.Delete(LogFileName);
            string guiMessage = Console.ReadLine();

            File.AppendAllText(LogFileName, "\nGUI: " + guiMessage + Environment.NewLine);

            Console.WriteLine("id name Shutranj");
            Console.WriteLine("id author Okash Khawaja");
            Console.WriteLine("uciok");

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            Console.WriteLine("readyok");

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            /********** this is when the game begins **************/

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            if (guiMessage == "quit" || guiMessage == "stop")
            {
                return;
            }
            userMove = ParseOutLastMove(guiMessage);

            guiMessage = Console.ReadLine();
            File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

            // if empty then engine is playing white so make move first
            if (String.IsNullOrWhiteSpace(userMove))
            {
                ownSide = Side.White;

                moveDepthTimeAndScore = AlphaBeta2.IDASParallel(board, ownSide);

                move = moveDepthTimeAndScore.Item1;
                if (board.MakeMove(move))
                {
                    filthyMindMove = board.ConvertToAlgebraicNotation(move);
                    File.AppendAllText(LogFileName, String.Format(
                                           "Filthy Mind: {0} (Depth: {1} plies; Time: {2}ms; Score: {3}){4}", filthyMindMove,
                                           moveDepthTimeAndScore.Item2, moveDepthTimeAndScore.Item3, moveDepthTimeAndScore.Item4, Environment.NewLine));
                }

                // communicate move back to gui
                Console.WriteLine(BestMoveStringFormat, filthyMindMove);
            }
            else
            {
                ownSide = Side.Black;
            }



            while (true)
            {
                guiMessage = Console.ReadLine();
                File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

                if (guiMessage == "quit" || guiMessage == "stop")
                {
                    break;
                }
                userMove = ParseOutLastMove(guiMessage);

                guiMessage = Console.ReadLine();
                File.AppendAllText(LogFileName, "GUI: " + guiMessage + Environment.NewLine);

                board.MakeUserMove(userMove);

                moveDepthTimeAndScore = AlphaBeta2.IDASParallel(board, ownSide);

                move = moveDepthTimeAndScore.Item1;
                if (board.MakeMove(move))
                {
                    filthyMindMove = board.ConvertToAlgebraicNotation(move);
                    File.AppendAllText(LogFileName, String.Format(
                                           "Filthy Mind: {0} (Depth: {1} plies; Time: {2}ms; Score: {3}){4}", filthyMindMove,
                                           moveDepthTimeAndScore.Item2, moveDepthTimeAndScore.Item3, moveDepthTimeAndScore.Item4, Environment.NewLine));
                }

                // communicate move back to gui
                Console.WriteLine(BestMoveStringFormat, filthyMindMove);
            }
        }