Example #1
0
 private void _OnChangeNameSuccess(int roleId, string oldName, string newName)
 {
     if (!string.IsNullOrEmpty(oldName) && !string.IsNullOrEmpty(newName))
     {
         RoleName2IDs.OnChangeName(roleId, oldName, newName);
         MarryLogic.OnChangeName(roleId, oldName, newName);
         GameManager.ArenaBattleMgr.OnChangeName(roleId, oldName, newName);
         if (LuoLanChengZhanManager.getInstance().GetLuoLanChengZhuRoleID() == roleId)
         {
             LuoLanChengZhanManager.getInstance().OnChangeName(roleId, oldName, newName);
         }
         GameManager.BloodCastleCopySceneMgr.OnChangeName(roleId, oldName, newName);
         GameManager.DaimonSquareCopySceneMgr.OnChangeName(roleId, oldName, newName);
         GameManager.BattleMgr.OnChangeName(roleId, oldName, newName);
         GameManager.AngelTempleMgr.OnChangeName(roleId, oldName, newName);
         MonsterBossManager.OnChangeName(roleId, oldName, newName);
         JieRiGiveKingActivity gkAct = HuodongCachingMgr.GetJieriGiveKingActivity();
         if (gkAct != null)
         {
             gkAct.OnChangeName(roleId, oldName, newName);
         }
         JieRiRecvKingActivity rkAct = HuodongCachingMgr.GetJieriRecvKingActivity();
         if (rkAct != null)
         {
             rkAct.OnChangeName(roleId, oldName, newName);
         }
         AllyManager.getInstance().UnionLeaderChangName(roleId, oldName, newName);
         JunTuanManager.getInstance().OnRoleChangName(roleId, oldName, newName);
         CompManager.getInstance().OnChangeName(roleId, oldName, newName);
         RebornManager.getInstance().OnChangeName(roleId, oldName, newName);
     }
 }
 /// <summary>
 /// Initializes the stage entity managers.
 /// </summary>
 public void InitializeStageEntityManagers()
 {
     allyManager  = new AllyManager();
     enemyManager = new EnemyManager();
     bossManager  = new BossManager();
     queueManager = new QueueManager();
 }
Example #3
0
        private void _OnChangeNameSuccess(int roleId, string oldName, string newName)
        {
            if (string.IsNullOrEmpty(oldName) || string.IsNullOrEmpty(newName))
            {
                return;
            }

            // 改名成功后,GameServer需要处理的事情
            RoleName2IDs.OnChangeName(roleId, oldName, newName);

            // 通知配偶, 更新婚宴缓存角色名
            MarryLogic.OnChangeName(roleId, oldName, newName);

            // 通知pk之王,有人改名,用于判断是否更新pk之王雕像,pk之王最高分名字
            GameManager.ArenaBattleMgr.OnChangeName(roleId, oldName, newName);

            // 罗兰城主
            if (LuoLanChengZhanManager.getInstance().GetLuoLanChengZhuRoleID() == roleId)
            {
                // 重新显示罗兰城主的时候,重新加载罗兰城主角色id
                LuoLanChengZhanManager.getInstance().OnChangeName(roleId, oldName, newName);
            }

            // 血色城堡更新最高积分者名字
            GameManager.BloodCastleCopySceneMgr.OnChangeName(roleId, oldName, newName);

            // 恶魔广场更新最高积分者名字
            GameManager.DaimonSquareCopySceneMgr.OnChangeName(roleId, oldName, newName);

            // 阵营战
            GameManager.BattleMgr.OnChangeName(roleId, oldName, newName);

            // 天使神殿
            GameManager.AngelTempleMgr.OnChangeName(roleId, oldName, newName);

            // boss击杀记录
            MonsterBossManager.OnChangeName(roleId, oldName, newName);

            // 节日赠送排行榜
            Logic.ActivityNew.JieRiGiveKingActivity gkAct = HuodongCachingMgr.GetJieriGiveKingActivity();
            if (gkAct != null)
            {
                gkAct.OnChangeName(roleId, oldName, newName);
            }

            // 节日收取排行榜
            Logic.ActivityNew.JieRiRecvKingActivity rkAct = HuodongCachingMgr.GetJieriRecvKingActivity();
            if (rkAct != null)
            {
                rkAct.OnChangeName(roleId, oldName, newName);
            }

            AllyManager.getInstance().UnionLeaderChangName(roleId, oldName, newName);
        }
Example #4
0
        private EChangeGuildNameError HandleChangeBangHuiName(GameClient client, string newName)
        {
            EChangeGuildNameError ne = EChangeGuildNameError.OperatorDenied;

            // 非法字符
            if (string.IsNullOrEmpty(newName) || NameServerNamager.CheckInvalidCharacters(newName) <= 0)
            {
                ne = EChangeGuildNameError.InvalidName;
            }
            else if (!IsNameLengthOK(newName)) // 检测长度
            {
                ne = EChangeGuildNameError.LengthError;
            }
            else
            {
                string[] result = Global.ExecuteDBCmd((int)TCPGameServerCmds.CMD_SPR_CHANGE_BANGHUI_NAME, string.Format("{0}:{1}:{2}", client.ClientData.RoleID, client.ClientData.Faction, newName), client.ServerId);
                if (result == null || result.Length < 1)
                {
                    ne = EChangeGuildNameError.DBFailed;
                }
                else
                {
                    ne = (EChangeGuildNameError)Convert.ToInt32(result[0]);
                }
            }

            if (ne == EChangeGuildNameError.Success)
            {
                client.ClientData.BHName = newName;

                //通知所有指定帮会的在线用户帮会已经改名
                GameManager.ClientMgr.NotifyBangHuiChangeName(client.ClientData.Faction, newName);

                //通知GameServer同步领地帮会分布
                JunQiManager.NotifySyncBangHuiLingDiItemsDict();

                //更新缓存项
                Global.UpdateBangHuiMiniDataName(client.ClientData.Faction, newName);

                //罗兰城主
                LuoLanChengZhanManager.getInstance().ReShowLuolanKing();

                // pk之王
                if (GameManager.ArenaBattleMgr.GetPKKingRoleID() == client.ClientData.RoleID)
                {
                    GameManager.ArenaBattleMgr.ReShowPKKing();
                }

                AllyManager.getInstance().UnionDataChange(client.ClientData.Faction, client.ServerId);
            }

            return(ne);
        }
    public void Init(GameController gameController)
    {
        this.gameController     = gameController;
        this.messageManager     = gameController.MessageManager;
        this.commandManager     = gameController.CommandManager;
        this.allyManager        = gameController.AllyManager;
        this.skillGenerator     = gameController.SkillGenerator;
        this.enemyManager       = gameController.EnemyManager;
        this.inoperablePanel    = gameController.InoperablePanel.gameObject;
        this.commandParentPanel = gameController.CommandParentPanel;

        InitComponets();
    }
Example #6
0
        /// <summary>
        ///     Initializes a new instance of the Server class.
        /// </summary>
        /// <param name="name">Server name.</param>
        /// <param name="speed">Server speed.</param>
        /// <param name="address">Server url address.</param>
        public Server(string name, int speed, string address)
        {
            Name = name;
            Speed = speed;
            Address = address;
            ClientManager = new ClientManager(this);
            AccountManager = new AccountManager();
            PlayerManager = new PlayerManager(this);
            VillageManager = new VillageManager(this);
            AllyManager = new AllyManager(this);

            ClientManager.NewClient += OnNewClientCreated;
        }
Example #7
0
        /// <summary>
        ///     Initializes a new instance of the Server class.
        /// </summary>
        /// <param name="name">Server name.</param>
        /// <param name="speed">Server speed.</param>
        /// <param name="address">Server url address.</param>
        public Server(string name, int speed, string address)
        {
            Name           = name;
            Speed          = speed;
            Address        = address;
            ClientManager  = new ClientManager(this);
            AccountManager = new AccountManager();
            PlayerManager  = new PlayerManager(this);
            VillageManager = new VillageManager(this);
            AllyManager    = new AllyManager(this);

            ClientManager.NewClient += OnNewClientCreated;
        }
Example #8
0
    //This method removes the ally from the scene
    void UnSummonAlly()
    {
        //Enemies go back to chasing the player
        EnemyTarget = Player.transform;
        //Tell the ally manager to remove the ally
        allyManager.UnSummonAlly();

        allyManagerIndex++;
        if (allyManagerIndex == allyManagers.Length)
        {
            allyManagerIndex = 0;
        }
        allyManager = allyManagers[allyManagerIndex];
    }
Example #9
0
    void Awake()
    {
        //This is a common approach to handling a class with a reference to itself.
        //If instance variable doesn't exist, assign this object to it
        if (Instance == null)
        {
            Instance = this;
        }
        //Otherwise, if the instance variable does exist, but it isn't this object, destroy this object.
        //This is useful so that we cannot have more than one GameManager object in a scene at a time.
        else if (Instance != this)
        {
            Destroy(this);
        }

        allyManager = allyManagers[0];
    }
 // Use this for initialization
 void Start()
 {
     cargoShip = GameObject.Find("Cargo ship");
     player = GameObject.Find("Player");
     outlines = new List<GameObject>();
     allies = new List<GameObject>();
     markers = new List<GameObject>();
     allyMarker = Instantiate(allyMarker);
     allyMarker.transform.SetParent(gui, false);
     allyMarker.SetActive(false);
     spawns = spawner.GetComponents<EnemyManager>();
     cargoOutline = Instantiate(CargoOutline);
     cargoOutline.transform.SetParent(gui, false);
     allyManager = cargoShip.GetComponent<AllyManager>();
     //allies.Add(Instantiate(CargoOutline));
     //allies[0].transform.SetParent(gui, false);
     //barWidth = outline.GetComponentInChildren<RawImage>().rectTransform.rect.width;
     barWidth = 96;
     allyBarWidth = 76;
     cargoBarWidth = 136;
 }
Example #11
0
        private EChangeGuildNameError HandleChangeBangHuiName(GameClient client, string newName)
        {
            EChangeGuildNameError ne;

            if (string.IsNullOrEmpty(newName) || NameServerNamager.CheckInvalidCharacters(newName, false) <= 0)
            {
                ne = EChangeGuildNameError.InvalidName;
            }
            else if (!this.IsNameLengthOK(newName))
            {
                ne = EChangeGuildNameError.LengthError;
            }
            else
            {
                string[] result = Global.ExecuteDBCmd(14006, string.Format("{0}:{1}:{2}", client.ClientData.RoleID, client.ClientData.Faction, newName), client.ServerId);
                if (result == null || result.Length < 1)
                {
                    ne = EChangeGuildNameError.DBFailed;
                }
                else
                {
                    ne = (EChangeGuildNameError)Convert.ToInt32(result[0]);
                }
            }
            if (ne == EChangeGuildNameError.Success)
            {
                client.ClientData.BHName = newName;
                GameManager.ClientMgr.NotifyBangHuiChangeName(client.ClientData.Faction, newName);
                JunQiManager.NotifySyncBangHuiLingDiItemsDict();
                Global.UpdateBangHuiMiniDataName(client.ClientData.Faction, newName);
                LuoLanChengZhanManager.getInstance().ReShowLuolanKing(0);
                if (GameManager.ArenaBattleMgr.GetPKKingRoleID() == client.ClientData.RoleID)
                {
                    GameManager.ArenaBattleMgr.ReShowPKKing();
                }
                AllyManager.getInstance().UnionDataChange(client.ClientData.Faction, client.ServerId, false, 0);
                JunTuanManager.getInstance().OnBangHuiChangeName(client.ClientData.Faction, newName);
            }
            return(ne);
        }
Example #12
0
 void Awake()
 {
     instance = this;
 }
        public static void initialize()
        {
            ZhanMengShiJianManager.getInstance().initialize();
            JingJiChangManager.getInstance().initialize();
            LiXianBaiTanManager.getInstance().initialize();
            LiXianGuaJiManager.getInstance().initialize();
            CmdRegisterTriggerManager.getInstance().initialize();
            SendCmdManager.getInstance().initialize();
            BossAIManager.getInstance().initialize();
            WashPropsManager.initialize();
            SaleManager.getInstance().initialize();
            LianZhiManager.GetInstance().initialize();
            ChengJiuManager.GetInstance().initialize();
            PrestigeMedalManager.getInstance().initialize();
            UnionPalaceManager.getInstance().initialize();
            UserActivateManager.getInstance().initialize();
            PetSkillManager.getInstance().initialize();
            UserReturnManager.getInstance().initialize();
            OlympicsManager.getInstance().initialize();
            TalentManager.getInstance().initialize();
            TodayManager.getInstance().initialize();
            FundManager.getInstance().initialize();
            WarnManager.getInstance().initialize();
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();
            LuoLanFaZhenCopySceneManager.initialize();
            MarryFuBenMgr.getInstance().initialize();
            MarryLogic.LoadMarryBaseConfig();
            MarryPartyLogic.getInstance().LoadMarryPartyConfig();
            BuildingManager.getInstance().initialize();
            OnePieceManager.getInstance().initialize();
            GlobalServiceManager.RegisterManager4Scene(0, SingletonTemplate <CopyTeamManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(0, KuaFuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(35, LangHunLingYuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RebornManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RebornBoss.getInstance());
            GlobalServiceManager.RegisterManager4Scene(24, LuoLanChengZhanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, FashionManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, OrnamentManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenJiFuWenManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiJianYuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, AlchemyManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, EraManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, VideoLogic.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, SpecPlatFuLiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(25, HuanYingSiYuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10000, JingLingQiYuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(26, TianTiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(27, YongZheZhanChangManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(39, KingOfBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(45, BangHuiMatchManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(48, CompManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(52, CompBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(53, CompMineManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(57, ZorkBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(47, KuaFuLueDuoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, KarenBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(41, KarenBattleManager_MapWest.getInstance());
            GlobalServiceManager.RegisterManager4Scene(42, KarenBattleManager_MapEast.getInstance());
            GlobalServiceManager.RegisterManager4Scene(29, SingletonTemplate <MoRiJudgeManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(28, ElementWarManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(49, WanMoXiaGuManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(34, CopyWolfManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(31, KuaFuBossManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10003, KuaFuMapManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10002, SpreadManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(36, SingletonTemplate <ZhengBaManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(38, SingletonTemplate <CoupleArenaManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(10004, AllyManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(10005, SingletonTemplate <CoupleWishManager> .Instance());
            GlobalServiceManager.RegisterManager4Scene(40, ZhengDuoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, AoYunDaTiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, RoleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ZhuanPanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenQiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JunTuanManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, LingDiCaiJiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HongBaoManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiBossManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, YaoSaiMissionManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HuiJiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, DeControl.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, GVoiceManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ShenShiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JueXingManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ZuoQiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ThemeBoss.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, ArmorManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, JingLingYuanSuJueXingManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, BianShenManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(55, TianTi5v5Manager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, UserRegressActiveManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, MountHolyStampManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, MazingerStoreManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, GlodAuctionProcessCmdEx.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, BoCaiManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, FunctionSendManager.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(0, HuanLeDaiBiManager.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(0, NewTimerProc.GetInstance());
            GlobalServiceManager.RegisterManager4Scene(56, ZhanDuiZhengBaManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(59, EscapeBattleManager.getInstance());
            GlobalServiceManager.RegisterManager4Scene(0, TestReceiveModel.getInstance());
            RobotTaskValidator.getInstance().Initialize(false, 0, 0, "");
            HolyItemManager.getInstance().Initialize();
            TarotManager.getInstance().Initialize();
            SingletonTemplate <SevenDayActivityMgr> .Instance().initialize();

            SingletonTemplate <SoulStoneManager> .Instance().initialize();

            SingletonTemplate <TradeBlackManager> .Instance().LoadConfig();

            lock (GlobalServiceManager.Scene2ManagerDict)
            {
                foreach (List <IManager> list in GlobalServiceManager.Scene2ManagerDict.Values)
                {
                    foreach (IManager i in list)
                    {
                        bool success = true;
                        try
                        {
                            success = (success && i.initialize());
                            IManager2 m2 = i as IManager2;
                            if (null != m2)
                            {
                                success = (success && m2.initialize(GameCoreInterface.getinstance()));
                            }
                        }
                        catch (Exception ex)
                        {
                            success = false;
                            LogManager.WriteException(ex.ToString());
                        }
                        if (GameManager.ServerStarting && !success)
                        {
                            LogManager.WriteLog(LogTypes.Fatal, string.Format("执行{0}.initialize()失败,按任意键继续启动!", i.GetType()), null, true);
                            Console.ReadKey();
                        }
                    }
                }
            }
            TenManager.getInstance().initialize();
            TenRetutnManager.getInstance().initialize();
            GiftCodeNewManager.getInstance().initialize();
            FaceBookManager.getInstance().initialize();
            AssemblyPatchManager.getInstance().initialize();
            IPStatisticsManager.getInstance().initialize();
            FuMoManager.getInstance().Initialize();
        }
Example #14
0
        public static void initialize()
        {
#if BetaConfig
            int round = 9;
            Console.WriteLine("连接调试器或按任意键继续");
            do
            {
                Console.Write("\b\b" + round);
                if (Console.KeyAvailable)
                {
                    break;
                }
                Thread.Sleep(1000);
            } while (--round > 0);
            Console.Write("\b\b");
#endif
            //战盟事件管理器
            ZhanMengShiJianManager.getInstance().initialize();

            //竞技场管理器
            JingJiChangManager.getInstance().initialize();

            //离线摆摊
            LiXianBaiTanManager.getInstance().initialize();

            //离线挂机
            LiXianGuaJiManager.getInstance().initialize();

            //副本活动组队管理器
            CopyTeamManager.Instance().initialize();

            //指令注册管理器
            CmdRegisterTriggerManager.getInstance().initialize();

            //发送指令管理
            SendCmdManager.getInstance().initialize();

            //Boss AI管理器
            BossAIManager.getInstance().initialize();

            //洗炼管理器
            WashPropsManager.initialize();

            //MU交易所
            SaleManager.getInstance().initialize();

            //炼制系统
            LianZhiManager.GetInstance().initialize();

            // 成就升级
            ChengJiuManager.GetInstance().initialize();

            //声望勋章
            PrestigeMedalManager.getInstance().initialize();

            UnionPalaceManager.getInstance().initialize();
            UserActivateManager.getInstance().initialize();

            PetSkillManager.getInstance().initialize();

            //玩家召回
            UserReturnManager.getInstance().initialize();

            //天赋
            TalentManager.getInstance().initialize();

            //每日专享
            TodayManager.getInstance().initialize();

            FundManager.getInstance().initialize();

            //警告
            WarnManager.getInstance().initialize();

            //恶魔来袭
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();

            //罗兰法阵副本
            LuoLanFaZhenCopySceneManager.initialize();

            //情侣副本管理器
            MarryFuBenMgr.getInstance().initialize();
            MarryLogic.LoadMarryBaseConfig();
            MarryPartyLogic.getInstance().LoadMarryPartyConfig();

            //领地
            BuildingManager.getInstance().initialize();

            // 藏宝秘境
            OnePieceManager.getInstance().initialize();

            //初始化跨服相关管理器
            RegisterManager4Scene((int)SceneUIClasses.Normal, KuaFuManager.getInstance());
            // RegisterManager4Scene((int)SceneUIClasses.LangHunLingYu, LangHunLingYuManager.getInstance());

            //注册罗兰城战管理器
            RegisterManager4Scene((int)SceneUIClasses.LuoLanChengZhan, LuoLanChengZhanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Normal, FashionManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.HuanYingSiYuan, HuanYingSiYuanManager.getInstance());
            RegisterManager4Scene((int)ManagerTypes.ClientGoodsList, JingLingQiYuanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.TianTi, TianTiManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.YongZheZhanChang, YongZheZhanChangManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KingOfBattle, KingOfBattleManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.MoRiJudge, MoRiJudgeManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.ElementWar, ElementWarManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CopyWolf, CopyWolfManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuBoss, KuaFuBossManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuMap, KuaFuMapManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Spread, SpreadManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KFZhengBa, ZhengBaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleArena, CoupleArenaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.Ally, AllyManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleWish, CoupleWishManager.Instance());

            // 读取外挂列表和相关配置
            RobotTaskValidator.getInstance().Initialize(false, 0, 0, "");

            //初始化圣物系统相关配置
            HolyItemManager.getInstance().Initialize();

            //初始化塔罗牌相关配置
            TarotManager.getInstance().Initialize();

            // 七日活动
            SevenDayActivityMgr.Instance().initialize();

            // 魂石
            SoulStoneManager.Instance().initialize();

            TradeBlackManager.Instance().LoadConfig();
            //调用所有注册的管理模块的初始化函数
            lock (Scene2ManagerDict)
            {
                foreach (var list in Scene2ManagerDict.Values)
                {
                    foreach (var m in list)
                    {
                        bool      success = m.initialize();
                        IManager2 m2      = m as IManager2;
                        if (null != m2)
                        {
                            success = success && m2.initialize(GameCoreInterface.getinstance());
                        }

                        if (GameManager.ServerStarting && !success)
                        {
                            LogManager.WriteLog(LogTypes.Fatal, string.Format("执行{0}.initialize()失败,按任意键继续启动!", m.GetType()));
                            //Console.ReadKey(); HX_SERVER close the copy scenes;
                        }
                    }
                }
            }

            //应用宝
            TenManager.getInstance().initialize();
            TenRetutnManager.getInstance().initialize();

            //礼包码
            GiftCodeNewManager.getInstance().initialize();
        }