Example #1
0
 public Character(int Id, string Name, Sprite IcoClass, Sprite IcoRace, Gender _gender, Alligment _alligment, Races _races, Classes _classes)
 {
     id        = Id;
     naam      = Name;
     iconRace  = IcoRace;
     iconClass = IcoClass;
     gender    = _gender;
     alligment = _alligment;
     races     = _races;
     classes   = _classes;
 }
Example #2
0
 void ShowFate()
 {
     if (_chaotic && _evil)
     {
         alligment = Alligment.ChaoticEvil;
     }
     if (_chaotic && _normal)
     {
         alligment = Alligment.ChaoticNormal;
     }
     if (_chaotic && _good)
     {
         alligment = Alligment.ChaoticGood;
     }
     if (_neutral && _evil)
     {
         alligment = Alligment.NeutralEvil;
     }
     if (_neutral && _normal)
     {
         alligment = Alligment.NeutralNormal;
     }
     if (_neutral && _good)
     {
         alligment = Alligment.NeutralGood;
     }
     if (_lawfull && _evil)
     {
         alligment = Alligment.LawfullEvil;
     }
     if (_lawfull && _normal)
     {
         alligment = Alligment.LawfullNormal;
     }
     if (_lawfull && _good)
     {
         alligment = Alligment.LawfullGood;
     }
     Temporare.alligment = alligment;
     Temporare.page2     = true;
 }