private static bool Saver() { if (Player.InFountain()) { return(false); } var useE = getCheckBoxItem(eMenu, "EAuto") && E.IsReady(); var useR = getCheckBoxItem(rMenu, "RAuto") && R.IsReady(); if (!useE && !useR) { return(false); } foreach (var ally in Allies.Where(h => h.LSIsValidTarget(R.Range, false) && h.LSCountEnemiesInRange(300) > 0)) { var hp = ally.GetPredictedHealthPercent(); if (useE && E.IsInRange(ally) && hp <= getSliderItem(eMenu, ally.NetworkId + "EPriority")) { E.CastOnUnit(ally); } if (useR && hp <= getSliderItem(rMenu, ally.NetworkId + "RPriority") && R.CastOnUnit(ally)) { return(true); } } return(false); }
private static bool Saver() { if (Player.InFountain()) { return(false); } var useE = Menu.Item("EAuto").IsActive() && E.IsReady(); var useR = Menu.Item("RAuto").IsActive() && R.IsReady(); if (!useE && !useR) { return(false); } foreach (var ally in Allies.Where(h => h.IsValidTarget(R.Range, false) && h.CountEnemiesInRange(300) > 0)) { var hp = ally.GetPredictedHealthPercent(); if (useE && E.IsInRange(ally) && hp <= Menu.Item(ally.ChampionName + "EPriority").GetValue <Slider>().Value) { E.CastOnUnit(ally); } if (useR && hp <= Menu.Item(ally.ChampionName + "RPriority").GetValue <Slider>().Value&& R.CastOnUnit(ally)) { return(true); } } return(false); }
public FighterEntry GetNearestAlly(Func <FighterEntry, bool> filter = null) { MapPoint charMp = MapPoint.FromCellId(PlayedFighter.CellId), allyMp; int distance = -1, tempDistance; FighterEntry ally = null; foreach (var allyEntry in filter == null ? Allies : Allies.Where(f => filter(f))) { if (!allyEntry.Alive) { continue; } allyMp = MapPoint.FromCellId(allyEntry.CellId); tempDistance = charMp.DistanceToCell(allyMp); if (distance == -1 || tempDistance < distance) { distance = tempDistance; ally = allyEntry; } } return(ally); }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private static void GameOnOnUpdate(EventArgs args) { var enemies = Enemies.Where(x => x.IsValidTarget(CalculateRange)).ToArray(); var allies = Allies.Where(x => x.IsValidTarget(CalculateRange, false)).ToArray(); if (!enemies.Any()) { Status = CalcStatus.NoEnemies; return; } var spellReadyCheck = Menu.Item("SpellReadyCheck").IsActive(); allyDamage = CalculateDamage(allies.ToList(), spellReadyCheck); enemyDamage = CalculateDamage(enemies.ToList(), spellReadyCheck); allyHealth = allies.Sum(x => x.Health); enemyHealth = enemies.Sum(x => x.Health); var result = allyHealth - enemyDamage > enemyHealth - allyDamage ? GreenBitmap : RedBitmap; if (LastResult != result) { IndicatorSprite.Remove(); IndicatorSprite.UpdateTextureBitmap((Bitmap)result.Clone()); IndicatorSprite.Add(); } LastResult = result; Status = CalcStatus.Calculated; }
private static UltTarget GetBestUltTarget() { var possibleAllies = Allies.Where(o => SpellManager.R.IsInRange(o)); Obj_AI_Hero bestAlly = null; var allyCount = 0; var enemyCount = 0; var allies = new List <Obj_AI_Hero>(); foreach (var ally in possibleAllies) { if (!ally.IsMe && !Menu.Item("R" + ally.ChampionName).IsActive()) { continue; } var alliesInRange = Allies.Where( o => !ally.Equals(o) && ally.Distance(o) <= UltimateRadius && o.HealthPercent < (o.IsMe ? Menu.Item("RSelf").GetValue <Slider>().Value : Menu.Item("RHP" + o.ChampionName).GetValue <Slider>().Value)); var count = alliesInRange.Count(); if (count < MinAllies) { continue; } Console.WriteLine("ALLIES IN RANGE: {0}/{1}", count, MinAllies); var enemiesInRange = Enemies.Count(o => ally.Distance(o) <= UltimateRadius); if (enemiesInRange > MaxEnemies) { continue; } Console.WriteLine("ENEMIES IN RANGE: {0}/{1}", enemiesInRange, MaxEnemies); if (count > allyCount || (count == allyCount && enemyCount > enemiesInRange)) { bestAlly = ally; allyCount = count; allies = alliesInRange.ToList(); enemyCount = enemiesInRange; } } return(new UltTarget(bestAlly, allies)); }
public void Update(GameTime gameTime) { Level.Update(gameTime); Globals.Camera.Update(gameTime); Beings.ForEach(b => b.Update(gameTime)); Enemies = Enemies.Where(e => e.IsActive).ToList(); Enemies.ForEach(e => e.GetAI().Run(gameTime)); Allies = Allies.Where(e => e.IsActive).ToList(); Allies.ForEach(e => e.GetAI().Run(gameTime)); Missiles = Missiles.Where(m => m.IsActive).ToList(); Missiles.ForEach(m => m.Update(gameTime)); Items = Items.Where(i => i.IsActive).ToList(); Items.ForEach(i => i.Update(gameTime)); DamageTexts = DamageTexts.Where(d => d.IsActive).ToList(); DamageTexts.ForEach(d => d.Update(gameTime)); EnemyCreatorFactory.Update(gameTime); }
private static bool AutoR() { if (!R.IsReady() || Player.InFountain()) { return(false); } if (Menu.Item("RForce").IsActive() && Allies.Where(h => h.IsValidTarget(R.Range, false)).OrderBy(o => o.Health).Any(o => R.CastOnUnit(o))) { return(true); } if (!Menu.Item("RKnockup").IsActive()) { return(false); } var count = 0; var bestAlly = Player; foreach (var ally in Allies.Where(a => a.IsValidTarget(R.Range, false))) { var c = ally.CountEnemiesInRange(RRadius); if (c <= count) { continue; } count = c; bestAlly = ally; } return(count >= Menu.Item("RKnockupEnemies").GetValue <Slider>().Value&& R.CastOnUnit(bestAlly)); }
private static bool AutoR() { if (!R.IsReady() || Player.InFountain()) { return(false); } if (getKeyBindItem(rMenu, "RForce") && Allies.Where(h => h.LSIsValidTarget(R.Range, false)).OrderBy(o => o.Health).Any(o => R.CastOnUnit(o))) { return(true); } if (!getCheckBoxItem(rMenu, "RKnockup")) { return(false); } var count = 0; var bestAlly = Player; foreach (var ally in Allies.Where(a => a.LSIsValidTarget(R.Range, false))) { var c = ally.LSCountEnemiesInRange(RRadius); if (c <= count) { continue; } count = c; bestAlly = ally; } return(count >= getSliderItem(rMenu, "RKnockupEnemies") && R.CastOnUnit(bestAlly)); }
public Lulu() { Q = SpellManager.Q; W = SpellManager.W; E = SpellManager.E; R = SpellManager.R; Menu = new Menu("Lulu", "Lulu", true); Menu.SetFontStyle(FontStyle.Regular, Color.MediumPurple); Orbwalker = Menu.AddOrbwalker(); var combo = Menu.AddMenu("Spells", "Spells"); combo.SetFontStyle(FontStyle.Regular, System.Drawing.Color.DeepSkyBlue.ToSharpDXColor()); var pix = combo.AddMenu("Pix", "Pix"); pix.AddInfo("PixQ", "-- Pix Q --", Color.Purple); pix.Item("PixQ").SetTooltip("Use Pix to Cast Q"); pix.AddBool("QPixCombo", "Use in Combo", false); pix.AddBool("QPixHarass", "Use in Harass", false); pix.AddInfo("PixEQ", "-- Pix E->Q --", Color.Purple); pix.Item("PixEQ").SetTooltip("Use E into Pix Q"); pix.AddBool("EQPixCombo", "Use in Combo"); pix.AddBool("EQPixHarass", "Use in Harass"); var q = combo.AddMenu("Q", "Q"); q.AddBool("QCombo", "Use in Combo"); q.AddBool("QHarass", "Use in Harass"); q.AddInfo("QMisc2", "-- Misc --", Color.DeepSkyBlue); q.AddBool("QGapcloser", "Use Q on Gapcloser"); q.AddBool("QImpaired", "Auto Q Movement Impaired", false); q.AddInfo("QMisc1", "-- Farm --", Color.Red); q.AddKeyBind("QFarm", "Use Q to Farm", 'K', KeyBindType.Toggle, true); q.AddBool("QLC", "Use in LaneClear"); q.AddBool("QLH", "Use in LastHit", false); var w = combo.AddMenu("W", "W"); var wEnemies = w.AddMenu("WEnemies", "Enemy Priority"); foreach (var enemy in Enemies) { wEnemies.AddSlider(enemy.ChampionName + "WPriority", enemy.ChampionName, 1, 0, 5); } wEnemies.AddInfo("WEnemiesInfo", "0 means don't cast, 5 is highest priority", Color.DeepSkyBlue); wEnemies.AddBool("WPriority", "Priority Enabled", false); w.AddBool("WCombo", "Use on Enemy in Combo"); w.AddBool("WHarass", "Use on Enemy in Harass"); w.AddBool("WGapcloser", "Use W on Gapcloser"); w.AddBool("WInterrupter", "Use W to Interrupt"); var e = combo.AddMenu("E", "E"); var eAllies = e.AddMenu("EAllies", "Ally Shielding"); foreach (var ally in Allies) { eAllies.AddSlider(ally.ChampionName + "EPriority", ally.ChampionName + " Min Health", 20); } eAllies.AddInfo("EAlliesInfo", "Set to 0 to never shield ally.", Color.DeepSkyBlue); eAllies.AddBool("EAuto", "Use E on Allies"); e.AddBool("ECombo", "Use on Enemy in Combo"); e.AddBool("EHarass", "Use on Enemy in Harass"); var r = combo.AddMenu("R", "R"); var saver = r.AddMenu("Saver", "Saver"); foreach (var ally in Allies) { saver.AddSlider(ally.ChampionName + "RPriority", ally.ChampionName + " Min Health", 15); } saver.AddInfo("RAlliesInfo", "Set to 0 to never ult ally.", Color.DeepSkyBlue); saver.AddBool("RAuto", "Use R on Allies"); r.AddKeyBind("RForce", "Force Ult Ally", 'K'); r.Item("RForce").SetTooltip("Casts R on the lowest HP ally in R range"); r.AddBool("RInterrupter", "Use R on Interrupt"); r.AddBool("RKnockup", "Auto R to Knockup"); r.AddSlider("RKnockupEnemies", "Min Enemes to Knockup", 2, 1, 5); var ks = Menu.AddMenu("Killsteal", "Killsteal"); ks.SetFontStyle(FontStyle.Regular, Color.Red); ks.AddBool("KSEnabled", "Enabled"); ks.AddBool("KSQ", "Use Q"); ks.AddBool("KSE", "Use E"); ks.AddBool("KSEQ", "Use E->Q"); ManaManager.Initialize(Menu); Q.SetManaCondition(ManaManager.ManaMode.Combo, 5); Q.SetManaCondition(ManaManager.ManaMode.Harass, 5); Q.SetManaCondition(ManaManager.ManaMode.Farm, 30); W.SetManaCondition(ManaManager.ManaMode.Combo, 15); W.SetManaCondition(ManaManager.ManaMode.Harass, 15); E.SetManaCondition(ManaManager.ManaMode.Combo, 10); E.SetManaCondition(ManaManager.ManaMode.Harass, 10); var flee = Menu.AddMenu("Flee", "Flee"); flee.SetFontStyle(FontStyle.Regular, Color.Yellow); flee.AddInfo("FleeInfo", " --> Flees towards cursor position.", Color.Yellow); flee.AddKeyBind("Flee", "Flee", 'T'); flee.AddBool("FleeW", "Use W"); flee.AddBool("FleeMove", "Move to Cursor Position"); var draw = Menu.AddMenu("Drawings", "Drawings"); draw.SetFontStyle(FontStyle.Regular, Color.DeepPink); draw.AddCircle("DrawQ", "Draw Q", System.Drawing.Color.Purple, Q.Range); draw.AddCircle("DrawW", "Draw W/E", System.Drawing.Color.Purple, W.Range); draw.AddCircle("DrawR", "Draw R", System.Drawing.Color.Purple, R.Range); draw.AddBool("DrawPix", "Draw Pix"); draw.AddBool("FarmPermashow", "Permashow Farm Enabled"); if (draw.Item("FarmPermashow").IsActive()) { q.Item("QFarm").Permashow(); } draw.Item("FarmPermashow").ValueChanged += (sender, eventArgs) => { q.Item("QFarm").Permashow(eventArgs.GetNewValue <bool>()); }; var misc = Menu.AddMenu("Misc", "Misc"); misc.SetFontStyle(FontStyle.Regular, Color.MediumPurple); CustomAntiGapcloser.Initialize(misc); CustomInterrupter.Initialize(misc); var superman = misc.AddMenu("Superman", "Speedy Up!"); superman.SetFontStyle(FontStyle.Regular, Color.Red); superman.AddInfo("SupermanInfo", " --> Casts W+E on prioritized ally.", Color.Red); foreach (var ally in Allies.Where(a => !a.IsMe)) { superman.AddSlider(ally.ChampionName + "WEPriority", ally.ChampionName + " Priority", 1, 0, 5); } superman.AddInfo("SupermanInfo2", "Set to 0 to never speedy up ally.", Color.Red); superman.AddKeyBind("Superman", "Use Speedy Up!", 'A'); misc.AddBool("Support", "Support Mode", false); Menu.AddInfo("Info", "By Trees and Lilith!", Color.MediumPurple); Menu.AddToMainMenu(); var dmg = draw.AddMenu("DamageIndicator", "Damage Indicator"); dmg.AddBool("DmgEnabled", "Draw Damage Indicator"); dmg.AddCircle("HPColor", "Predicted Health Color", System.Drawing.Color.White); dmg.AddCircle("FillColor", "Damage Color", System.Drawing.Color.MediumPurple); dmg.AddBool("Killable", "Killable Text"); //DamageIndicator.Initialize(dmg, Utility.GetComboDamage); ManaBarIndicator.Initialize(draw, ManaCostDictionary); Pix.Initialize(Menu.Item("DrawPix")); SpellManager.Initialize(combo, Orbwalker); CustomAntiGapcloser.OnEnemyGapcloser += CustomAntiGapcloser_OnEnemyGapcloser; CustomInterrupter.OnInterruptableTarget += CustomInterrupter_OnInterruptableTarget; }
static void Game_OnGameLoad() { if (!Player.IsChampion("Kindred")) { return; } Menu = new Menu("KindredSpirits", "KindredSpirits", true); Menu.SetFontStyle(FontStyle.Regular, ScriptColor); Orbwalker = Menu.AddOrbwalker(); Menu.AddTargetSelector(); var spells = Menu.AddMenu("Spells", "Spells"); var qMenu = spells.AddMenu("Q", "Q"); qMenu.AddBool("QCombo", "Use in Combo"); qMenu.AddBool("QHarass", "Use in Harass"); qMenu.AddBool("QSafety", "Q Safety Check"); qMenu.AddBool("QKiteMachine", "Q KiteMachine"); qMenu.AddInfo("KiteInfo", " --> Q's towards cursor position if enemy will be hit.", ScriptColor); qMenu.AddBool("QAlwaysKite", "Q Always to Cursor", false); qMenu.AddBool("QGapClose", "AntiGapclose with Q"); qMenu.AddBool("QKillsteal", "Use for Killsteal"); var wMenu = spells.AddMenu("W", "W"); wMenu.AddBool("WCombo", "Use in Combo"); wMenu.AddBool("WHarass", "Use in Harass"); var eMenu = spells.AddMenu("E", "E"); eMenu.AddBool("ECombo", "Use in Combo"); eMenu.AddBool("EHarass", "Use in Harass"); eMenu.AddBool("EBeforeAttack", "Only Use E Before Attack", false); eMenu.AddInfo("BeforeAttackInfo", " --> When enemy is close to leaving AA range.", ScriptColor); eMenu.AddBool("ESelectedTarget", "Only E Selected Target", false); var rMenu = spells.AddMenu("R", "R"); var savingMenu = rMenu.AddMenu("SavingMode", "Saving Spirits Settings"); var allyMenu = savingMenu.AddMenu("RAlly", "Allied Champions"); foreach (var ally in Allies.Where(a => !a.IsMe)) { allyMenu.AddBool("R" + ally.ChampionName, "Use on " + ally.ChampionName); allyMenu.AddSlider("RHP" + ally.ChampionName, "Health Percent", 15); } savingMenu.AddSlider("SavingAllies", "Minimum Allies In Range", 0, 0, 5); savingMenu.AddSlider("SavingEnemies", "Maximum Enemies In Range", 0, 0, 5); rMenu.AddBool("RCombo", "Use R"); rMenu.AddSlider("RSelf", "Self Health Percent", 15); var items = spells.AddMenu("Items", "Items"); items.AddBool("ItemsCombo", "Use in Combo"); items.AddBool("ItemsHarass", "Use in Harass"); spells.AddBool("IgniteKillsteal", "Ignite Killsteal"); spells.AddBool("SmiteKillsteal", "Smite Killsteal"); spells.AddSlider("ManaHarass", "Harass Min Mana Percent", 40); var farm = Menu.AddMenu("Farm", "Farm"); farm.AddBool("QLaneClear", "Q LaneClear"); farm.AddBool("QJungleClear", "Q Jungle Clear"); farm.AddSlider("QFarmMana", "Q Min Mana Percent", 40); farm.AddBool("WLaneClear", "Farm with W"); farm.AddBool("EJungleClear", "E Jungle Clear"); farm.AddKeyBind("FarmEnabled", "Farm Enabled", 'J', KeyBindType.Toggle, true); farm.AddInfo("FarmInfo", " --> Enabled in LaneClear and LastHit", ScriptColor); farm.AddBool("ItemsLaneClear", "Use Items in LaneClear"); var flee = Menu.AddMenu("Flee", "Flee"); flee.AddInfo("FleeInfo", " --> Flees towards cursor position.", ScriptColor); flee.AddKeyBind("Flee", "Flee", 'T'); flee.AddBool("FleeQ", "Use Q"); flee.AddBool("FleeW", "Use W"); flee.AddBool("FleeMove", "Move to Cursor Position"); var draw = Menu.AddMenu("Drawing", "Drawing"); draw.AddCircle("0Draw", "Draw Q", System.Drawing.Color.Purple, SpellManager.Q.Range); draw.AddCircle("1Draw", "Draw W", System.Drawing.Color.DeepPink, SpellManager.W.Range); draw.AddCircle("2Draw", "Draw E", System.Drawing.Color.Blue, SpellManager.E.Range); draw.AddCircle("3Draw", "Draw R", System.Drawing.Color.White, SpellManager.R.Range); draw.AddBool("FarmPermashow", "Permashow Farm Enabled"); if (draw.Item("FarmPermashow").IsActive()) { farm.Item("FarmEnabled").Permashow(true, null, ScriptColor); } draw.Item("FarmPermashow").ValueChanged += (sender, eventArgs) => { farm.Item("FarmEnabled").Permashow(eventArgs.GetNewValue <bool>(), null, ScriptColor); }; var dmg = draw.AddMenu("DamageIndicator", "Damage Indicator"); dmg.AddBool("DmgEnabled", "Draw Damage Indicator"); dmg.AddCircle("HPColor", "Predicted Health Color", System.Drawing.Color.White); dmg.AddCircle("FillColor", "Damage Color", System.Drawing.Color.Blue); dmg.AddBool("Killable", "Killable Text"); PassiveManager.Initialize(); //Menu.AddBool("Sounds", "Sounds"); Menu.AddInfo("Info", "By Trees and Lilith!", ScriptColor); Menu.AddToMainMenu(); /*if (Menu.Item("Sounds").IsActive()) * { * new SoundObject(Resources.OnLoad).Play(); * }*/ DamageIndicator.DamageToUnit = GetComboDamage; UltimateManager.Initialize(); Game.OnUpdate += Game_OnGameUpdate; Orbwalking.BeforeAttack += BeforeAttack; Orbwalking.AfterAttack += AfterAttack; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Drawing.OnDraw += Drawing_OnDraw; Chat.Print( "<font color=\"{0}\">Kindred Spirits Loaded!</font>", System.Drawing.Color.Blue.ToHexString()); }
public IEnumerable <FighterEntry> GetHandToHandAllies(short cellId = -1) { MapPoint charMp = MapPoint.FromCellId(cellId == -1 ? PlayedFighter.CellId : cellId); return(Allies.Where(a => a.Alive && charMp.DistanceToCell(MapPoint.FromCellId(a.CellId)) == 1)); }
public Lulu() { Q = SpellManager.Q; W = SpellManager.W; E = SpellManager.E; R = SpellManager.R; Menu = MainMenu.AddMenu("Lulu", "Lulu"); pixMenu = Menu.AddSubMenu("Pix", "Pix"); pixMenu.AddGroupLabel("Q"); pixMenu.Add("QPixCombo", new CheckBox("Use in Combo", false)); pixMenu.Add("QPixHarass", new CheckBox("Use in Harass", false)); pixMenu.AddGroupLabel("EQ"); pixMenu.Add("EQPixCombo", new CheckBox("Use in Combo")); pixMenu.Add("EQPixHarass", new CheckBox("Use in Harass")); qMenu = Menu.AddSubMenu("Q", "Q"); qMenu.Add("QCombo", new CheckBox("Use in Combo")); qMenu.Add("QHarass", new CheckBox("Use in Harass")); qMenu.Add("QGapcloser", new CheckBox("Use Q on Gapcloser")); qMenu.Add("QImpaired", new CheckBox("Auto Q Movement Impaired", false)); qMenu.Add("QFarm", new KeyBind("Use Q to Farm", true, KeyBind.BindTypes.PressToggle, 'K')); qMenu.Add("QLC", new CheckBox("Use in LaneClear")); qMenu.Add("QLH", new CheckBox("Use in LastHit", false)); wMenu = Menu.AddSubMenu("W", "W"); wMenu.AddGroupLabel("Enemy Priority"); foreach (var enemy in Enemies) { wMenu.Add(enemy.NetworkId + "WPriority", new Slider(enemy.ChampionName, 1, 0, 5)); } wMenu.Add("WPriority", new CheckBox("Priority Enabled", false)); wMenu.AddSeparator(); wMenu.Add("WCombo", new CheckBox("Use on Enemy in Combo")); wMenu.Add("WHarass", new CheckBox("Use on Enemy in Harass")); wMenu.Add("WGapcloser", new CheckBox("Use W on Gapcloser")); wMenu.Add("WInterrupter", new CheckBox("Use W to Interrupt")); eMenu = Menu.AddSubMenu("E", "E"); eMenu.AddGroupLabel("Ally Shielding"); foreach (var ally in Allies) { eMenu.Add(ally.NetworkId + "EPriority", new Slider(ally.ChampionName + " Min Health", 20)); } eMenu.Add("EAuto", new CheckBox("Use E on Allies")); eMenu.Add("ECombo", new CheckBox("Use on Enemy in Combo")); eMenu.Add("EHarass", new CheckBox("Use on Enemy in Harass")); rMenu = Menu.AddSubMenu("R", "R"); rMenu.AddGroupLabel("Saver"); foreach (var ally in Allies) { rMenu.Add(ally.NetworkId + "RPriority", new Slider(ally.ChampionName + " Min Health", 15)); } rMenu.Add("RAuto", new CheckBox("Use R on Allies")); rMenu.AddSeparator(); rMenu.Add("RForce", new KeyBind("Force Ult Ally", false, KeyBind.BindTypes.HoldActive, 'K')); rMenu.Add("RInterrupter", new CheckBox("Use R on Interrupt")); rMenu.Add("RKnockup", new CheckBox("Auto R to Knockup")); rMenu.Add("RKnockupEnemies", new Slider("Min Enemes to Knockup", 2, 1, 5)); ksMenu = Menu.AddSubMenu("Killsteal", "Killsteal"); ksMenu.Add("KSEnabled", new CheckBox("Enabled")); ksMenu.Add("KSQ", new CheckBox("Use Q")); ksMenu.Add("KSE", new CheckBox("Use E")); ksMenu.Add("KSEQ", new CheckBox("Use E->Q")); ManaManager.Initialize(Menu); Q.SetManaCondition(ManaManager.ManaMode.Combo, 5); Q.SetManaCondition(ManaManager.ManaMode.Harass, 5); Q.SetManaCondition(ManaManager.ManaMode.Farm, 30); W.SetManaCondition(ManaManager.ManaMode.Combo, 15); W.SetManaCondition(ManaManager.ManaMode.Harass, 15); E.SetManaCondition(ManaManager.ManaMode.Combo, 10); E.SetManaCondition(ManaManager.ManaMode.Harass, 10); fleeMenu = Menu.AddSubMenu("Flee", "Flee"); fleeMenu.Add("Flee", new KeyBind("Flee", false, KeyBind.BindTypes.HoldActive, 'T')); fleeMenu.Add("FleeW", new CheckBox("Use W")); fleeMenu.Add("FleeMove", new CheckBox("Move to Cursor Position")); drawMenu = Menu.AddSubMenu("Drawings", "Drawings"); drawMenu.Add("DrawQ", new CheckBox("Draw Q")); //, System.Drawing.Color.Purple, Q.Range)); drawMenu.Add("DrawW", new CheckBox("Draw W/E")); //, System.Drawing.Color.Purple, W.Range)); drawMenu.Add("DrawR", new CheckBox("Draw R")); //, System.Drawing.Color.Purple, R.Range)); drawMenu.Add("DrawPix", new CheckBox("Draw Pix")); miscMenu = Menu.AddSubMenu("Misc", "Misc"); miscMenu.Add("Support", new CheckBox("Support Mode", false)); CustomAntiGapcloser.Initialize(miscMenu); CustomInterrupter.Initialize(miscMenu); superMMenu = Menu.AddSubMenu("Superman", "Speedy Up!"); foreach (var ally in Allies.Where(a => a.Team == ObjectManager.Player.Team)) { superMMenu.Add(ally.NetworkId + "WEPriority", new Slider(ally.ChampionName + " Priority", 1, 0, 5)); } superMMenu.Add("Superman", new KeyBind("Use Speedy Up!", false, KeyBind.BindTypes.HoldActive, 'A')); ManaBarIndicator.Initialize(drawMenu, ManaCostDictionary); Pix.Initialize(drawMenu["DrawPix"].Cast <CheckBox>().CurrentValue); SpellManager.Initialize(); CustomAntiGapcloser.OnEnemyGapcloser += CustomAntiGapcloser_OnEnemyGapcloser; CustomInterrupter.OnInterruptableTarget += CustomInterrupter_OnInterruptableTarget; }