public void SelectRoutine() { if (Core.Settings.Routine == null) { return; } if (!TrinityPlugin.IsEnabled) { return; } // Ignore wizards going into archon mode. if (Core.Player.ActorClass == ActorClass.Wizard && Core.Hotbar.ActivePowers.Any(p => GameData.ArchonSkillIds.Contains((int)p))) { return; } var genericRoutines = new List <IRoutine>(); var manualSelectionName = Core.Settings.Routine.SelectedRoutineClassName; if (Settings.RoutineMode == RoutineMode.Manual && !string.IsNullOrEmpty(manualSelectionName)) { var routine = AllRoutines.FirstOrDefault(r => r.GetType().Name == manualSelectionName); if (routine != null) { if (routine != CurrentRoutine) { Core.Logger.Log($"Loading Force-Selected Routine: {manualSelectionName}"); CurrentRoutine = routine; } return; } } if (!Core.Actors.Actors.Any()) { Core.Actors.Update(); } foreach (var routine in CurrentClassRoutines.OrderBy(r => r.BuildRequirements?.RequirementCount)) { if (routine.BuildRequirements == null && routine.Class != ActorClass.Invalid) { genericRoutines.Add(routine); continue; } if (routine.BuildRequirements?.IsEquipped() ?? false) { CurrentRoutine = routine; return; } } CurrentRoutine = genericRoutines.FirstOrDefault(); }
private void OnRoutineChanged(IRoutine newRoutine) { var routineViewModel = AllRoutines.FirstOrDefault(r => r.DisplayName == newRoutine.DisplayName); if (routineViewModel != null) { CurrentRoutine = routineViewModel; SelectedRoutine = routineViewModel; UpdateRoutineLists(); } }
public void ManualSelectRoutine(string typeName) { var routine = AllRoutines.FirstOrDefault(r => r.GetType().Name == typeName); if (routine != null) { CurrentRoutine = routine; Settings.SelectedRoutineClassName = routine.GetType().Name; Settings.RoutineMode = RoutineMode.Manual; Core.Logger.Log($"Set Routine Selection: {Settings.SelectedRoutineClassName}"); } }
public void SelectRoutine() { if (Core.Settings.Routine == null) { return; } if (!TrinityPlugin.IsEnabled) { return; } // Ignore wizards going into archon mode. if (Core.Player.ActorClass == ActorClass.Wizard && Core.Hotbar.ActivePowers.Any(p => GameData.ArchonSkillIds.Contains((int)p))) { return; } var genericRoutines = new List <IRoutine>(); var manualSelectionName = Core.Settings.Routine.SelectedRoutineClassName; if (Settings.RoutineMode == RoutineMode.Manual && !string.IsNullOrEmpty(manualSelectionName)) { var routine = AllRoutines.FirstOrDefault(r => r.GetType().Name == manualSelectionName); if (routine != null) { if (routine != CurrentRoutine) { Core.Logger.Log($"Loading Force-Selected Routine:"); CurrentRoutine = routine; Core.Logger.Warn($"Author: {CurrentRoutine.Author}"); Core.Logger.Warn($"Class: {CurrentRoutine.Class}"); Core.Logger.Warn($"DisplayName: {CurrentRoutine.DisplayName}"); //Range Core.Logger.Warn($"ClusterRadius: {CurrentRoutine.ClusterRadius}"); Core.Logger.Warn($"ClusterSize: {CurrentRoutine.ClusterSize}"); Core.Logger.Warn($"EliteRange: {CurrentRoutine.EliteRange}"); Core.Logger.Warn($"TrashRange: {CurrentRoutine.TrashRange}"); Core.Logger.Warn($"ShrineRange: {CurrentRoutine.ShrineRange}"); //Health Core.Logger.Warn($"PotionHealthPct: {CurrentRoutine.PotionHealthPct}"); Core.Logger.Warn($"EmergencyHealthPct: {CurrentRoutine.EmergencyHealthPct}"); Core.Logger.Warn($"HealthGlobeRange: {CurrentRoutine.HealthGlobeRange}"); Core.Logger.Warn($"PrimaryEnergyReserve: {CurrentRoutine.PrimaryEnergyReserve}"); } return; } } if (!Core.Actors.Actors.Any()) { Core.Actors.Update(); } foreach (var routine in CurrentClassRoutines.OrderBy(r => r.BuildRequirements?.RequirementCount)) { if (routine.BuildRequirements == null && routine.Class != ActorClass.Invalid) { genericRoutines.Add(routine); continue; } if (routine.BuildRequirements?.IsEquipped() ?? false) { CurrentRoutine = routine; return; } } CurrentRoutine = genericRoutines.FirstOrDefault(); }