Example #1
0
 Hero hero;                                                    //component access
 private void Start()
 {
     battleController       = FindObjectOfType <BattleController>();
     tocheckTheField        = GetComponent <AllPosForGroundAI>();
     hero                   = GetComponent <Hero>();
     availablePos           = GetComponent <AvailablePos>();
     move                   = GetComponent <Move>();
     move.lookingToTheRight = false;//to make the troll look in the right direction
 }
Example #2
0
 Hero hero;                                                    //acceso
 private void Start()
 {
     battleController       = FindObjectOfType <BattleController>();
     tocheckTheField        = GetComponent <AllPosForGroundAI>();
     hero                   = GetComponent <Hero>();
     availablePos           = GetComponent <AvailablePos>();
     move                   = GetComponent <Move>();
     move.lookingToTheRight = false;// para hacer que el troll mire en la dirección correcta
 }