protected override void InitializeUi() { currCatSeled = DefCatSelected; currItemSeled = currCatSeled.DefautItem; fixBackShop = transform.parent.Find("GlobalBackGround/Shop").gameObject; moneyNumberPlayer = fixBackShop.transform.Find("MoneyMutation/MoneyNumber").GetComponent <Text> ( ); moneyNumberPlayer.text = "" + AllPlayerPrefs.GetIntValue(Constants.Coin); ItemModif[] checkAllItem = GetComponentsInChildren <ItemModif> (true); ItemModif currItem; string getCons = Constants.ItemBought; Dictionary <string, ItemModif> getItemConf = new Dictionary <string, ItemModif> ( ); allTempItem = new List <ItemModif> ( ); for (int a = 0; a < checkAllItem.Length; a++) { if (AllPlayerPrefs.GetBoolValue(getCons + checkAllItem [a].CatName + checkAllItem [a].ItemName)) { currItem = checkAllItem [a]; try{ getItemConf.Add(getCons + checkAllItem [a].CatName, currItem); }catch { Debug.Log("key same"); } currItem.GetComponent <Image> ( ).sprite = currItem.SpriteConfirm; if (currItem.UseColor) { currItem.GetComponent <Image> ( ).color = currItem.ColorConfirm; } } } CheckSelectItem(true); allConfirm = getItemConf; GlobalManager.GameCont.AllModifItem = getItemConf; GlobalManager.GameCont.AllTempsItem = allTempItem; }
// achete ou confirme un item public void BuyItem( ) { string getCons = Constants.ItemBought + currItemSeled.CatName; Dictionary <string, ItemModif> getAllBuy = allConfirm; if (AllPlayerPrefs.GetBoolValue(getCons + currItemSeled.ItemName)) { AllPlayerPrefs.SetStringValue(getCons + currItemSeled.ItemName, "Confirm"); ItemModif getThis; if (getAllBuy.TryGetValue(getCons, out getThis)) { AllPlayerPrefs.SetStringValue(getCons + getThis.ItemName, "ok"); if (getThis.UseOtherSprite) { getThis.GetComponent <Image> ( ).sprite = currItemSeled.BoughtSpriteUnselected; } else { getThis.GetComponent <Image> ( ).sprite = currItemSeled.SpriteUnselected; } if (getThis.UseColor) { if (getThis.UseOtherColor) { getThis.GetComponent <Image> ( ).color = currItemSeled.BoughtColorUnSelected; } else { getThis.GetComponent <Image> ( ).color = currItemSeled.ColorUnSelected; } } getAllBuy.Remove(getCons); } getThis = currItemSeled; getThis.GetComponent <Image> ( ).sprite = getThis.SpriteConfirm; if (getThis.UseColor) { getThis.GetComponent <Image> ( ).color = getThis.ColorConfirm; } getAllBuy.Add(getCons, getThis); } else { bool checkProg = false; ItemModif currIT = currItemSeled; if (currCatSeled.Progression) { if (currIT.UpItem.ItemBought || currIT.DownItem.ItemBought || currIT.LeftItem.ItemBought || currIT.RightItem.ItemBought) { checkProg = true; } } else { checkProg = true; } if (checkProg && AllPlayerPrefs.GetIntValue(Constants.Coin) > currIT.Price) { Debug.Log("buy"); AllPlayerPrefs.SetIntValue(Constants.Coin, -currIT.Price); if (currCatSeled.BuyForLife) { getAllBuy.Add(getCons, currItemSeled); AllPlayerPrefs.SetStringValue(getCons + currIT.ItemName); } else { allTempItem.Add(currItemSeled); } } } moneyNumberPlayer.text = "" + AllPlayerPrefs.GetIntValue(Constants.Coin); }
public override void OnInspectorGUI() { EditorGUILayout.LabelField("Inspector Item Info", EditorStyles.boldLabel); ItemModif myTarget = (ItemModif)target; serializedObject.Update( ); EditorGUILayout.PropertyField(ItemName); EditorGUILayout.PropertyField(Price); myTarget.CatName = myTarget.transform.parent.GetComponent <CatShop> ( ).NameCat; #region MainButton // Si l'item est acheté if (AllPlayerPrefs.GetBoolValue(Constants.ItemBought + myTarget.ItemName)) { myTarget.ItemBought = true; } else { myTarget.ItemBought = false; } EditorGUILayout.Space( ); // verification de l'utilisation de la couleur var buttonStyle = new GUIStyle(EditorStyles.miniButtonLeft); if (myTarget.UseColor) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } EditorGUILayout.BeginHorizontal(); // Bouton d'utilisation de la couleur if (GUILayout.Button("UseColor", buttonStyle)) { myTarget.UseColor = !myTarget.UseColor; } // verification de l'utilisation de sprite buttonStyle = new GUIStyle(EditorStyles.miniButtonRight); if (myTarget.UseSprite) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } // Bouton d'utilisation de sprite if (GUILayout.Button("UseSprite", buttonStyle)) { myTarget.UseSprite = !myTarget.UseSprite; } EditorGUILayout.EndHorizontal( ); #endregion #region Couleur // Ajout des différentes couleurs if (myTarget.UseColor) { EditorGUI.indentLevel = 1; EditorGUILayout.Space( ); EditorGUILayout.BeginHorizontal(); buttonStyle = new GUIStyle(EditorStyles.miniButton); if (myTarget.UseOtherColor) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } if (GUILayout.Button("UseOtherColor", buttonStyle)) { myTarget.UseOtherColor = !myTarget.UseOtherColor; } if (myTarget.UseSprite) { EditorGUILayout.Space( ); buttonStyle = new GUIStyle(EditorStyles.miniButton); if (myTarget.UseOtherSprite) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } if (GUILayout.Button("UseOtherSprite", buttonStyle)) { myTarget.UseOtherSprite = !myTarget.UseOtherSprite; } } EditorGUILayout.EndHorizontal( ); EditorGUILayout.Space( ); EditorGUILayout.LabelField("Color Information", EditorStyles.boldLabel); EditorGUILayout.PropertyField(ColorConfirm, Confirm); EditorGUILayout.PropertyField(ColorSelected, Select); EditorGUILayout.PropertyField(ColorUnSelected, UnSelect); if (myTarget.UseOtherColor) { EditorGUI.indentLevel = 2; EditorGUILayout.Space( ); EditorGUILayout.PropertyField(BoughtColorSelected, BuySelect); EditorGUILayout.PropertyField(BoughtColorUnSelected, BuyUnSelect); if (myTarget.ItemBought) { if (myTarget.Selected) { myTarget.GetComponent <Image> ( ).color = myTarget.BoughtColorSelected; } else { myTarget.GetComponent <Image> ( ).color = myTarget.BoughtColorUnSelected; } } } else { if (myTarget.Selected) { myTarget.GetComponent <Image> ( ).color = myTarget.ColorSelected; } else { myTarget.GetComponent <Image> ( ).color = myTarget.ColorUnSelected; } } } #endregion #region Sprite if (myTarget.SpriteConfirm == null) { myTarget.SpriteConfirm = myTarget.GetComponent <Image> ( ).sprite; } if (myTarget.SpriteSelected == null) { myTarget.SpriteSelected = myTarget.GetComponent <Image> ( ).sprite; } if (myTarget.SpriteUnselected == null) { myTarget.SpriteUnselected = myTarget.GetComponent <Image> ( ).sprite; } if (myTarget.BoughtSpriteSelected == null) { myTarget.BoughtSpriteSelected = myTarget.GetComponent <Image> ( ).sprite; } if (myTarget.BoughtSpriteUnselected == null) { myTarget.BoughtSpriteUnselected = myTarget.GetComponent <Image> ( ).sprite; } if (myTarget.UseSprite) { EditorGUI.indentLevel = 1; EditorGUILayout.Space( ); if (!myTarget.UseColor) { buttonStyle = new GUIStyle(EditorStyles.miniButton); if (myTarget.UseOtherSprite) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } if (GUILayout.Button("UseOtherSprite", buttonStyle)) { myTarget.UseOtherSprite = !myTarget.UseOtherSprite; } EditorGUILayout.Space( ); } EditorGUILayout.LabelField("Sprite Information", EditorStyles.boldLabel); EditorGUILayout.PropertyField(SpriteConfirm, Confirm); EditorGUILayout.PropertyField(SpriteSelected, Select); EditorGUILayout.PropertyField(SpriteUnselected, UnSelect); if (myTarget.UseOtherSprite) { EditorGUI.indentLevel = 2; EditorGUILayout.Space( ); EditorGUILayout.PropertyField(BoughtSpriteSelected, BuySelect); EditorGUILayout.PropertyField(BoughtSpriteUnselected, BuyUnSelect); if (myTarget.ItemBought) { if (myTarget.Selected) { myTarget.GetComponent <Image> ( ).sprite = myTarget.BoughtSpriteSelected; } else { myTarget.GetComponent <Image> ( ).sprite = myTarget.BoughtSpriteUnselected; } } } else { if (myTarget.Selected) { myTarget.GetComponent <Image> ( ).sprite = myTarget.SpriteSelected; } else { myTarget.GetComponent <Image> ( ).sprite = myTarget.SpriteUnselected; } } EditorGUILayout.Space( ); } #endregion EditorGUI.indentLevel = 0; EditorGUILayout.LabelField("Around Information", EditorStyles.boldLabel); EditorGUILayout.PropertyField(RightItem); EditorGUILayout.PropertyField(LeftItem); EditorGUILayout.PropertyField(UpItem); EditorGUILayout.PropertyField(DownItem); EditorGUILayout.Space( ); EditorGUILayout.LabelField("Modification", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); #region Caract buttonStyle = new GUIStyle(EditorStyles.miniButton); if (myTarget.ModifVie) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } if (GUILayout.Button("ModifVie", buttonStyle)) { myTarget.ModifVie = !myTarget.ModifVie; } if (myTarget.ModifVie) { myTarget.NombreVie = EditorGUILayout.IntField("NombreVie", myTarget.NombreVie); if (myTarget.NombreVie <= 0) { myTarget.NombreVie = 1; } } EditorGUILayout.EndHorizontal( ); buttonStyle = new GUIStyle(EditorStyles.miniButton); if (myTarget.ModifSpecial) { buttonStyle.normal.textColor = Color.green; } else { buttonStyle.normal.textColor = Color.red; } EditorGUILayout.BeginHorizontal(); #endregion #region SpecialAction if (GUILayout.Button("ModifSpecial", buttonStyle)) { myTarget.ModifSpecial = !myTarget.ModifSpecial; } if (myTarget.ModifSpecial) { EditorGUILayout.PropertyField(SpecAction); } else { myTarget.SpecAction = SpecialAction.Nothing; } EditorGUILayout.EndHorizontal(); EditorGUI.indentLevel = 1; if (myTarget.SpecAction == SpecialAction.SlowMot) { EditorGUILayout.PropertyField(SlowMotion); EditorGUILayout.PropertyField(SpeedSlowMot); EditorGUILayout.PropertyField(SpeedDeacSM); EditorGUILayout.PropertyField(ReduceSlider); EditorGUILayout.PropertyField(RecovSlider); } #endregion serializedObject.ApplyModifiedProperties( ); EditorGUI.indentLevel = 0; if (myTarget.RightItem == null) { myTarget.RightItem = myTarget.GetComponent <ItemModif> ( ); } if (myTarget.LeftItem == null) { myTarget.LeftItem = myTarget.GetComponent <ItemModif> ( ); } if (myTarget.UpItem == null) { myTarget.UpItem = myTarget.GetComponent <ItemModif> ( ); } if (myTarget.DownItem == null) { myTarget.DownItem = myTarget.GetComponent <ItemModif> ( ); } /* * if ( myTarget.UpItem == null ) * { * myTarget.UpItem = myTarget.GetComponent<ItemModif> ( ); * } * if ( myTarget.DownItem == null ) * { * myTarget.DownItem = myTarget.GetComponent<ItemModif> ( ); * }*/ }