Example #1
0
        public string SolvePart2()
        {
            var locationsInSafeRegion = new List <Location>();
            var currentLocation       = new Location(0, 0);

            while (currentLocation.X <= XBoundary && currentLocation.Y <= YBoundary)
            {
                Dictionary <Location, int> distances = AllLocations.ToDictionary(location => location,
                                                                                 location => CalculateManhattanDistance(currentLocation, location));

                int totalDistance = distances.Sum(d => d.Value);
                if (totalDistance < 10000)
                {
                    locationsInSafeRegion.Add(new Location(currentLocation.X, currentLocation.Y));
                }

                // Move to the next location
                if (currentLocation.Y == YBoundary)
                {
                    currentLocation.X++;
                    currentLocation.Y = 0;
                }
                else
                {
                    currentLocation.Y++;
                }
            }

            return($"Part 2: {locationsInSafeRegion.Count}");
        }
Example #2
0
        public string SolvePart1()
        {
            var currentLocation = new Location(0, 0);

            while (currentLocation.X <= XBoundary && currentLocation.Y <= YBoundary)
            {
                Dictionary <Location, int> distances = AllLocations.ToDictionary(location => location,
                                                                                 location => CalculateManhattanDistance(currentLocation, location));

                IExtremaEnumerable <KeyValuePair <Location, int> >?sortedDistances = distances.MinBy(d => d.Value);
                KeyValuePair <Location, int> shortestDistance = sortedDistances.First();
                if (sortedDistances.Count() == 1 || sortedDistances.Count(s => s.Value == shortestDistance.Value) == 1)
                {
                    // Only add if the current location is closest to a single point.
                    var newLocation = new Location(currentLocation.X, currentLocation.Y)
                    {
                        IsInfinite = currentLocation.X == 0 || currentLocation.Y == 0 ||
                                     currentLocation.X == XBoundary || currentLocation.Y == YBoundary
                    };
                    AllLocations.SingleOrDefault(l => l == shortestDistance.Key)?.ClosestLocations.Add(newLocation);
                }

                // Move to the next location
                if (currentLocation.Y == YBoundary)
                {
                    currentLocation.X++;
                    currentLocation.Y = 0;
                }
                else
                {
                    currentLocation.Y++;
                }
            }

            List <Location> nonInfiniteLocations = AllLocations.Where(l => l.ClosestLocations.All(c => !c.IsInfinite)).ToList();
            Location?       largestNonInfinite   = nonInfiniteLocations.MaxBy(l => l.ClosestLocations.Count).First();

            return($"Part 1: {largestNonInfinite.ClosestLocations.Count}");
        }