public void Refresh()
    {
        Clear();

        foreach (int heroCardID in BuildCards.GetHeroCardIDs(M_SelectMode))
        {
            int pid = AllCards.GetCard(heroCardID).BaseInfo.PictureID;
            LevelEditorPanel_HeroCardPicIcon heroCardPicIcon = GameObjectPoolManager.Instance.PoolDict[GameObjectPoolManager.PrefabNames.LevelEditorPanel_HeroCardPicIcon].AllocateGameObject <LevelEditorPanel_HeroCardPicIcon>(HeroCardPicIconContainer);
            heroCardPicIcon.Initialize(pid, heroCardID);
            HeroCardPicIcons.Add(heroCardPicIcon);
        }

        foreach (KeyValuePair <CardStatTypes, int> kv in BuildCards.GetTypeCardCountDict(M_SelectMode))
        {
            LevelEditorPanel_TypeCardCount typeCardCount = GameObjectPoolManager.Instance.PoolDict[GameObjectPoolManager.PrefabNames.LevelEditorPanel_TypeCardCount].AllocateGameObject <LevelEditorPanel_TypeCardCount>(TypeCardCountContainer);
            typeCardCount.Initialize(
                kv.Key,
                kv.Value,
                onClick: delegate
            {
                GotoAction?.Invoke();
                RefreshTypeCardCountButtons(typeCardCount.CardStatType);
                RefreshBars(typeCardCount.CardStatType);
                ShowCardStatTypeChange?.Invoke(typeCardCount.CardStatType);
            });

            TypeCardCounts.Add(typeCardCount);
        }

        RefreshBars(CardStatTypes.Total);
    }
Example #2
0
    public SortedDictionary <CardStatTypes, int> GetTypeCardCountDict(Editor_CardSelectModes mode)
    {
        SortedDictionary <CardStatTypes, int> res = new SortedDictionary <CardStatTypes, int>();

        res.Add(CardStatTypes.Total, 0);
        res.Add(CardStatTypes.HeroMech, 0);
        res.Add(CardStatTypes.SoldierMech, 0);
        res.Add(CardStatTypes.Equip, 0);
        res.Add(CardStatTypes.Energy, 0);
        res.Add(CardStatTypes.Spell, 0);
        foreach (KeyValuePair <int, CardSelectInfo> kv in CardSelectInfos)
        {
            CardStatTypes type = AllCards.GetCard(kv.Key).CardStatType;
            if (mode == Editor_CardSelectModes.SelectCount)
            {
                res[type] += kv.Value.CardSelectCount;
                res[CardStatTypes.Total] += kv.Value.CardSelectCount;
            }
            else if (mode == Editor_CardSelectModes.UpperLimit)
            {
                res[type] += kv.Value.CardSelectUpperLimit;
                res[CardStatTypes.Total] += kv.Value.CardSelectUpperLimit;
            }
        }

        return(res);
    }
Example #3
0
    public List <int> GetHeroCardIDs(Editor_CardSelectModes mode)
    {
        List <int> heroCardIDs = new List <int>();

        foreach (KeyValuePair <int, CardSelectInfo> kv in CardSelectInfos)
        {
            if (AllCards.GetCard(kv.Key).CardStatType == CardStatTypes.HeroMech)
            {
                if (mode == Editor_CardSelectModes.SelectCount)
                {
                    for (int i = 0; i < kv.Value.CardSelectCount; i++)
                    {
                        heroCardIDs.Add(kv.Key);
                    }
                }
                else if (mode == Editor_CardSelectModes.UpperLimit)
                {
                    for (int i = 0; i < kv.Value.CardSelectUpperLimit; i++)
                    {
                        heroCardIDs.Add(kv.Key);
                    }
                }
            }
        }

        return(heroCardIDs);
    }
Example #4
0
    public void UpdateCoolDownCards()
    {
        List <CoolingDownCard> removeList = new List <CoolingDownCard>();

        foreach (CoolingDownCard coolingDownCard in CoolingDownCards)
        {
            if (coolingDownCard.LeftRounds == 1)
            {
                CardInfo_Base cib = AllCards.GetCard(coolingDownCard.CardID);
                removeList.Add(coolingDownCard);
                AbandonCards.Add(cib);
            }
            else
            {
                coolingDownCard.LeftRounds--;
                UpdateCoolDownCardHandler(coolingDownCard);
            }
        }

        foreach (CoolingDownCard coolingDownCard in removeList)
        {
            CoolingDownCards.Remove(coolingDownCard);
            RemoveCoolDownCardHandler(coolingDownCard);
        }

        AbandonCardRecycle();
    }
Example #5
0
 public void Init(CardDeck.CoolingDownCard cdc, ClientPlayer clientPlayer)
 {
     ClientPlayer           = clientPlayer;
     M_CoolingDownCard      = cdc;
     CoolDownRoundText.text = cdc.LeftRounds.ToString();
     ClientUtils.ChangeImagePicture(Image, AllCards.GetCard(cdc.CardID).BaseInfo.PictureID);
     CooldDownIconAnim.SetTrigger("Add");
 }
Example #6
0
 public virtual void Initialize(Bonus bonus)
 {
     Bonus = bonus;
     if (ItemDesc)
     {
         ItemDesc.text = Utils.TextMeshProColorStringConvertToText(Bonus.GetDesc());
     }
     if (bonus is Bonus_UnlockCardByID b_UnlockCardByID)
     {
         BonusCardInfo = AllCards.GetCard(b_UnlockCardByID.CardID);
     }
 }
Example #7
0
 public void RandomInsertTempCard(int cardId, int count)
 {
     if (cardId == (int)AllCards.EmptyCardTypes.NoCard)
     {
         return;
     }
     for (int i = 0; i < count; i++)
     {
         CardInfo_Base cb    = AllCards.GetCard(cardId);
         int           index = new Random().Next(0, Cards.Count);
         AddCard(cb, index);
     }
 }
        public int GetSideEffectFunctionBias()
        {
            CardInfo_Base card = AllCards.GetCard(M_SideEffectParam.GetParam_ConstInt("SummonCardID"));

            if (card != null)
            {
                return(card.GetCardUseBias() * 3);
            }
            else
            {
                return(0);
            }
        }
Example #9
0
    public override void Initialize(ShopItem shopItem)
    {
        base.Initialize(shopItem);
        ShopItem_Card si_card = (ShopItem_Card)shopItem;

        M_CardBase = CardBase.InstantiateCardByCardInfo(AllCards.GetCard(si_card.GenerateCardID), CardContainer, CardBase.CardShowMode.CardReward);
        M_CardBase.transform.localPosition = CardRotateSample.localPosition;
        M_CardBase.transform.localRotation = CardRotateSample.localRotation;
        M_CardBase.transform.localScale    = CardRotateSample.localScale;
        M_CardBase.CardOrder = 1;
        M_CardBase.BeBrightColor();
        M_CardBase.ShowCardBloom(false);
    }
Example #10
0
 internal void GetTempCardsByID(int cardID, int count)
 {
     for (int i = 0; i < count; i++)
     {
         CardInfo_Base cardInfo  = AllCards.GetCard(cardID);
         CardBase      newCard   = CardBase.InstantiateCardByCardInfo(cardInfo, BattlePlayer, BattlePlayer.GameManager.GenerateNewTempCardInstanceId());
         bool          checkHand = HandAddCard(newCard);
         if (checkHand)
         {
             OnPlayerGetCard(cardID, newCard.M_CardInstanceId);
         }
     }
 }
Example #11
0
        public override string GenerateDesc()
        {
            int cardID = M_SideEffectParam.GetParam_ConstInt("SummonCardID");
            int count  = M_SideEffectParam.GetParam_ConstInt("NumberOfSummon");

            if (!AllCards.CardDict.ContainsKey(cardID))
            {
                return("Error!!!");
            }

            BaseInfo bi = AllCards.GetCard(cardID).BaseInfo;

            return(base.GenerateDesc() + HighlightStringFormat(DescRaws[LanguageManager_Common.GetCurrentLanguage()], bi.CardNames[LanguageManager_Common.GetCurrentLanguage()], count <= 1 ? "" : ("*" + count), GetDescOfTargetRange()));
        }
Example #12
0
    IEnumerator SubCo_GetCard(int indexNumber, int totalCardNumber, DrawCardRequest.CardIdAndInstanceId cardIdAndInstanceId, float duration) //animation of draw single card
    {
        CardInfo_Base newCardInfoBase = AllCards.GetCard(cardIdAndInstanceId.CardId);
        CardBase      newCardBase     = CardBase.InstantiateCardByCardInfo(newCardInfoBase, transform, CardBase.CardShowMode.HandCard, ClientPlayer);

        newCardBase.M_CardInstanceId = cardIdAndInstanceId.CardInstanceId;
        cards.Add(newCardBase);

        RefreshCardsOrderInLayer();
        RefreshAllCardUsable();

        Transform  deckCardTran = ClientPlayer.BattlePlayer.CardDeckManager.GetFirstCardDeckCardPos();
        Transform  srcTran      = DrawCardPivots[0];
        Transform  tarTran      = GetCardPlace(indexNumber, totalCardNumber);
        Vector3    tarPos       = tarTran.position;
        Quaternion tarRotation  = tarTran.rotation;

        newCardBase.transform.position   = deckCardTran.position;
        newCardBase.transform.rotation   = srcTran.rotation;
        newCardBase.transform.localScale = Vector3.one * HAND_CARD_SIZE;

        newCardBase.BoxCollider.enabled = false;

        Vector3[] path = new Vector3[DrawCardPivots.Length];
        for (int i = 1; i < DrawCardPivots.Length; i++)
        {
            path[i - 1] = DrawCardPivots[i].position;
        }

        path[path.Length - 1] = tarPos;
        newCardBase.transform.DOPath(path, duration, PathType.CatmullRom);

        AudioManager.Instance.SoundPlay("sfx/DrawCard0", 0.4f);

        Sequence seq = DOTween.Sequence();

        for (int i = 1; i < DrawCardPivots.Length - 1; i++)
        {
            seq.Append(newCardBase.transform.DORotateQuaternion(DrawCardPivots[i].rotation, duration / DrawCardPivots.Length).SetEase(Ease.InOutQuart));
        }

        seq.Append(newCardBase.transform.DORotateQuaternion(tarRotation, duration / DrawCardPivots.Length).SetEase(Ease.InOutQuart));
        seq.Append(newCardBase.transform.DORotateQuaternion(tarRotation, duration / DrawCardPivots.Length).SetEase(Ease.Linear));
        seq.Play();
        yield return(new WaitForSeconds(duration));

        newCardBase.BoxCollider.enabled = true;
        yield return(null);
    }
        public override string GenerateDesc()
        {
            int cardID = M_SideEffectParam.GetParam_ConstInt("SummonCardID");

            if (cardID == (int)AllCards.EmptyCardTypes.NoCard || cardID == (int)AllCards.EmptyCardTypes.EmptyCard)
            {
                return("Error!!!");
            }

            BaseInfo bi = AllCards.GetCard(cardID).BaseInfo;

            return(base.GenerateDesc() + HighlightStringFormat(DescRaws[LanguageManager_Common.GetCurrentLanguage()],
                                                               GetDescOfTargetRange(),
                                                               bi.CardNames[LanguageManager_Common.GetCurrentLanguage()]));
        }
Example #14
0
    public bool IsEnergyEnough()
    {
        foreach (KeyValuePair <int, BuildCards.CardSelectInfo> kv in M_BuildCards.CardSelectInfos)
        {
            if (kv.Value.CardSelectCount <= 0)
            {
                continue;
            }
            if (AllCards.GetCard(kv.Key).BaseInfo.Energy > Energy)
            {
                return(false);
            }
        }

        return(true);
    }
Example #15
0
        public override string GenerateDesc()
        {
            int cardID = M_SideEffectParam.GetParam_ConstInt("CardID");

            if (cardID == (int)AllCards.EmptyCardTypes.NoCard || cardID == (int)AllCards.EmptyCardTypes.EmptyCard)
            {
                return("Error!!!");
            }

            BaseInfo bi = AllCards.GetCard(cardID).BaseInfo;

            return(HighlightStringFormat(
                       DescRaws[LanguageManager_Common.GetCurrentLanguage()],
                       SideEffectExecute.TriggerRangeDesc[LanguageManager_Common.GetCurrentLanguage()][TriggerRange],
                       "[" + bi.CardNames[LanguageManager_Common.GetCurrentLanguage()] + "]"));
        }
Example #16
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        EditorGUILayout.Space();
        EditorGUILayout.Separator();
        GUILayout.Label("Controls for Debug");
        int cardOrder = EditorGUILayout.IntField("CardOrder", CardBase.CardOrder);

        previewCardID = EditorGUILayout.IntField("PreviewCardID", previewCardID);
        if (GUI.changed)
        {
            CardBase.CardOrder = cardOrder;
            CardInfo_Base ci = AllCards.GetCard(previewCardID);
            if (ci != null)
            {
                CardBase.Initiate(ci, CardBase.CardShowMode.ShowCard);
            }
        }
    }
        public override bool Execute(ExecutorInfo executorInfo)
        {
            if (!base.Execute(executorInfo))
            {
                return(false);
            }
            BattlePlayer player = (BattlePlayer)Player;
            int          value  = player.GameManager.CountMechsByTargetRange(TargetRange, player);

            for (int i = 0; i < value; i++)
            {
                int summonCardID = M_SideEffectParam.GetParam_ConstInt("SummonCardID");
                if (summonCardID != (int)AllCards.EmptyCardTypes.NoCard)
                {
                    player.BattleGroundManager.AddMech((CardInfo_Mech)AllCards.GetCard(M_SideEffectParam.GetParam_ConstInt("SummonCardID")));
                }
            }
            return(true);
        }
Example #18
0
    public SortedDictionary <int, int> GetCostDictByEnergy(Editor_CardSelectModes mode, CardStatTypes cardStatType)
    {
        SortedDictionary <int, int> res = new SortedDictionary <int, int>();

        for (int i = 0; i <= 10; i++)
        {
            res.Add(i, 0);
        }

        foreach (KeyValuePair <int, CardSelectInfo> kv in CardSelectInfos)
        {
            CardInfo_Base ci = AllCards.GetCard(kv.Key);
            if (cardStatType == CardStatTypes.Total || ci.CardStatType == cardStatType)
            {
                if (mode == Editor_CardSelectModes.SelectCount)
                {
                    if (ci.BaseInfo.Energy < 10)
                    {
                        res[ci.BaseInfo.Energy] += kv.Value.CardSelectCount;
                    }
                    else
                    {
                        res[10] += kv.Value.CardSelectCount;
                    }
                }
                else if (mode == Editor_CardSelectModes.UpperLimit)
                {
                    if (ci.BaseInfo.Energy < 10)
                    {
                        res[ci.BaseInfo.Energy] += kv.Value.CardSelectUpperLimit;
                    }
                    else
                    {
                        res[10] += kv.Value.CardSelectUpperLimit;
                    }
                }
            }
        }

        return(res);
    }
Example #19
0
    private PropertyFormRow GeneralizeRow(int cardID)
    {
        CardInfo_Base ci = AllCards.GetCard(cardID);

        if (ci != null)
        {
            LevelEditorPanel_CardRow cr = GameObjectPoolManager.Instance.PoolDict[GameObjectPoolManager.PrefabNames.LevelEditorPanel_CardRow].AllocateGameObject <LevelEditorPanel_CardRow>(CardRowContainer);
            cr.Initialize(
                ci,
                onMoveUp: MoveUpCard,
                onMoveDown: MoveDownCard,
                onRemove: RemoveCard
                );
            My_CardRows.Add(cr);
            return(cr);
        }
        else
        {
            return(null);
        }
    }
Example #20
0
    internal void GetACardByID(int cardID, int overrideCardInstanceID = -1)
    {
        CardInfo_Base cardInfo = AllCards.GetCard(cardID);
        CardBase      newCard;

        if (overrideCardInstanceID == -1)
        {
            newCard = CardBase.InstantiateCardByCardInfo(cardInfo, BattlePlayer, BattlePlayer.GameManager.GenerateNewTempCardInstanceId());
        }
        else
        {
            newCard = CardBase.InstantiateCardByCardInfo(cardInfo, BattlePlayer, overrideCardInstanceID);
        }

        bool checkHand = HandAddCard(newCard);

        if (checkHand)
        {
            OnPlayerGetCard(cardID, newCard.M_CardInstanceId);
        }
    }
Example #21
0
 public override void Initialize(Bonus bonus)
 {
     base.Initialize(bonus);
     UnlockText.enabled  = false;
     UnlockImage.enabled = false;
     switch (bonus)
     {
     case Bonus_UnlockCardByID _b:
     {
         CurrentCard = CardBase.InstantiateCardByCardInfo(AllCards.GetCard(_b.CardID), CardContainer, CardBase.CardShowMode.CardReward, RoundManager.Instance.SelfClientPlayer);
         CurrentCard.transform.localScale = CardRotationSample.localScale;
         CurrentCard.transform.rotation   = CardRotationSample.rotation;
         CurrentCard.transform.position   = CardRotationSample.position;
         CurrentCard.CardOrder            = 1;
         UnlockText.enabled  = true;
         UnlockImage.enabled = true;
         Color newColor = ClientUtils.HTMLColorToColor(CurrentCard.CardInfo.GetCardColor());
         UnlockImage.color = new Color(newColor.r / 1.5f, newColor.g / 1.5f, newColor.b / 1.5f);
         break;
     }
     }
 }
Example #22
0
    private void RefreshUpgradePanel()
    {
        bool hasUpgradeCard = false;
        bool hasDegradeCard = false;

        if (SelectBuildManager.Instance.CurrentGameMode == SelectBuildManager.GameMode.Single)
        {
            int u_id = PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID;
            int d_id = PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID;
            hasUpgradeCard = u_id != -1 && StoryManager.Instance.GetStory().CardUnlockInfos[u_id];
            hasDegradeCard = d_id != -1 && StoryManager.Instance.GetStory().CardUnlockInfos[d_id];
        }
        else if (SelectBuildManager.Instance.CurrentGameMode == SelectBuildManager.GameMode.Online)
        {
            hasUpgradeCard = PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID != -1;
            hasDegradeCard = PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID != -1;
        }

        UpgradeCardButton.gameObject.SetActive(hasUpgradeCard);
        if (hasUpgradeCard)
        {
            int moreCoin = AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID).BaseInfo.Coin - PreviewCard_Src.CardInfo.BaseInfo.Coin;
            UpgradeCoinText.text = (-moreCoin).ToString();
        }

        DegradeCardButton.gameObject.SetActive(hasDegradeCard);
        if (hasDegradeCard)
        {
            int lessCoin = AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID).BaseInfo.Coin - PreviewCard_Src.CardInfo.BaseInfo.Coin;
            if (lessCoin == 0)
            {
                DegradeCoinText.text = "0";
            }
            else if (lessCoin < 0)
            {
                DegradeCoinText.text = "+" + (-lessCoin);
            }
        }
    }
Example #23
0
    public void RecycleCardInstanceID(int cardInstanceId)
    {
        if (cardInstanceId < 0)
        {
            return;                     // 临时卡不参与卡组循环
        }
        if (CardInstanceIdDict.ContainsKey(cardInstanceId))
        {
            CardInfo_Base cib = AllCards.GetCard(CardInstanceIdDict[cardInstanceId]);
            if (cib.BaseInfo.CardType == CardTypes.Mech && !cib.MechInfo.IsSoldier)
            {
                CoolingDownCard cdc = new CoolingDownCard(cib.CardID, cardInstanceId, 2, true);
                CoolingDownCards.Add(cdc);
                UpdateCoolDownCardHandler(cdc);
            }
            else
            {
                AbandonCards.Add(cib);
            }

            CardInstanceIdDict.Remove(cardInstanceId);
        }
    }
Example #24
0
        public override bool Execute(ExecutorInfo executorInfo)
        {
            if (!base.Execute(executorInfo))
            {
                return(false);
            }
            BattlePlayer player = (BattlePlayer)Player;
            int          count  = M_SideEffectParam.GetParam_ConstInt("NumberOfSummon");

            player.GameManager.SideEffect_ShipAction(
                delegate(BattlePlayer sp)
            {
                for (int i = 0; i < count; i++)
                {
                    sp.BattleGroundManager.AddMech((CardInfo_Mech)AllCards.GetCard(M_SideEffectParam.GetParam_ConstInt("SummonCardID")));
                }
            },
                player,
                ChoiceCount,
                TargetRange,
                TargetSelect,
                executorInfo.TargetClientIds);
            return(true);
        }
Example #25
0
    private void RefreshPreviewCard(bool refreshAffixPanel = true, UpgradeDegradeOperation operation = UpgradeDegradeOperation.None)
    {
        if (PreviewCard)
        {
            PreviewCard.ShowCardBloom(true);
            PreviewCard.PoolRecycle();
            PreviewCard = null;
        }

        if (PreviewCardDegrade)
        {
        }

        if (PreviewCard_Src.CardInfo.BaseInfo.LimitNum == 0 && operation != UpgradeDegradeOperation.None)
        {
            if (operation == UpgradeDegradeOperation.Degrade)
            {
                PreviewCard_Src = UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().AllCards[PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID];
            }
            else if (operation == UpgradeDegradeOperation.Upgrade)
            {
                PreviewCard_Src = UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().AllCards[PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID];
            }
        }

        PreviewCard = CardBase.InstantiateCardByCardInfo(PreviewCard_Src.CardInfo, PreviewContent, CardBase.CardShowMode.CardUpgradePreview);

        if (UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().CurrentEditBuildButton)
        {
            PreviewCard.ChangeCardSelectLimit(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().CurrentEditBuildButton.BuildInfo.M_BuildCards.CardSelectInfos[PreviewCard.CardInfo.CardID].CardSelectUpperLimit, true);
        }

        PreviewCard.SetBlockCountValue(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().GetSelectedCardCount(PreviewCard.CardInfo.CardID), true);
        PreviewCard.transform.localScale    = Vector3.one * 18;
        PreviewCard.transform.localPosition = new Vector3(0, 50, 0);
        PreviewCard.ShowCardBloom(true);
        PreviewCard.ChangeCardBloomColor(ClientUtils.HTMLColorToColor("#FFDD8C"), 2);
        PreviewCard.BeBrightColor();
        PreviewCard.BoxCollider.enabled = false;
        PreviewCard.ShowAllSlotBlooms(true);

        bool hasUpgradeCard = false;
        bool hasDegradeCard = false;

        if (SelectBuildManager.Instance.CurrentGameMode == SelectBuildManager.GameMode.Single)
        {
            int u_id = PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID;
            int d_id = PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID;
            hasUpgradeCard = u_id != -1 && StoryManager.Instance.GetStory().CardUnlockInfos[u_id];
            hasDegradeCard = d_id != -1 && StoryManager.Instance.GetStory().CardUnlockInfos[d_id];
        }
        else if (SelectBuildManager.Instance.CurrentGameMode == SelectBuildManager.GameMode.Online)
        {
            hasUpgradeCard = PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID != -1;
            hasDegradeCard = PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID != -1;
        }

        if (hasUpgradeCard)
        {
            if (!PreviewCardUpgrade)
            {
                PreviewCardUpgrade = CardBase.InstantiateCardByCardInfo(AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID), PreviewContent, CardBase.CardShowMode.CardUpgradePreview);
            }
            else
            {
                PreviewCardUpgrade.Initiate(AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.UpgradeCardID), CardBase.CardShowMode.CardUpgradePreview);
            }

            PreviewCardUpgrade.ChangeCardSelectLimit(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().CurrentEditBuildButton.BuildInfo.M_BuildCards.CardSelectInfos[PreviewCardUpgrade.CardInfo.CardID].CardSelectUpperLimit, true);
            PreviewCardUpgrade.SetBlockCountValue(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().GetSelectedCardCount(PreviewCardUpgrade.CardInfo.CardID), true);
            PreviewCardUpgrade.transform.localScale = Vector3.one * 15;
            if (PreviewCardUpgrade.CardInfo.BaseInfo.CardType == CardTypes.Mech)
            {
                PreviewCardUpgrade.transform.localPosition = new Vector3(mechCardPreviewDistance, 50, 0);
                UpgradeArrow.transform.position            = UpgradeArrowPivot_mechCards.position;
            }
            else
            {
                PreviewCardUpgrade.transform.localPosition = new Vector3(normalCardPreviewDistance, 50, 0);
                UpgradeArrow.transform.position            = UpgradeArrowPivot_normal.position;
            }

            UpgradeArrow.enabled = true;

            PreviewCardUpgrade.ShowCardBloom(true);
            PreviewCardUpgrade.ChangeCardBloomColor(ClientUtils.HTMLColorToColor("#FD5400"), 2);
            PreviewCardUpgrade.BeBrightColor();
            PreviewCardUpgrade.BoxCollider.enabled = false;
            PreviewCardUpgrade.ShowAllSlotBlooms(true);
            PreviewCardUpgrade.RefreshCardTextLanguage();
        }
        else
        {
            if (PreviewCardUpgrade)
            {
                PreviewCardUpgrade.ShowCardBloom(true);
                PreviewCardUpgrade.PoolRecycle();
                PreviewCardUpgrade = null;
            }

            UpgradeArrow.enabled = false;
        }

        if (hasDegradeCard)
        {
            if (!PreviewCardDegrade)
            {
                PreviewCardDegrade = CardBase.InstantiateCardByCardInfo(AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID), PreviewContent, CardBase.CardShowMode.CardUpgradePreview);
            }
            else
            {
                PreviewCardDegrade.Initiate(AllCards.GetCard(PreviewCard_Src.CardInfo.UpgradeInfo.DegradeCardID), CardBase.CardShowMode.CardUpgradePreview);
            }

            PreviewCardDegrade.ChangeCardSelectLimit(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().CurrentEditBuildButton.BuildInfo.M_BuildCards.CardSelectInfos[PreviewCardDegrade.CardInfo.CardID].CardSelectUpperLimit, true);
            PreviewCardDegrade.SetBlockCountValue(UIManager.Instance.GetBaseUIForm <SelectBuildPanel>().GetSelectedCardCount(PreviewCardDegrade.CardInfo.CardID), true);
            PreviewCardDegrade.transform.localScale = Vector3.one * 15;
            if (PreviewCardDegrade.CardInfo.BaseInfo.CardType == CardTypes.Mech)
            {
                PreviewCardDegrade.transform.localPosition = new Vector3(-mechCardPreviewDistance, 50, 0);
                DegradeArrow.transform.position            = DegradeArrowPivot_mechCards.position;
            }
            else
            {
                PreviewCardDegrade.transform.localPosition = new Vector3(-normalCardPreviewDistance, 50, 0);
                DegradeArrow.transform.position            = DegradeArrowPivot_normal.position;
            }

            PreviewCardDegrade.ShowCardBloom(true);
            PreviewCardDegrade.ChangeCardBloomColor(ClientUtils.HTMLColorToColor("#0CE9FF"), 2);
            PreviewCardDegrade.BeBrightColor();
            PreviewCardDegrade.BoxCollider.enabled = false;
            PreviewCardDegrade.ShowAllSlotBlooms(true);
            PreviewCardDegrade.RefreshCoinPosition();

            DegradeArrow.enabled = true;
        }
        else
        {
            if (PreviewCardDegrade)
            {
                PreviewCardDegrade.ShowCardBloom(true);
                PreviewCardDegrade.PoolRecycle();
                PreviewCardDegrade = null;
            }

            DegradeArrow.enabled = false;
        }

        if (refreshAffixPanel)
        {
            List <CardInfo_Base> cardInfos = new List <CardInfo_Base>();
            cardInfos.Add(PreviewCard.CardInfo);
            if (PreviewCardDegrade)
            {
                cardInfos.Add(PreviewCardDegrade.CardInfo);
            }
            if (PreviewCardUpgrade)
            {
                cardInfos.Add(PreviewCardUpgrade.CardInfo);
            }
            UIManager.Instance.ShowUIForms <AffixPanel>().ShowAffixTips(cardInfos, null);
        }

        //如果显示Tips占据屏幕空间的话,右移预览卡牌窗口
        if (UIManager.Instance.GetBaseUIForm <AffixPanel>().IsShow&& PreviewCardDegrade != null)
        {
            AllContainer.position = PreviewCardPanelRightPivot.position;
        }
        else
        {
            AllContainer.position = PreviewCardPanelCenterPivot.position;
        }
    }
Example #26
0
 public void OnHover()
 {
     BattleManager.Instance.ShowCardDetailInBattleManager.ShowCardDetail(AllCards.GetCard(M_CoolingDownCard.CardID), ClientPlayer.WhichPlayer == Players.Self ? ShowCardDetailInBattleManager.ShowPlaces.LeftLower : ShowCardDetailInBattleManager.ShowPlaces.RightUpper);
 }