Example #1
0
    private void Start()
    {
        stats      = GetComponent <AlienStats>();
        collider2d = GetComponent <BoxCollider2D>();
        if (!statsObject.isKillable)
        {
            collider2d.enabled = false;
        }
        else
        {
            collider2d.enabled = true;
        }

        StartCoroutine("ResetDash");
        StartCoroutine("ResetFireBall");
        FindTarget();
        audioPlayer    = GetComponent <AudioPlayer>();
        lightSource    = GetComponentInChildren <Light>();
        spriteRenderer = GetComponentInChildren <SpriteRenderer>();
        shield         = GetComponentInChildren <DisableShield>();
        anim           = GetComponentInChildren <Animator>();

        AlienHealth.Value = AlienMaxHealth.Value;

        // Reset fan of fire
        statsObject.FanOfFireDone       = false;
        statsObject.FanOfFireOnCooldown = false;
        fireBallsSpawned = 0;
        if (shield)
        {
            shield.SetState(false);
        }
    }
Example #2
0
 void Start()
 {
     stats = GetComponent <AlienStats>();
 }