//---데이터로드-------------------------------

    public void DataAccess(DataVo dataVo)
    {
        SkillPoints = int.Parse(dataVo.SaveSkillPoint);
        UpdataSkillPoints();

        Skill1Level = int.Parse(dataVo.SaveSkill1Lev);
        Skill2Level = int.Parse(dataVo.SaveSkill2Lev);
        Skill3Level = int.Parse(dataVo.SaveSkill3Lev);

        Proficiency1 = float.Parse(dataVo.SaveSkill1Prof);
        Proficiency2 = float.Parse(dataVo.SaveSkill2Prof);
        Proficiency3 = float.Parse(dataVo.SaveSkill3Prof);

        ProfLoad();

        SkillAnim1.enabled = false;
        SkillAnim2.enabled = false;
        SkillAnim3.enabled = false;
        UpdateSkillLevel();
        UpdateSkillBtn();
        SkillTime     = GameObject.Find("TimeManager").GetComponent <TimeManager>();
        Guage         = GameObject.Find("AlchemyManager").GetComponent <AlchemyManager>();
        AlchemyButton = GameObject.Find("AlchemyButton").GetComponent <BoxCollider>();

        ArrowButtonCol0 = GameObject.Find("ArrowButton0").GetComponent <BoxCollider>();
        ArrowButtonCol1 = GameObject.Find("ArrowButton1").GetComponent <BoxCollider>();
        ArrowButtonCol2 = GameObject.Find("ArrowButton2").GetComponent <BoxCollider>();
        ArrowButtonCol3 = GameObject.Find("ArrowButton3").GetComponent <BoxCollider>();
        ArrowButtonCol4 = GameObject.Find("ArrowButton4").GetComponent <BoxCollider>();
    }
Example #2
0
    /*string[] diaArray =
     * {
     *  ""
     * };*/

    // Initialization
    void Start()
    {
        alchemyScript = AlchemyMaster.GetComponent <AlchemyManager>();

        Time.timeScale    = 0f;
        instructions.text = tutText[tutTextIndex];
        disableElement(alchemyScript.diamondButton);
        disableElement(alchemyScript.emeraldButton);
        disableElement(alchemyScript.sapphireButton);
        disableElement(alchemyScript.rubyButton);
        disableElement(alchemyScript.amethystButton);
        alchemyScript.setMaxEssence(50, 0);
        enableWalls(false);
        spellFlags = new bool[16];
    }
Example #3
0
 // Use this for initialization
 void Awake()
 {
     manager = GameObject.FindGameObjectWithTag("AlchemyManager").GetComponent <AlchemyManager>();
     //Debug.Log("started and found manager.");
 }