private CSharp_AkTransform_Position ( IntPtr jarg1 ) : IntPtr | ||
jarg1 | IntPtr | |
return | IntPtr |
public AkVector Position() { AkVector ret = new AkVector(AkSoundEnginePINVOKE.CSharp_AkTransform_Position(swigCPtr), false); return(ret); }
public UnityEngine.Vector3 Position() { return(AkSoundEnginePINVOKE.CSharp_AkTransform_Position(swigCPtr)); }