Example #1
0
        public override void draw(SpriteBatch sprite_batch, Vector2 draw_offset = default(Vector2))
        {
            Vector2 loc = this.loc + draw_vector();

            sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, Scissor_State);
            Pow.draw(sprite_batch, draw_offset - loc);
            Skl.draw(sprite_batch, draw_offset - loc);
            Spd.draw(sprite_batch, draw_offset - loc);
            Lck.draw(sprite_batch, draw_offset - loc);
            Def.draw(sprite_batch, draw_offset - loc);
            Res.draw(sprite_batch, draw_offset - loc);
            Mov.draw(sprite_batch, draw_offset - loc);
            Con.draw(sprite_batch, draw_offset - loc);
            Aid.draw(sprite_batch, draw_offset - loc);
            sprite_batch.End();
        }