Example #1
0
        public BasePrediction Add(PredictionType type, int depth, Point point, List <Command> commands = null, BaseItem item = null)
        {
            var prediction = PredictionFactory.Get(type, depth, point, commands, item);

            switch (type)
            {
            case PredictionType.AiMove:
                AiMovePredictions.Add((AiMovePrediction)prediction);
                break;

            case PredictionType.AiShot:
                AiShotPredictions.Add((AiShotPrediction)prediction);
                break;

            case PredictionType.Bullet:
                BulletPredictions.Add((BulletPrediction)prediction);
                break;

            case PredictionType.EnemyMove:
                EnemyMovePredictions.Add((EnemyMovePrediction)prediction);
                break;

            case PredictionType.EnemyShot:
                EnemyShotPredictions.Add((EnemyShotPrediction)prediction);
                break;

            case PredictionType.MyMove:
                MyMovePredictions.Add((MyMovePrediction)prediction);
                break;

            case PredictionType.MyShot:
                MyShotPredictions.Add((MyShotPrediction)prediction);
                break;

            case PredictionType.MyKill:
                MyKillPredictions.Add((MyKillPrediction)prediction);
                break;

            case PredictionType.DangerCell:
                DangerCellPredictions.Add((DangerCellPrediction)prediction);
                break;

            default:
                throw new NotImplementedException();
            }

            return(prediction);
        }