public void Card_AgricultureAction1() { //testGame.Players[0].AlwaysParticipates = true; //testGame.Players[0].SelectsCards = new List<int>() { 0 }; bool result = new Agriculture().Actions.ToList()[0].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[0], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); Assert.AreEqual(true, result); Assert.AreEqual(2, testGame.Players[0].Hand.Count); Assert.AreEqual(4, testGame.AgeDecks.Where(x => x.Age == 1).FirstOrDefault().Cards.Count); Assert.AreEqual(2, testGame.AgeDecks.Where(x => x.Age == 2).FirstOrDefault().Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.ScorePile.Count); Assert.AreEqual(2, testGame.Players[0].Tableau.GetScore()); Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count); }
public ActionResult DeleteConfirmed(int id) { Agriculture agriculture = db.Agricultures.Find(id); db.Agricultures.Remove(agriculture); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "Id,Variable,AgricultureIndex,AgricultureNumber,Date,AreaId")] Agriculture agriculture) { if (ModelState.IsValid) { db.Entry(agriculture).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(agriculture)); }
public ActionResult Create([Bind(Include = "Id,Variable,AgricultureIndex,AgricultureNumber,Date,AreaId")] Agriculture agriculture) { if (ModelState.IsValid) { db.Agricultures.Add(agriculture); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(agriculture)); }
public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Agriculture agriculture = db.Agricultures.Find(id); if (agriculture == null) { return(HttpNotFound()); } return(View(agriculture)); }
public ActionResult AgricultureSave(List <string> agriArr) { Agriculture agriculture = new Agriculture(); var userIdentity = db.Users.FirstOrDefault(p => p.Email == User.Identity.Name); var area = db.Areas.FirstOrDefault(p => p.UserId == userIdentity.Id); agriculture.AreaId = area.Id; agriculture.Variable = agriArr[0]; agriculture.Date = Convert.ToDateTime(agriArr[1]); agriculture.AgricultureIndex = Convert.ToInt32(agriArr[2]); agriculture.AgricultureNumber = Convert.ToInt32(agriArr[3]); db.Agricultures.Add(agriculture); db.SaveChanges(); return(RedirectToAction("Application")); }
/* * CR-1 - add comments to method, get rid of redundant namespace qualifier in argument type */ protected override void Seed(FarmApp.DAL.EF.FarmContext context) { // This method will be called after migrating to the latest version. // You can use the DbSet<T>.AddOrUpdate() helper extension method // to avoid creating duplicate seed data. using (var transaction = context.Database.BeginTransaction()) { try { /* * CR-1 - fix encoding of test data */ var msk = new Region() { Name = "Сочи" }; var psb = new Region() { Name = "Краснодар" }; context.Regions.AddOrUpdate(x => x.Name, msk); context.Regions.AddOrUpdate(x => x.Name, psb); var rye = new Agriculture() { Name = "Рожь" }; var wheat = new Agriculture() { Name = "Пшеница" }; context.Agricultures.AddOrUpdate(x => x.Name, rye); context.Agricultures.AddOrUpdate(x => x.Name, wheat); var vasya = new Farmer() { Name = "Василий Петрович" }; var parfen = new Farmer() { Name = "Парфён Семёнович" }; context.Farmers.AddOrUpdate(x => x.Name, vasya); context.Farmers.AddOrUpdate(x => x.Name, parfen); context.SaveChanges(); var smallFarm = new Farm() { Name = "Сочинская ферма Василия Петровича", Area = 100, FarmerId = vasya.Id, RegionId = msk.Id }; var bigFarm = new Farm() { Name = "ЗАО Краснодарский совхоз Парфёна", Area = 600, FarmerId = parfen.Id, RegionId = psb.Id }; context.Farms.AddOrUpdate(x => x.Name, smallFarm); context.Farms.AddOrUpdate(x => x.Name, bigFarm); context.SaveChanges(); var cropRyeSmallFarm = new Crop() { AgricultureId = rye.Id, FarmId = smallFarm.Id, Gather = 250 }; var cropWheatSmallFarm = new Crop() { AgricultureId = wheat.Id, FarmId = smallFarm.Id, Gather = 139 }; var cropRyeBigFarm = new Crop() { AgricultureId = rye.Id, FarmId = bigFarm.Id, Gather = 1100 }; var cropWheatBigFarm = new Crop() { AgricultureId = wheat.Id, FarmId = bigFarm.Id, Gather = 900 }; context.Crops.AddOrUpdate(x => new { x.AgricultureId, x.FarmId }, cropRyeSmallFarm); context.Crops.AddOrUpdate(x => new { x.AgricultureId, x.FarmId }, cropWheatSmallFarm); context.Crops.AddOrUpdate(x => new { x.AgricultureId, x.FarmId }, cropRyeBigFarm); context.Crops.AddOrUpdate(x => new { x.AgricultureId, x.FarmId }, cropWheatBigFarm); context.SaveChanges(); transaction.Commit(); } catch (Exception ex) { transaction.Rollback(); } } }
void Update() { bool beginToSelect = Agriculture.beginToSelect; if ((beginToSelect) && (!DialogUI.panelTouched) && (!finishedSelecting)) { startScreenPos = Agriculture.TouchToPos(Agriculture.farmCorner1); Debug.Log("startscreenpos : " + startScreenPos.ToString()); waitTime++; if ((Player_script.VerifyTouch()) && (waitTime > 200)) { Touch touch = Player_script.ImportTouch(); if (touch.phase == TouchPhase.Ended) { selectionBox.gameObject.SetActive(false); finishedSelecting = true; endPos = touch; } else { Vector3 pos = Agriculture.TouchToPos(touch); float x0 = MiseEchelleCanvas(startScreenPos.x, canvas); float x1 = MiseEchelleCanvas(pos.x, canvas); float y0 = MiseEchelleCanvas(-startScreenPos.z, canvas); float y1 = MiseEchelleCanvas(-pos.z, canvas); if (x0 <= x1) { if (y0 <= y1) { rt.anchorMin = new Vector2(x0, y0); rt.anchorMax = new Vector2(x1, y1); } else { rt.anchorMin = new Vector2(x0, y1); rt.anchorMax = new Vector2(x1, y0); } } else { if (y0 <= y1) { rt.anchorMin = new Vector2(x1, y0); rt.anchorMax = new Vector2(x0, y1); } else { rt.anchorMin = new Vector2(x1, y1); rt.anchorMax = new Vector2(x0, y0); } } rt.sizeDelta = new Vector2(1f, 1f); selectionBox.gameObject.SetActive(true); Debug.Log("Mise à jour sélection"); } } } }
public AgricultureManage(Agriculture agriculture) { this.agriculture = agriculture; }