Example #1
0
 protected override void addRandomPieceOfFood(AgentsEnvironment env)
 {
     if (regenerateFood)
     {
         Food food = createRandomFood(env.Width, env.Height);
         env.Add(food);
         owner.Dispatcher.Invoke(() =>
         {
             owner.Agents.Add(new FoodPresenter(food));
         });
     }
 }
Example #2
0
            public override void notify(AgentsEnvironment env)
            {
                var e = getEatenFood(env);

                owner.Dispatcher.Invoke(() =>
                {
                    foreach (var a in owner.Agents.ToArray())
                    {
                        if (e.Any(f => a.agent == f))
                        {
                            owner.Agents.Remove(a);
                        }
                    }
                });

                base.notify(env);
            }
Example #3
0
 public TokenMangementTest()
 {
     _env = new AgentsEnvironment();
 }
Example #4
0
        public MainWindow()
        {
            InitializeComponent();
            Agents = new ObservableCollection <AgentPresenter>();

            initializeGeneticAlgorithm(5, 1, null);

            const int w = 600;
            const int h = 400;

            environment             = new AgentsEnvironment(w, h);
            environment.AgentEvent += new RenderObserver(this).notify;

            NeuralNetwork brain = ga.GetBest();

            for (int i = 0; i < 15; i++)
            {
                int    x         = Rnd.Next(w);
                int    y         = Rnd.Next(h);
                double direction = Rnd.NextDouble() * 2 * Math.PI;

                NeuralNetworkDrivenAgent agent = new NeuralNetworkDrivenAgent(x, y, direction);
                agent.setBrain(brain);

                Agents.Add(new ConsumerPresenter(agent));

                environment.Add(agent);
            }

            for (int i = 0; i < 10; i++)
            {
                Food food = createRandomFood(w, h);
                environment.Add(food);
                Agents.Add(new FoodPresenter(food));
            }


            new Thread(() =>
            {
                while (true)
                {
                    try
                    {
                        Thread.Sleep(50);
                        if (play)
                        {
                            environment.timeStep();

                            Dispatcher.Invoke(() =>
                            {
                                foreach (var pres in Agents)
                                {
                                    pres.X   = pres.agent.X * 1000 / w;
                                    pres.Y   = pres.agent.Y * 1000 / h;
                                    var cons = pres as ConsumerPresenter;
                                    if (cons != null)
                                    {
                                        cons.Angle = (cons.agent as NeuralNetworkDrivenAgent).Angle * 180 / Math.PI;
                                    }
                                }
                            });
                        }
                    }
                    catch { break; }
                }
            }).Start();
        }
Example #5
0
 public virtual void Interact(AgentsEnvironment env)
 {
 }