public Agent(IProtocol protocol, Regulus.Network.IConnectProviderable client) { _Serializer = protocol.GetSerialize(); _Machine = new StageMachine(); _Core = new AgentCore(protocol); connectproivder = client; }
public AgentLiveController(AgentCore agentSimulator, ProductionDomainContext context, ResultContext resultCtx, IMessageHub messageHub) { _agentSimulator = agentSimulator; _resultCtx = resultCtx; _context = context; _messageHub = messageHub; }
public CommandBridge(AgentCore ghost_provider, GhostRequest ghost_request) { RequestQueue = this; ResponseQueue = this; _AgentCore = ghost_provider; _GhostRequest = ghost_request; }
public OnlineStage(IPeer peer, AgentCore core, ISerializer serializer) { _Core = core; _Peer = peer; _Reader = new PackageReader <ResponsePackage>(serializer); _Writer = new PackageWriter <RequestPackage>(serializer); _Sends = new Collection.Queue <RequestPackage>(); _Receives = new Collection.Queue <ResponsePackage>(); }
public OnlineStage(Socket socket, AgentCore core) { _Core = core; _Socket = socket; _Reader = new PackageReader<ResponsePackage>(); _Writer = new PackageWriter<RequestPackage>(OnlineStage.LowFps); _Sends = new Collection.Queue<RequestPackage>(); _Receives = new Collection.Queue<ResponsePackage>(); }
public Agent(IProtocol protocol) { var protocol1 = protocol; _GhostRequest = new GhostRequest(protocol.GetSerialize()); _AgentCore = new AgentCore(protocol1); _CommandBridge = new CommandBridge(_AgentCore, _GhostRequest); _SoulProvider = new SoulProvider(_CommandBridge.RequestQueue, _CommandBridge.ResponseQueue, protocol1); Binder = _SoulProvider; GhostQuerier = this; _Launch(); }
private void _Process(AgentCore core) { lock (OnlineStage._LockResponse) { var pkgs = _Receives.DequeueAll(); OnlineStage.ResponseQueueCount -= pkgs.Length; foreach (var pkg in pkgs) { core.OnResponse(pkg.Code, pkg.Data); } } var sends = _SendsPop(); if (sends.Length > 0) { _Writer.Push(sends); } }
public AgentLiveController(AgentCore agentSimulator, ProductionDomainContext context, ResultContext resultCtx) { _agentSimulator = agentSimulator; _resultCtx = resultCtx; _context = context; }
public ConfigurationItemsController(AgentCore agentSimulator, ResultContext context) { _context = context; _agentSimulator = agentSimulator; }
public AgentLiveController(AgentCore agentSimulator, ProductionDomainContext context) { _agentSimulator = agentSimulator; _context = context; }
public Agent(IProtocol protocol) { _GhostRequest = new GhostRequest(protocol.GetSerialize()); _Agent = new AgentCore(protocol); _SoulProvider = new SoulProvider(this, this, protocol); }
private void _Process(AgentCore core) { lock(OnlineStage._LockResponse) { var pkgs = _Receives.DequeueAll(); OnlineStage.ResponseQueueCount -= pkgs.Length; foreach(var pkg in pkgs) { core.OnResponse(pkg.Code, pkg.Data); } } }