private void RefreshPointOfInterest(AgeTransform tableitem, PointOfInterest pointOfInterest, int index) { tableitem.GetComponent <CreepingNodeImprovementLabel>().Bind(pointOfInterest, this.validImprovements[index], base.Empire, base.gameObject, base.GuiService.GuiPanelHelper); tableitem.Visible = true; }
private void SetupCurrentBodyBar(AgeTransform tableItem, UnitBodyDefinition unused, int index) { tableItem.AgePrimitive.TintColor = ((index != this.currentBody) ? this.CurrentBodyColorBase : this.CurrentBodyColorSelected); tableItem.Width = this.CurrentBodyGroup.Width / (float)this.factionUnitBodies.Count - this.CurrentBodyGroup.HorizontalSpacing; }