private void add_listview() { ListViewItem items = new ListViewItem(); items.Text = playername; items.SubItems.Add(skill); items.SubItems.Add(who_get_score.ToString()); items.SubItems.Add(p1_score.ToString()); items.SubItems.Add("vs"); items.SubItems.Add(p2_score.ToString()); items.SubItems.Add(timing); items.SubItems.Add(adapt); if (who_get_score == 1) { items.SubItems.Add(p1_Winrate.ToString()); items.SubItems.Add(p1_Loserate.ToString()); items.SubItems.Add(AfterRate.ToString()); } else { items.SubItems.Add(p1_Winrate.ToString()); items.SubItems.Add(p1_Loserate.ToString()); items.SubItems.Add(AfterRate.ToString()); } items.SubItems.Add(thirty); items.SubItems.Add(ten); items.SubItems.Add(five); items.SubItems.Add(one); log.Items.Add(items); }
private void add_listview() { ListViewItem items = new ListViewItem(); items.Text = playername; items.SubItems.Add(skill); items.SubItems.Add(who_get_score.ToString()); items.SubItems.Add(p1_score.ToString()); items.SubItems.Add("vs"); items.SubItems.Add(p2_score.ToString()); items.SubItems.Add(timing); items.SubItems.Add(adapt); items.SubItems.Add((p1_Winrate * 100).ToString()); items.SubItems.Add((p2_Winrate * 100).ToString()); items.SubItems.Add(AfterRate.ToString()); items.SubItems.Add(thirty); items.SubItems.Add(ten); items.SubItems.Add(five); items.SubItems.Add(one); log.Items.Add(items); log.TopItem = log.Items[log.Items.Count - 1]; }