Example #1
0
        public bool Login(string UserName, string Password, string Client, string Language)
        {
            BeforeLogin?.Invoke(Session, new EventArgs());
            Session.FindById <GuiTextField>("wnd[0]/usr/txtRSYST-BNAME").Text = UserName;
            Session.FindById <GuiTextField>("wnd[0]/usr/pwdRSYST-BCODE").Text = Password;
            Session.FindById <GuiTextField>("wnd[0]/usr/txtRSYST-MANDT").Text = Client;
            Session.FindById <GuiTextField>("wnd[0]/usr/txtRSYST-LANGU").Text = Language;
            var window = Session.FindById <GuiFrameWindow>("wnd[0]");

            window.SendVKey(0);
            GuiStatusbar status = Session.FindById <GuiStatusbar>("wnd[0]/sbar");

            if (status != null && status.MessageType.ToLower() == "e")
            {
                Connection.CloseSession(Session.Id);
                FailLogin?.Invoke(Session, new EventArgs());
                return(false);
            }
            AfterLogin?.Invoke(Session, new EventArgs());
            GuiRadioButton rb_Button = Session.FindById <GuiRadioButton>("wnd[1]/usr/radMULTI_LOGON_OPT2");

            if (rb_Button != null)
            {
                rb_Button.Select();
                window.SendVKey(0);
            }
            return(true);
        }
Example #2
0
    float Ratio   = 20; // public

    // Use this for initialization
    void Start()
    {
        //afterLoginScreen.gameObject.SetActive (false);

        player    = Player.GetComponent <CharacterScript> ();
        gc        = GC.GetComponent <GameController> ();
        gclogin   = GCLogin.GetComponent <AfterLogin> ();
        menuAudio = GameObject.Find("Soundtrack").GetComponent <AudioSource> ();


        User1.Add("j_sevamo");   //Username
        User1.Add("2");          //Vidas
        User1.Add("nomejoda");   //password

        User2.Add("felipito");
        User2.Add("11");
        User2.Add("pollo");

        Users.Add(User1);
        Users.Add(User2);

        Sorry.gameObject.SetActive(false);
        Loading.gameObject.SetActive(false);
        nolifes.gameObject.SetActive(false);

        //InputUsuario.asteriskChar = "$!£%&*"[0];

        if (menuAudio.isPlaying == false)
        {
            menuAudio.Play();
        }

        //inputUsername = "******";
        //passWord = "******";
    }
 private void WebBrowser_Navigated(object sender, WebBrowserNavigatedEventArgs e)
 {
     if (webBrowser.HasErorr)
     {
         ClientUri = null;
         ShowFailed(webBrowser.ErrorDescription, true);
     }
     else
     {
         if (ClientUri != null)
         {
             webBrowser.Stop();
             AfterLoginEventArgs eventArgs = new AfterLoginEventArgs(ClientUri, CookieUtil.InternetGetCookieEx(ClientUri), Email);
             AfterLogin?.Invoke(eventArgs);
             if (eventArgs.Sucess)
             {
                 DialogResult = DialogResult.OK;
                 Close();
             }
             else
             {
                 ShowFailed(eventArgs.Error);
             }
         }
     }
 }
 public void LoginTest()
 {
     HomePage.ClickOnLogin("*****@*****.**", "*****@*****.**");
     Assert.AreEqual("Avinash", AfterLogin.getTitle());
     AfterLogin.LoggedOut();
     Assert.AreEqual("Welcome to Facebook - Log In, Sign Up or Learn More", HomePage.getTitle());
 }
Example #5
0
        private void btnBackToLogin_Click(object sender, RoutedEventArgs e)
        {
            gameTime.Stop();
            playTime = 0;
            AfterLogin main = new AfterLogin();

            App.Current.MainWindow = main;
            this.Close();
            main.Show();
        }
Example #6
0
    // Use this for initialization
    void Start()
    {
        afterlogin = AfterLogin.GetComponent <AfterLogin> ();
        pageNumber = 1;
        gc         = GC.GetComponent <GameController> ();
        player     = Player.GetComponent <CharacterScript> ();

        jumpingText.gameObject.SetActive(false);
        pointsText.gameObject.SetActive(false);
        pointslogo.gameObject.SetActive(false);
        collectText.gameObject.SetActive(false);
        ipadlogo.gameObject.SetActive(false);
    }
Example #7
0
    // Use this for initialization
    void Start()
    {
        Time.timeScale = 1f;
        menuAudio      = GameObject.Find("Soundtrack").GetComponent <AudioSource> ();
        gameAudio      = GameObject.Find("gameSountrack").GetComponent <AudioSource> ();

        afterlog = AfterLog.GetComponent <AfterLogin> ();

        menuAudio.Stop();
        canJump = true;

        timeForRun = 999999999;
        timePlayed = 0;
        StartCoroutine(countOneSecond());
        hightScoreText.gameObject.SetActive(false);
        usernameText.gameObject.SetActive(false);
        tryAgainScreen.SetActive(false);
        pointsWhenLost.gameObject.SetActive(false);
        QuitButton.gameObject.SetActive(false);
        FinalQuitButton.gameObject.SetActive(false);
        Loading.gameObject.SetActive(false);

        usernameText.text = LoadLevel.profile.firstname;

        character   = GameObject.Find("Player").GetComponent <CharacterScript> ();
        TotalPoints = 0;

        if (PlayerPrefs.HasKey("HighScore"))
        {
            HighScore           = PlayerPrefs.GetFloat("HighScore");
            hightScoreText.text = ("High Score: ") + Mathf.Round(HighScore).ToString();
        }
        else if (deleteData == true)
        {
            HighScore = 0;
        }

        oneHundred.gameObject.SetActive(false);

        pointsText.text = 0.ToString();
        numberOfTries   = 0;

        wantToTryAgain = false;
    }