public override void SetParams(bool is_new, object[] parms) { base.SetParams(is_new, parms); m_AdventureInfos = AdventureInfoManager.Instance.GetList(); PopupAdventureItem select_adventure = null; foreach (var adventure in m_AdventureInfos) { var adventure_btn = AdventureItemPrefab.GetNewObject <PopupAdventureItem>(GridAdventure.transform, Vector3.zero); adventure_btn.Init(adventure, SetAdventure); if (is_new && select_adventure == null) { select_adventure = adventure_btn; m_SelectedAdventure = adventure; } else if (adventure == m_SelectedAdventure) { select_adventure = adventure_btn; } } select_adventure.Select(); GridAdventure.Reposition(); ScrollVieAdventure.ResetPosition(); }
public void Init(AdventureInfo map_info, System.Action <AdventureInfo> callback) { m_AdvantureInfo = map_info; var detail = AdventureInfoManager.Instance.GetInfo(map_info.IDN); m_Progress.SetActive(false); m_Complete.SetActive(false); if (detail != null && detail.is_rewarded == false) { if (Network.Instance.ServerTime > detail.end_at) { m_Complete.SetActive(true); } else if (detail.is_begin && Network.Instance.ServerTime < detail.end_at) { m_Progress.SetActive(true); m_EndTime = detail.end_at; } } m_labelTitle.text = m_AdvantureInfo.Name; m_ToggleSprite.SetSpriteActive(false); m_Toggle.value = false; m_Toggle.Set(false); this.callback = callback; m_SpriteLock.gameObject.SetActive(m_AdvantureInfo.CheckCondition() != null); }
void Start() { myInfo = WorldMapCore.WMCore.adventureInfoHandler.adventureInfo[core.chosenAdventure.ID]; //myMob.myBossTalk.myTextMesh = bossEmote; myHealthBar = transform.GetChild(5).GetChild(0).gameObject; myPortrait = transform.GetChild(0).GetChild(0).gameObject; myName = transform.GetChild(3).gameObject; myPortrait.GetComponent <Image>().sprite = myMob.LoadPortrait(); }
public void SetChosenAdventure(int _advID, Vector3 _position) { if (MissionMarkUpdate(_advID, _position)) { chosenAdventure = _advID; GameCore.Core.chosenAdventure = new Adventure(_advID); AdventureInfo adv = adventureInfoHandler.GetInfo(_advID); GameObject.Find("MissionTitle").GetComponent <scrMissionTitle>().SetContent(adv.MissionTitle); GameObject.Find("MissionDescription").GetComponent <scrMissionDescription>().SetContent(adv.MissionDescription); GameObject.Find("Requirements").GetComponent <scrMissionRequirements>().SetContent(adv.Requirements.GetRequirements()); Sprite[] temp = adv.encountersInfo.GetEncountersPortraits(); GameObject.Find("EncounterPortrait1").GetComponent <RawImage>().texture = temp[0].texture; GameObject.Find("EncounterPortrait2").GetComponent <RawImage>().texture = temp[1].texture; GameObject.Find("EncounterPortrait3").GetComponent <RawImage>().texture = temp[2].texture; GameObject.Find("EncounterPortrait4").GetComponent <RawImage>().texture = temp[3].texture; } }
void Start() { AdventureInfo myInfo = WorldMapCore.WMCore.adventureInfoHandler.adventureInfo[GameCore.Core.chosenAdventure.ID]; myEnc = WorldMapCore.WMCore.adventureInfoHandler.GetEncounter(GameCore.Core.chosenAdventure, GameCore.difficulty); encounterPortrait.sprite = EncountersInfo.GetPortrait(myInfo.encountersInfo.encInf[GameCore.Core.chosenAdventure.progress]); myBossName.text = myEnc.name; for (int i = 0; i < myEnc.spellsAmount; i++) { GameObject myIcon = Instantiate(Resources.Load("BossAbilityIcon"), new Vector3(-8f, 4.25f - (i * 1.25f), 0), Quaternion.Euler(0, 0, 0)) as GameObject; myIcon.transform.parent = GameObject.Find("Canvas").transform; myIcon.transform.localScale = new Vector3(1, 1, 1); myIcon.GetComponent <scrBossAbility>().espell = myEnc.mySpell[i]; myIcon.GetComponent <scrBossAbility>().myText = myTip; myIcon.GetComponent <Image>().sprite = Resources.Load <Sprite>(myEnc.mySpell[i].icon); } }
// Start is called before the first frame update void Start() { PlayerInfo = PlayerInfo.CreateFromPersistence(); if (CycleController.CurrentAdventureCycleState != null) { AdventureInfo = CycleController.CurrentAdventureCycleState.AdventureNodeInfo.ToAdventureInfo(); } OptionButtons.Add(OptionButton.GetComponent <Button>()); if (AdventureInfo != null) { MainText.parseCtrlCharacters = false; MainText.text = AdventureInfo.TextContent.Normalize(); MainText.parseCtrlCharacters = true; for (var I = 0; I < AdventureInfo.Options.Count; I++) { if (OptionButtons.Count < I + 1) { var NewButton = Instantiate(OptionButton, OptionButton.transform.parent); NewButton.name = NewButton.name.Replace("(Clone)", ""); OptionButtons.Add(NewButton.GetComponent <Button>()); } OptionButtons[I].GetComponentInChildren <Text>().text = AdventureInfo.Options[I].OptionText; } } var Index = 0; foreach (var Btn in OptionButtons) { var TempIndex = Index; Btn.onClick.AddListener(() => { OnOptionClick(TempIndex); }); Index++; } }
private void AddNewAdventure(string _title, string _desc, AdventureRequirements _req, EncountersInfo _enc) { adventureInfo[advCounter] = new AdventureInfo(_title, _desc, _req, _enc); advCounter++; }
public void SetAdventure(AdventureInfo map_info) { m_SelectedAdventure = map_info; var detail = AdventureInfoManager.Instance.GetInfo(m_SelectedAdventure.IDN); m_State = eAdventureState.IDLE; m_EndTime = DateTime.MinValue; if (detail != null && detail.is_rewarded == false) { if (Network.Instance.ServerTime > detail.end_at) { m_State = eAdventureState.COMPLETE; } else if (detail.is_begin && Network.Instance.ServerTime < detail.end_at) { m_EndTime = detail.end_at; m_State = eAdventureState.PROGRESS; } } DungeonHeroPrefab.Clear(); RewardItemPrefab.Clear(); ToggleStage.value = m_State == eAdventureState.IDLE; if (m_State == eAdventureState.IDLE) { LabelTitle.text = m_SelectedAdventure.ShowName; LabelDungeonInfo.text = m_SelectedAdventure.Description; LabelCondition.text = m_SelectedAdventure.ShowCondition; foreach (var loot_group in m_SelectedAdventure.DropInfo[0].groups) { if (string.IsNullOrEmpty(loot_group.show_id) == true) { continue; } var reward_item = RewardItemPrefab.GetNewObject <RewardItem>(GridRewards.transform, Vector3.zero); reward_item.InitReward(loot_group.show_id, loot_group.show_value); } GridRewards.Reposition(); ScrollViewRewards.ResetPosition(); LabelTimeLimit.text = Localization.Format("HourMinute", m_SelectedAdventure.Period / 60, m_SelectedAdventure.Period % 60); } else if (detail != null) { var team_data = TeamDataManager.Instance.GetTeam((pe_Team)m_SelectedAdventure.IDN); foreach (var hero in team_data.Creatures) { var item = DungeonHeroPrefab.GetNewObject <DungeonHero>(GridHeroes.transform, Vector3.zero); item.Init(hero.creature, false, false); } GridHeroes.Reposition(); foreach (var reward in detail.rewards) { var reward_item = RewardItemPrefab.GetNewObject <RewardItem>(GridRewardsComplete.transform, Vector3.zero); if (CreatureInfoManager.Instance.ContainsIdn(reward.reward_idn) == true) { reward_item.InitCreature(CreatureInfoManager.Instance.GetInfoByIdn(reward.reward_idn), (short)reward.reward_value); } else { reward_item.InitReward(reward.reward_idn, reward.reward_value); } } GridRewardsComplete.Reposition(); ScrollViewRewardsComplete.ResetPosition(); if (m_State == eAdventureState.COMPLETE) { LabelTimeRemain.text = Localization.Get("RemainComplete"); m_BtnComplete.gameObject.SetActive(true); m_BtnInstant.gameObject.SetActive(false); } else { var remain = m_EndTime - Network.Instance.ServerTime; long cost = (long)Math.Ceiling(remain.TotalMinutes / AdventureInfoManager.Instance.InstantCompletePeriod) * AdventureInfoManager.Instance.Price.goods_value; m_LabelCost.text = Localization.Format("GoodsFormat", cost); m_SpriteCost.spriteName = AdventureInfoManager.Instance.Price.goods_type.ToString(); m_BtnComplete.gameObject.SetActive(false); m_BtnInstant.gameObject.SetActive(true); } } }
public override void SetParams(bool is_new, object[] parms) { base.SetParams(is_new, parms); if (parms != null && parms.Length >= 1) { m_Info = parms[0] as AdventureInfo; } var team_data = TeamDataManager.Instance.GetTeam((pe_Team)m_Info.IDN); if (team_data != null && team_data.NoDuplicate) { return; } RewardItemPrefab.Clear(); foreach (var loot_group in m_Info.DropInfo[0].groups) { if (string.IsNullOrEmpty(loot_group.show_id) == true) { continue; } var reward_item = RewardItemPrefab.GetNewObject <RewardItem>(GridRewards.transform, Vector3.zero); reward_item.InitReward(loot_group.show_id, loot_group.show_value); } GridRewards.Reposition(); m_Selected.Clear(); for (int i = 0; i < m_Info.NeedCreature; ++i) { var item = EnchantHeroPrefab.GetNewObject <EnchantHero>(GridSelected.transform, Vector3.zero); m_Selected.Add(item); item.InitDummy(null, 0, 0, 0); } GridSelected.Reposition(); var heroes = CreatureManager.Instance.GetFilteredList(c => c.Grade >= m_Info.MinGrade && c.Info.ContainsTags(m_Info.AvailableTags)).OrderBy(s => TeamDataManager.Instance.CheckTeam(s.Idx)); m_Creatures.Clear(); foreach (var hero in heroes) { var item = EnchantHeroPrefab.GetNewObject <EnchantHero>(GridHeroes.transform, Vector3.zero); item.Init(hero, OnToggleCharacter); m_Creatures.Add(item); if (team_data != null && team_data.Contains(hero.Idx)) { item.OnBtnCreatureClick(); } } for (int i = 0; i < 5; ++i) { var item = EnchantHeroPrefab.GetNewObject <EnchantHero>(GridHeroes.transform, Vector3.zero); item.Init(null); } EmptyString.SetActive(heroes.Count() == 0); LabelTimeLimit.text = Localization.Format("HourMinute", m_Info.Period / 60, m_Info.Period % 60); LabelTitle.text = m_Info.ShowName; LabelCondition.text = m_Info.ShowCondition; GridHeroes.Reposition(); ScrollViewHeroes.ResetPosition(); }