void enable()
 {
     advancingText.enabled = true;
     advancingText.resetAdvance();
     enabled = true;
     if (!string.IsNullOrEmpty(rhyme))
     {
         Invoke("showRhyme", rhymeAppearTime);
     }
 }
Example #2
0
 public void SetDialogue(string str)
 {
     textComp.text = str;
     textComp.maxVisibleCharacters = 0;
     textPlayer.resetAdvance();
 }