Example #1
0
 public MatchSummaryAdvanced(long mapId,
                             long matchCreation,
                             long matchDuration,
                             long matchId,
                             string matchMode,
                             string matchType,
                             string matchVersion,
                             JArray participantIdentitiesA,
                             JArray participantsA,
                             string queueType,
                             string region,
                             string season)
 {
     this.mapId         = mapId;
     this.matchCreation = matchCreation;
     this.matchDuration = matchDuration;
     this.matchId       = matchId;
     this.matchMode     = GameConstants.SetGameMode(matchMode);
     this.matchType     = GameConstants.SetGameType(matchType);
     this.matchVersion  = matchVersion;
     if (participantIdentitiesA != null)
     {
         this.participantIdentities = LoadParticipantIdentites(participantIdentitiesA);
     }
     if (participantsA != null)
     {
         this.participants = LoadParticipants(participantsA);
     }
     this.queueType = AdvancedMatchHistoryConstants.SetQueueType(queueType);
     this.region    = region;
     this.season    = AdvancedMatchHistoryConstants.SetSeason(season);
 }
Example #2
0
 /// <summary>
 /// CurrentGameInfo constructor
 /// </summary>
 /// <param name="bannedChampionsA"></param>
 /// <param name="gameId"></param>
 /// <param name="gameLength"></param>
 /// <param name="gameMode"></param>
 /// <param name="gameQueueConfigId"></param>
 /// <param name="gameStartTime"></param>
 /// <param name="gameType"></param>
 /// <param name="mapId"></param>
 /// <param name="observersO"></param>
 /// <param name="participantsA"></param>
 /// <param name="platformId"></param>
 public CurrentGameInfoLive(JArray bannedChampionsA,
                            long gameId,
                            long gameLength,
                            string gameMode,
                            long gameQueueConfigId,
                            long gameStartTime,
                            string gameType,
                            long mapId,
                            JObject observersO,
                            JArray participantsA,
                            string platformId)
 {
     this.bannedChampions       = HelperMethods.LoadBans(bannedChampionsA);
     this.gameId                = gameId;
     this.gameLengthLong        = gameLength;
     this.gameLength            = TimeSpan.FromSeconds(gameLength);
     this.gameModeString        = gameMode;
     this.gameMode              = GameConstants.SetGameMode(gameMode);
     this.gameQueueConfigIdLong = gameQueueConfigId;
     this.gameQueueConfigId     = AdvancedMatchHistoryConstants.SetQueueType(gameQueueConfigId);
     this.gameStartTimeLong     = gameStartTime;
     this.gameStartTime         = CreepScore.EpochToDateTime(gameStartTime);
     this.gameTypeString        = gameType;
     this.gameType              = GameConstants.SetGameType(gameType);
     this.mapIdLong             = mapId;
     this.mapId        = GameConstants.SetMap((int)mapId);
     this.observers    = LoadObservers(observersO);
     this.participants = LoadParticipants(participantsA);
     this.platformId   = platformId;
 }
 public MatchDetailAdvanced(long mapId,
                            long matchCreation,
                            long matchDuration,
                            long matchId,
                            string matchMode,
                            string matchType,
                            string matchVersion,
                            JArray participantIdentitiesA,
                            JArray participantsA,
                            string queueType,
                            string region,
                            string season,
                            JArray teamsA,
                            JObject timelineO)
 {
     this.mapId         = mapId;
     this.matchCreation = matchCreation;
     this.matchDuration = matchDuration;
     this.matchId       = matchId;
     this.matchMode     = GameConstants.SetGameMode(matchMode);
     this.matchType     = GameConstants.SetGameType(matchType);
     this.matchVersion  = matchVersion;
     if (participantIdentitiesA != null)
     {
         this.participantIdentities = LoadParticipantIdentites(participantIdentitiesA);
     }
     if (participantsA != null)
     {
         this.participants = LoadParticipants(participantsA);
     }
     this.queueType = AdvancedMatchHistoryConstants.SetQueueType(queueType);
     this.region    = region;
     this.season    = AdvancedMatchHistoryConstants.SetSeason(season);
     if (teamsA != null)
     {
         this.teams = LoadTeams(teamsA);
     }
     if (timelineO != null)
     {
         this.timeline = LoadTimeline(timelineO);
     }
 }
 public MatchDetailAdvanced(long mapId,
     long matchCreation,
     long matchDuration,
     long matchId,
     string matchMode,
     string matchType,
     string matchVersion,
     JArray participantIdentitiesA,
     JArray participantsA,
     string queueType,
     string region,
     string season,
     JArray teamsA,
     JObject timelineO)
 {
     this.mapId = mapId;
     this.matchCreation = matchCreation;
     this.matchDuration = matchDuration;
     this.matchId = matchId;
     this.matchMode = GameConstants.SetGameMode(matchMode);
     this.matchType = GameConstants.SetGameType(matchType);
     this.matchVersion = matchVersion;
     if (participantIdentitiesA != null)
     {
         this.participantIdentities = LoadParticipantIdentites(participantIdentitiesA);
     }
     if (participantsA != null)
     {
         this.participants = LoadParticipants(participantsA);
     }
     this.queueType = AdvancedMatchHistoryConstants.SetQueueType(queueType);
     this.region = region;
     this.season = AdvancedMatchHistoryConstants.SetSeason(season);
     if (teamsA != null)
     {
         this.teams = LoadTeams(teamsA);
     }
     if (timelineO != null)
     {
         this.timeline = LoadTimeline(timelineO);
     }
 }
 /// <summary>
 /// CurrentGameInfo constructor
 /// </summary>
 /// <param name="bannedChampionsA"></param>
 /// <param name="gameId"></param>
 /// <param name="gameLength"></param>
 /// <param name="gameMode"></param>
 /// <param name="gameQueueConfigId"></param>
 /// <param name="gameStartTime"></param>
 /// <param name="gameType"></param>
 /// <param name="mapId"></param>
 /// <param name="observersO"></param>
 /// <param name="participantsA"></param>
 /// <param name="platformId"></param>
 public CurrentGameInfoLive(JArray bannedChampionsA,
     long gameId,
     long gameLength,
     string gameMode,
     long gameQueueConfigId,
     long gameStartTime,
     string gameType,
     long mapId,
     JObject observersO,
     JArray participantsA,
     string platformId)
 {
     this.bannedChampions = HelperMethods.LoadBans(bannedChampionsA);
     this.gameId = gameId;
     this.gameLengthLong = gameLength;
     this.gameLength = TimeSpan.FromSeconds(gameLength);
     this.gameModeString = gameMode;
     this.gameMode = GameConstants.SetGameMode(gameMode);
     this.gameQueueConfigIdLong = gameQueueConfigId;
     this.gameQueueConfigId = AdvancedMatchHistoryConstants.SetQueueType(gameQueueConfigId);
     this.gameStartTimeLong = gameStartTime;
     this.gameStartTime = CreepScore.EpochToDateTime(gameStartTime);
     this.gameTypeString = gameType;
     this.gameType = GameConstants.SetGameType(gameType);
     this.mapIdLong = mapId;
     this.mapId = GameConstants.SetMap((int)mapId);
     this.observers = LoadObservers(observersO);
     this.participants = LoadParticipants(participantsA);
     this.platformId = platformId;
 }
 public MatchSummaryAdvanced(long mapId,
     long matchCreation,
     long matchDuration,
     long matchId,
     string matchMode,
     string matchType,
     string matchVersion,
     JArray participantIdentitiesA,
     JArray participantsA,
     string queueType,
     string region,
     string season)
 {
     this.mapId = mapId;
     this.matchCreation = matchCreation;
     this.matchDuration = matchDuration;
     this.matchId = matchId;
     this.matchMode = GameConstants.SetGameMode(matchMode);
     this.matchType = GameConstants.SetGameType(matchType);
     this.matchVersion = matchVersion;
     if (participantIdentitiesA != null)
     {
         this.participantIdentities = LoadParticipantIdentites(participantIdentitiesA);
     }
     if (participantsA != null)
     {
         this.participants = LoadParticipants(participantsA);
     }
     this.queueType = AdvancedMatchHistoryConstants.SetQueueType(queueType);
     this.region = region;
     this.season = AdvancedMatchHistoryConstants.SetSeason(season);
 }