public void GoToMenu()
    {
        sequence = DOTween.Sequence();
        sequence.Prepend((gm.gameState == GameState.PAUSED) ? gameUI.ToggleConfirmation() : gameUI.ToggleGameOver());
        sequence.Append(gameUI.ToggleGame());
        sequence.Append(menuUI.ToggleMenu());
        sequence.Play();

        banner.DestroyBannerAd();
        gm.Reset();
    }