Example #1
0
        protected void RecomputeTransform()
        {
            AdornerSet3DContainer adornerSet3Dcontainer = this.adornerSet3DContainer;
            Viewport3D            viewport = (Viewport3D)this.Element.Viewport.ViewObject.PlatformSpecificObject;
            Matrix3D viewport3DtoElement   = this.Element.GetComputedTransformFromViewport3DToElement();
            Point3D  point = new Point3D();

            if (this.DoCenterOnSpecifiedCenter)
            {
                point = (CanonicalTransform3D)this.Element.Transform.Center;
            }
            Matrix3D source = viewport3DtoElement;

            source.TranslatePrepend((Vector3D)point);
            if (this.DoRemoveObjectScale)
            {
                Matrix3D rotation = new Matrix3D();
                Vector3D scale    = new Vector3D();
                Matrix3DOperations.DecomposeIntoRotationAndScale(source, out rotation, out scale);
                rotation.OffsetX = source.OffsetX;
                rotation.OffsetY = source.OffsetY;
                rotation.OffsetZ = source.OffsetZ;
                source           = rotation;
            }
            if (this.adornmentLayer == AdornerSet3D.Location.OrthographicLayer && adornerSet3Dcontainer.ShadowAdorningViewport3D.Camera is ProjectionCamera)
            {
                OrthographicCamera ortho   = (OrthographicCamera)adornerSet3Dcontainer.OrthographicAdorningViewport3D.Camera;
                Point3D            point3D = AdornedToolBehavior3D.ProjectionPoint3DTranslatedToMatchingOrthographicPosition(viewport, viewport3DtoElement, ortho, point);
                source.OffsetX = point3D.X;
                source.OffsetY = point3D.Y;
                source.OffsetZ = point3D.Z;
            }
            Point3D targetPoint = new Point3D(source.OffsetX, source.OffsetY, source.OffsetZ);

            if (this.DoScaleToScreen)
            {
                double num1 = this.adornmentLayer != AdornerSet3D.Location.OrthographicLayer || !(adornerSet3Dcontainer.ShadowAdorningViewport3D.Camera is ProjectionCamera) ? Helper3D.UnitsPerPixel(viewport, targetPoint) * AdornerSet3D.PixelsPerInch : 6.0 / (this.AdornerSet3DContainer.AdornedViewport.GetComputedTightBounds().Width / 96.0);
                Matrix rotation;
                Vector scale;
                Matrix3DOperations.DecomposeIntoRotationAndScale(ElementUtilities.GetComputedTransform((Visual)viewport, (Visual)(this.View.ViewModel.DefaultView.ViewRoot.PlatformSpecificObject as FrameworkElement)), out rotation, out scale);
                double   x        = scale.X;
                double   zoom     = this.View.Zoom;
                double   num2     = num1 / zoom * x;
                double   offsetX  = -targetPoint.X * num2 + targetPoint.X;
                double   offsetY  = -targetPoint.Y * num2 + targetPoint.Y;
                double   offsetZ  = -targetPoint.Z * num2 + targetPoint.Z;
                Matrix3D matrix3D = new Matrix3D(num2, 0.0, 0.0, 0.0, 0.0, num2, 0.0, 0.0, 0.0, 0.0, num2, 0.0, offsetX, offsetY, offsetZ, 1.0);
                ((MatrixTransform3D)this.adornerSetVisual.Transform).Matrix = source * matrix3D;
            }
            else
            {
                ((MatrixTransform3D)this.adornerSetVisual.Transform).Matrix = source;
            }
        }
Example #2
0
        private static KeyValuePair <Point, bool> Calculate2DPoint(Viewport3D viewport, Matrix3D cameraToObject, Matrix3D worldToObject, Matrix matrix, Point3D point3D)
        {
            double           num = 0.0;
            ProjectionCamera projectionCamera = viewport.Camera as ProjectionCamera;

            if (projectionCamera != null)
            {
                num = projectionCamera.NearPlaneDistance;
            }
            if (cameraToObject.Transform(point3D).Z > -num - 1E-06)
            {
                return(new KeyValuePair <Point, bool>(new Point(), false));
            }
            return(new KeyValuePair <Point, bool>(matrix.Transform(AdornedToolBehavior3D.Point3DInViewport3D(viewport, worldToObject, point3D)), true));
        }