public ScheduledRestart(AdminToolbox plugin) { this.plugin = plugin; this.enabled = false; this.restartTime = DateTime.MaxValue; scheduledMessages = new Dictionary <int, string>(); }
/// <summary> /// Returns a <see cref="AT_LatestReleaseInfo"/> class containing info about the latest GitHub release /// </summary> public static AT_LatestReleaseInfo GetOnlineInfo(AdminToolbox plugin) { if (ConfigManager.Manager.Config.GetBoolValue("atb_disable_networking", false) || ConfigManager.Manager.Config.GetBoolValue("admintoolbox_disable_networking", false)) { return(new AT_LatestReleaseInfo(plugin.Details.name, plugin.Details.version, plugin.Details.author, "")); } string rawResponse = string.Empty; string apiURL = "https://api.github.com/repos/Rnen/AdminToolbox/releases/latest"; string _title = "", _version = "", _author = "", _dllink = ""; try { using (UnityWebRequest ww = UnityWebRequest.Get(apiURL)) { ww.SendWebRequest(); DateTime timer = DateTime.Now.AddSeconds(2); while (!ww.isDone || !ww.downloadHandler.isDone && DateTime.Now < timer) { } rawResponse = ww.downloadHandler.text; if (string.IsNullOrEmpty(rawResponse)) { throw new Exception(); } string FindValue(string key) { plugin.Debug("Searched: " + key); string str = rawResponse.Split(Environment.NewLine.ToCharArray()).Where(s => s.Trim().StartsWith("\"" + key)).FirstOrDefault().Split(new[] { ':' }, 2).Last().Replace("\"", string.Empty).Trim(',').Trim(); plugin.Debug("Found: " + str); if (key.ToLower() == "tag_name") { return(str.Split('-').FirstOrDefault()); } return(str); } _title = FindValue("name"); _version = FindValue("tag_name"); _author = FindValue("login"); _dllink = FindValue("html_url"); //FindValue("browser_download_url"); if (string.IsNullOrEmpty(_version)) { throw new Exception(); } } } catch { plugin.Info(" \n\n - Downloading online version failed, skipping..." + "\n \n"); return(new AT_LatestReleaseInfo(plugin.Details.name, plugin.Details.version, plugin.Details.author, "")); } return(new AT_LatestReleaseInfo(_title, _version, _author, _dllink)); }
public string[] OnCall(ICommandSender sender, string[] args) { Player caller = (sender is Player send) ? send : null; Server server = PluginManager.Manager.Server; const DamageType killType = DamageType.NONE; AdminToolbox.AddMissingPlayerVariables(); if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { if (server.GetPlayers().Count > 1) { if (caller != null && pl.PlayerId == caller.PlayerId || (AdminToolbox.playerdict.ContainsKey(pl.SteamId) && AdminToolbox.playerdict[pl.SteamId].godMode) || pl.GetGodmode() /*|| (caller.GetUserGroup().Permissions < pl.GetUserGroup().Permissions)*/) { continue; } } pl.Kill(killType); playerNum++; } if (caller != null && !string.IsNullOrEmpty(caller.Name) && caller.Name.ToLower() != "server") { plugin.Info(caller.Name + " ran the \"SLAY\" command on: " + playerNum + " players"); } return(new string[] { playerNum + " players has been slain!" }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] }); } if (myPlayer.TeamRole.Role != Role.SPECTATOR) { if (caller != null && !string.IsNullOrEmpty(caller.Name) && caller.Name.ToLower() != "server") { plugin.Info(caller.Name + " ran the \"SLAY\" command on: " + myPlayer.Name); } myPlayer.Kill(killType); return(new string[] { myPlayer.Name + " has been slain!" }); } else { return new string[] { myPlayer.Name + " is already dead!" } }; } else { return(new string[] { GetUsage() }); } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 1) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { int playerNum = -1; Player myTpPlayer = API.GetPlayerFromString.GetPlayer(args[1]); if (myTpPlayer == null) { return(new string[] { "Couldn't find player: " + args[1] });; } Vector pos = myTpPlayer.GetPosition(); foreach (Player pl in server.GetPlayers()) { if (pl.PlayerId != myTpPlayer.PlayerId) { pl.Teleport(pos, true); playerNum++; } } return(new string[] { "Teleported " + playerNum + " players to " + myTpPlayer.Name }); } Player myPlayer = API.GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] });; } Player myPlayer2 = API.GetPlayerFromString.GetPlayer(args[1]); if (myPlayer2 == null) { return(new string[] { "Couldn't find player: " + args[1] });; } if (args[1] != null) { myPlayer.Teleport(myPlayer2.GetPosition(), true); return(new string[] { "Teleported: " + myPlayer.Name + " to " + myPlayer2.Name }); } else { return new string[] { GetUsage() } }; } else { return new string[] { GetUsage() } }; } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } if (args.Length > 1) { if (args[1].ToLower() == "open") { foreach (var item in server.Map.GetDoors()) { item.Open = true; } return(new string[] { "Door Opened" }); } else if (args[1].ToLower() == "close") { foreach (var item in server.Map.GetDoors()) { item.Open = false; } return(new string[] { "Door Closed" }); } else if (args[1].ToLower() == "lock") { return(new string[] { "Door Locked" }); } else if (args[1].ToLower() == "unlock") { return(new string[] { "Door UnLocked" }); } else { return new string[] { GetUsage() } }; } else { return new string[] { GetUsage() } }; } return(new string[] { GetUsage() }); } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 1) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { int playerNum = -1; Player myTpPlayer = GetPlayerFromString.GetPlayer(args[1], out myTpPlayer); if (myTpPlayer == null) { return(new string[] { "Couldn't find player: " + args[1] });; } foreach (Player pl in server.GetPlayers()) { pl.Teleport(myTpPlayer.GetPosition()); playerNum++; } //plugin.Info("Teleported " + playerNum + " players to " + myTpPlayer.Name); return(new string[] { "Teleported " + playerNum + " players to " + myTpPlayer.Name }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] });; } Player myPlayer2 = GetPlayerFromString.GetPlayer(args[1], out myPlayer2); if (myPlayer2 == null) { return(new string[] { "Couldn't find player: " + args[1] });; } if (args[1] != null) { myPlayer.Teleport(myPlayer2.GetPosition()); //plugin.Info("Teleported: " + myPlayer.Name + " to " + myPlayer2.Name /*+ " at " + System.DateTime.Now.ToString()*/); return(new string[] { "Teleported: " + myPlayer.Name + " to " + myPlayer2.Name }); } else { return new string[] { GetUsage() } }; //plugin.Info(GetUsage()); } else { return(new string[] { GetUsage() }); //plugin.Info(GetUsage()); } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } } return(new string[] { GetUsage() }); }
public string[] OnCall(ICommandSender sender, string[] args) { Server server = PluginManager.Manager.Server; if (args.Length > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } AdminToolbox.AddMissingPlayerVariables(new System.Collections.Generic.List <Player> { myPlayer }); } return(new string[] { GetUsage() }); }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (AdminToolbox.warpVectors.Count < 1) { return(new string[] { "No warp points created yet!" }); } string str = "\n" + "Warp Points:"; List <string> list = AdminToolbox.warpVectors.Keys.ToList(); list.Sort(); foreach (string i in list) { str += "\n - " + i; } return(new string[] { str }); }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Player caller = (sender is Player send) ? send : null; Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { if (caller != null && (pl.PlayerId == caller.PlayerId) || (AdminToolbox.playerdict[pl.SteamId].godMode || pl.GetGodmode()) /*|| (caller.GetUserGroup().Permissions < pl.GetUserGroup().Permissions)*/) { continue; } pl.Kill(); playerNum++; } return(new string[] { playerNum + " players has been slain!" }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] }); } if (myPlayer.TeamRole.Role != Role.SPECTATOR) { myPlayer.Kill(); return(new string[] { myPlayer + " has been slain!" }); } else { return new string[] { myPlayer + " is already dead!" } }; } else { return(new string[] { GetUsage() }); } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0 && server.GetPlayers().Count > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } string x = "Player info: \n " + "\n Player: " + myPlayer.Name + "\n - SteamID: " + myPlayer.SteamId + "\n - Health: " + myPlayer.GetHealth() + "\n - Role: " + myPlayer.TeamRole.Role + "\n - Server Rank: " + myPlayer.GetRankName() + "\n - AdminToolbox Toggables: " + "\n - SpectatorOnly: " + AdminToolbox.playerdict[myPlayer.SteamId][0] + "\n - Godmode: " + AdminToolbox.playerdict[myPlayer.SteamId][1] + "\n - NoDmg: " + AdminToolbox.playerdict[myPlayer.SteamId][2] + "\n - BreakDoors: " + AdminToolbox.playerdict[myPlayer.SteamId][3] + "\n - KeepSettings: " + AdminToolbox.playerdict[myPlayer.SteamId][4] + "\n - PlayerLockDown: " + AdminToolbox.playerdict[myPlayer.SteamId][5] + "\n - InstantKill: " + AdminToolbox.playerdict[myPlayer.SteamId][6] + "\n - Stats:" + "\n - Kills: " + AdminToolbox.playerStats[myPlayer.SteamId][0] + "\n - TeamKills: " + AdminToolbox.playerStats[myPlayer.SteamId][1] + "\n - Deaths: " + AdminToolbox.playerStats[myPlayer.SteamId][2] + "\n - Rounds Played: " + AdminToolbox.playerStats[myPlayer.SteamId][3] + "\n - Position:" + " - X:" + (int)myPlayer.GetPosition().x + " - Y:" + (int)myPlayer.GetPosition().y + " - Z:" + (int)myPlayer.GetPosition().z; //plugin.Info(x); return(new string[] { x }); } return(new string[] { GetUsage() }); }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (bool.TryParse(args[0], out bool k)) { AdminToolbox.lockRound = k; plugin.Info("Round lock: " + k); return(new string[] { "Round lock: " + k }); } else if (Int32.TryParse(args[0], out int l)) { if (l < 1) { AdminToolbox.lockRound = false; plugin.Info("Round lock: " + AdminToolbox.lockRound); return(new string[] { "Round lock: " + AdminToolbox.lockRound }); } else { AdminToolbox.lockRound = true; plugin.Info("Round lock: " + AdminToolbox.lockRound); return(new string[] { "Round lock: " + AdminToolbox.lockRound }); } } else { return new string[] { GetUsage() } }; } else { AdminToolbox.lockRound = !AdminToolbox.lockRound; plugin.Info("Round lock: " + AdminToolbox.lockRound); return(new string[] { "Round lock: " + AdminToolbox.lockRound }); } }
public ATDisableCommand(AdminToolbox plugin) { this.plugin = plugin; }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { if (bool.TryParse(args[1], out bool j)) { string outPut = null; int playerNum = 0; foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId].instantKill = j; playerNum++; } outPut += "\nSet " + playerNum + " player's InstantKill to " + j; return(new string[] { outPut }); } else { return(new string[] { "Not a valid bool!" }); } } else { foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId].instantKill = !AdminToolbox.playerdict[pl.SteamId].instantKill; } return(new string[] { "Toggled all players InstantKill" }); } } else if (args[0].ToLower() == "list" || args[0].ToLower() == "get") { string str = "\nPlayers with InstantKill enabled: \n"; List <string> myPlayerList = new List <string>(); foreach (Player pl in server.GetPlayers()) { if (AdminToolbox.playerdict[pl.SteamId].instantKill) { myPlayerList.Add(pl.Name); //str += " - " +pl.Name + "\n"; } } if (myPlayerList.Count > 0) { myPlayerList.Sort(); foreach (var item in myPlayerList) { str += "\n - " + item; } } else { str = "\nNo players with \"InstantKill\" enabled!"; } return(new string[] { str }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] }); } if (args.Length > 1) { if (bool.TryParse(args[1], out bool g)) { AdminToolbox.playerdict[myPlayer.SteamId].instantKill = g; } else if (args[1].ToLower() == "on") { AdminToolbox.playerdict[myPlayer.SteamId].instantKill = true; } else if (args[1].ToLower() == "off") { AdminToolbox.playerdict[myPlayer.SteamId].instantKill = false; } else { return new string[] { GetUsage() } }; return(new string[] { myPlayer.Name + " InstantKill: " + AdminToolbox.playerdict[myPlayer.SteamId].instantKill }); } else { AdminToolbox.playerdict[myPlayer.SteamId].instantKill = !AdminToolbox.playerdict[myPlayer.SteamId].instantKill; return(new string[] { myPlayer.Name + " InstantKill: " + AdminToolbox.playerdict[myPlayer.SteamId].instantKill }); } } return(new string[] { GetUsage() }); }
public string[] OnCall(ICommandSender sender, string[] args) { Server server = PluginManager.Manager.Server; if (args.Length > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } AdminToolbox.AddMissingPlayerVariables(new List <Player> { myPlayer }); if (sender is Player p) { AdminToolbox.AddMissingPlayerVariables(new List <Player> { p }); } byte itemNumber = 0; string[] deleteAliases = { "delete", "del", "d" }; if (args.Length > 1 && deleteAliases.Contains(args[1].ToLower())) { foreach (Smod2.API.Item item in myPlayer.GetInventory()) { if (item.ItemType != ItemType.NULL) { item.Remove(); itemNumber++; } } myPlayer.SetAmmo(AmmoType.DROPPED_5, 0); myPlayer.SetAmmo(AmmoType.DROPPED_7, 0); myPlayer.SetAmmo(AmmoType.DROPPED_9, 0); return(new string[] { "Deleted " + itemNumber + " items from player " + myPlayer.Name + "'s inventory" }); } else if (args.Length > 1 && byte.TryParse(args[1], out byte itemInt)) { if (args.Length > 2 && deleteAliases.Contains(args[2].ToLower())) { foreach (Smod2.API.Item item in myPlayer.GetInventory()) { if ((byte)item.ItemType == itemInt) { item.Remove(); itemNumber++; } } return(new string[] { "Deleted all \"" + Enum.GetName(typeof(ItemType), itemInt) + "\" items from player " + myPlayer.Name + "'s inventory" }); } else { foreach (Smod2.API.Item item in myPlayer.GetInventory()) { if ((byte)item.ItemType == itemInt) { item.Drop(); itemNumber++; } } return(new string[] { "Dropped all \"" + Enum.GetName(typeof(ItemType), itemInt) + "\" items from player " + myPlayer.Name + "'s inventory" }); } } else { foreach (Smod2.API.Item item in myPlayer.GetInventory()) { if (item.ItemType != ItemType.NULL) { item.Drop(); itemNumber++; } } PluginManager.Manager.Server.Map.SpawnItem(ItemType.DROPPED_5, myPlayer.GetPosition(), myPlayer.GetRotation()); PluginManager.Manager.Server.Map.SpawnItem(ItemType.DROPPED_7, myPlayer.GetPosition(), myPlayer.GetRotation()); PluginManager.Manager.Server.Map.SpawnItem(ItemType.DROPPED_9, myPlayer.GetPosition(), myPlayer.GetRotation()); myPlayer.SetAmmo(AmmoType.DROPPED_5, 0); myPlayer.SetAmmo(AmmoType.DROPPED_5, 0); myPlayer.SetAmmo(AmmoType.DROPPED_5, 0); return(new string[] { "Dropped " + itemNumber + " items from player " + myPlayer.Name + "'s inventory" }); } } return(new string[] { GetUsage() }); }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { if (bool.TryParse(args[1], out bool j)) { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId].dmgOff = j; playerNum++; } return(new string[] { "Set " + playerNum + " player's \"No Dmg\" to " + j }); } else { return new string[] { "Not a valid bool!" } }; } else { foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId].dmgOff = !AdminToolbox.playerdict[pl.SteamId].dmgOff; } return(new string[] { "Toggled all player's \"No Dmg\"" }); } } else if (args[0].ToLower() == "list" || args[0].ToLower() == "get") { string str = "\nPlayers with \"No Dmg\" enabled: \n"; List <string> myPlayerList = new List <string>(); foreach (Player pl in server.GetPlayers()) { if (AdminToolbox.playerdict[pl.SteamId].dmgOff) { myPlayerList.Add(pl.Name); } } if (myPlayerList.Count > 0) { myPlayerList.Sort(); foreach (var item in myPlayerList) { str += "\n - " + item; } } else { str = "\nNo players with \"No Dmg\" enabled!"; } return(new string[] { str }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } if (args.Length > 1) { bool changedValue = false; if (args.Length > 2) { if (args[2].ToLower() == "godmode") { changedValue = true; } } if (args[1].ToLower() == "on" || args[1].ToLower() == "true") { AdminToolbox.playerdict[myPlayer.SteamId].dmgOff = true; } else if (args[1].ToLower() == "off" || args[1].ToLower() == "false") { AdminToolbox.playerdict[myPlayer.SteamId].dmgOff = false; } if (changedValue) { AdminToolbox.playerdict[myPlayer.SteamId].godMode = AdminToolbox.playerdict[myPlayer.SteamId].dmgOff; return(new string[] { myPlayer.Name + " No Dmg: " + AdminToolbox.playerdict[myPlayer.SteamId].dmgOff, myPlayer.Name + " Godmode: " + AdminToolbox.playerdict[myPlayer.SteamId].godMode }); } return(new string[] { myPlayer.Name + " No Dmg: " + AdminToolbox.playerdict[myPlayer.SteamId].dmgOff }); } else { AdminToolbox.playerdict[myPlayer.SteamId].dmgOff = !AdminToolbox.playerdict[myPlayer.SteamId].dmgOff; return(new string[] { myPlayer.Name + " No Dmg: " + AdminToolbox.playerdict[myPlayer.SteamId].dmgOff }); } } else { return new string[] { GetUsage() } }; } }
public ATColorCommand(AdminToolbox plugin) { this.plugin = plugin; }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { if (bool.TryParse(args[1], out bool j)) { string outPut = null; int playerNum = 0; foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId][3] = j; playerNum++; } outPut += "\nSet " + playerNum + " player's BreakDoors to " + j; return(new string[] { "\nSet " + playerNum + " player's BreakDoors to " + j }); } else { //plugin.Info("Not a valid bool!"); return(new string[] { "Not a valid bool!" }); } } else { foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId][3] = !AdminToolbox.playerdict[pl.SteamId][3]; } //plugin.Info("Toggled all players godmodes"); return(new string[] { "Toggled all players BreakDoors" }); } } else if (args[0].ToLower() == "list" || args[0].ToLower() == "get") { string str = "\nPlayers with BreakDoors enabled: \n"; List <string> myPlayerList = new List <string>(); foreach (Player pl in server.GetPlayers()) { if (AdminToolbox.playerdict[pl.SteamId][3]) { myPlayerList.Add(pl.Name); //str += " - " +pl.Name + "\n"; } } if (myPlayerList.Count > 0) { myPlayerList.Sort(); foreach (var item in myPlayerList) { str += "\n - " + item; } } else { str = "\nNo players with \"BreakDoors\" enabled!"; } return(new string[] { str }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] }); } if (args.Length > 1) { if (args[1].ToLower() == "on" || args[1].ToLower() == "true") { AdminToolbox.playerdict[myPlayer.SteamId][3] = true; } else if (args[1].ToLower() == "off" || args[1].ToLower() == "false") { AdminToolbox.playerdict[myPlayer.SteamId][3] = false; } return(new string[] { myPlayer.Name + " BreakDoors: " + AdminToolbox.playerdict[myPlayer.SteamId][3] }); } else { AdminToolbox.playerdict[myPlayer.SteamId][3] = !AdminToolbox.playerdict[myPlayer.SteamId][3]; return(new string[] { myPlayer.Name + " BreakDoors: " + AdminToolbox.playerdict[myPlayer.SteamId][3] }); } } return(new string[] { GetUsage() }); }
public TimedCommand(AdminToolbox plugin) => this.plugin = plugin;
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { Player myPlayer = GetPlayerFromString.GetPlayer(args[0]); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] });; } if (args.Length > 1) { if (args.Length > 2) { if (args[1].ToLower() == "add") { Dictionary <string, int> myPos = new Dictionary <string, int>() { { "x", 0 }, { "y", 0 }, { "z", 0 } }; int xInput = 0, yInput = 0, zInput = 0; char[] delimiterChars = { '.', ',', '=', '_', ':', '^', '/', '>', '<', '\'' }; string[] charsAllowed = { "x", "y", "z" }; for (int i = 2; i < args.Length; i++) { string[] cordinates = args[i].ToLower().Split(delimiterChars); if (cordinates.Length < 2) { return(new string[] { GetUsage() }); } if (!charsAllowed.Any(cordinates[0].Contains)) { return new string[] { cordinates[0] + " is not a valid axis, use X, Y or Z" } } ; if (Int32.TryParse(cordinates[1], out int xyz)) { if (!myPos.ContainsKey(cordinates[0])) { myPos.Add(cordinates[0], xyz); } else { myPos[cordinates[0]] = xyz; } } else { return new string[] { cordinates[1] + " is not a valid number" } }; } xInput = myPos["x"]; yInput = myPos["y"]; zInput = myPos["z"]; Vector myvector = new Vector(myPlayer.GetPosition().x + xInput, myPlayer.GetPosition().y + yInput, myPlayer.GetPosition().z + zInput); myPlayer.Teleport(myvector, Unstuck); return(new string[] { "Teleported " + myPlayer.Name + " to x:" + myvector.x + " y:" + myvector.y + " z:" + myvector.z }); } else if (args[1].ToLower() == "set") { Dictionary <string, int> myPos = new Dictionary <string, int>() { { "x", 0 }, { "y", 0 }, { "z", 0 } }; int xInput = 0, yInput = 0, zInput = 0; char[] delimiterChars = { '.', ',', '=', '_', ':', ';', ' ' }; string[] charsAllowed = { "x", "y", "z" }; for (int i = 2; i < args.Length; i++) { string[] cordinates = args[i].ToLower().Split(delimiterChars); if (cordinates.Length < 2) { return(new string[] { GetUsage() }); } if (!charsAllowed.Any(cordinates[0].Contains)) { return(new string[] { cordinates[0] + " is not a valid axis, use X, Y or Z" }); } if (Int32.TryParse(cordinates[1], out int xyz)) { if (!myPos.ContainsKey(cordinates[0].ToLower())) { myPos.Add(cordinates[0].ToLower(), xyz); } else { myPos[cordinates[0]] = xyz; } } else { return(new string[] { cordinates[1] + " is not a valid number" }); } } xInput = myPos["x"]; yInput = myPos["y"]; zInput = myPos["z"]; Vector myvector = new Vector(xInput, yInput, zInput); myPlayer.Teleport(myvector, Unstuck); return(new string[] { "Teleported " + myPlayer.Name + " to x:" + myvector.x + " y:" + myvector.y + " z:" + myvector.z }); } else { return new string[] { GetUsage() } }; } else if (args[1].ToLower() == "get") { return(new string[] { myPlayer.Name + " Pos x:" + myPlayer.GetPosition().x + " y:" + myPlayer.GetPosition().y + " z:" + myPlayer.GetPosition().z }); } else { return new string[] { GetUsage() } }; } else { return new string[] { GetUsage() } }; } else { return new string[] { GetUsage() } }; } } }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { if (Int32.TryParse(args[1], out int j)) { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { Vector originalPos = pl.GetPosition(); if (pl.TeamRole.Role == Role.UNASSIGNED || pl.TeamRole.Role == Role.SPECTATOR) { pl.ChangeRole((Role)j, true, true); } else { pl.ChangeRole((Role)j, true, false); pl.Teleport(originalPos); } pl.SetHealth(pl.TeamRole.MaxHP); playerNum++; } if (playerNum > 1) { return new string[] { playerNum + " roles set to " + (Role)j } } ; else { return new string[] { playerNum + " role set to " + (Role)j } }; } else { return(new string[] { "Not a valid ID number!" }); } } else { return(new string[] { GetUsage() }); } } Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } if (args.Length > 1) { int j; if (Int32.TryParse(args[1], out j)) { TeamRole oldRole = myPlayer.TeamRole; Vector originalPos = myPlayer.GetPosition(); if (myPlayer.TeamRole.Role == Role.UNASSIGNED || myPlayer.TeamRole.Role == Role.SPECTATOR) { myPlayer.ChangeRole((Role)j, true, true); } else { myPlayer.ChangeRole((Role)j, true, false); myPlayer.Teleport(originalPos); } myPlayer.SetHealth(myPlayer.TeamRole.MaxHP); return(new string[] { "Changed " + myPlayer.Name + " from " + oldRole.Name + " to " + (Role)j }); } else { return new string[] { "Not a valid ID number!" } }; } else { return(new string[] { GetUsage() }); } } else { return new string[] { GetUsage() } }; } }
public SpectatorCommand(AdminToolbox plugin) { this.plugin = plugin; }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { int j; if (Int32.TryParse(args[1], out j)) { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { pl.SetHealth(j); playerNum++; } if (playerNum > 1) { return new string[] { "Set " + playerNum + " players HP to " + j + "HP" } } ; //plugin.Info("Set " + playerNum + " players HP to " + j + "HP"); else { return new string[] { "Set " + playerNum + " players HP to " + j + "HP" } }; //plugin.Info("Set " + playerNum + " player HP to " + j + "HP"); } else { return(new string[] { "Not a valid number!" }); //plugin.Info("Not a valid number!"); } } else { foreach (Player pl in server.GetPlayers()) { pl.SetHealth(pl.TeamRole.MaxHP); } return(new string[] { "Set all players to their default max HP" }); //plugin.Info("Set all players to their default max HP"); } } Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't get player: " + args[0] });; } if (args.Length > 1) { int j; if (Int32.TryParse(args[1], out j)) { //plugin.Info("Set " + myPlayer.Name + "'s HP to " + j + "HP"); myPlayer.SetHealth(j); return(new string[] { "Set " + myPlayer.Name + "'s HP to " + j + "HP" }); } else { return new string[] { "Not a valid number!" } }; //plugin.Info("Not a valid number!"); } else { //plugin.Info(GetUsage()); //plugin.Info("Set " + myPlayer.Name + " to default HP"); myPlayer.SetHealth(myPlayer.TeamRole.MaxHP); return(new string[] { "Set " + myPlayer.Name + " to default (" + myPlayer.TeamRole.MaxHP + ") HP" }); } } else { return new string[] { GetUsage() } }; //plugin.Info(GetUsage()); } }
public SetHpCommand(AdminToolbox plugin) { this.plugin = plugin; }
public MyTemplateCommand(AdminToolbox plugin) { this.plugin = plugin; }
public InstantKillCommand(AdminToolbox plugin) { this.plugin = plugin; }
public AT_TemplateCommand(AdminToolbox plugin) => this.plugin = plugin;
public BreakDoorsCommand(AdminToolbox plugin) { this.plugin = plugin; }
public string[] OnCall(ICommandSender sender, string[] args) { AdminToolbox.AddMissingPlayerVariables(); Server server = PluginManager.Manager.Server; if (args.Length > 0) { if (args[0].ToLower() == "all" || args[0].ToLower() == "*") { if (args.Length > 1) { bool j; if (bool.TryParse(args[1], out j)) { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId][0] = j; playerNum++; } if (playerNum > 1) { return new string[] { playerNum + " players set to AlwaysSpectator: " + j } } ; //plugin.Info(playerNum + " roles set to " + (Role)14); else { return new string[] { playerNum + " player set to AlwaysSpectator: " + j } }; //plugin.Info(playerNum + " role set to " + (Role)14); } else { return(new string[] { "Not a valid bool!" }); } } else { int playerNum = 0; foreach (Player pl in server.GetPlayers()) { AdminToolbox.playerdict[pl.SteamId][0] = !AdminToolbox.playerdict[pl.SteamId][0]; playerNum++; } //plugin.Info("Toggled all player's \"No Dmg\""); return(new string[] { "Toggled " + playerNum + " player's \"AlwaysSpectator\"" }); } } else if (args[0].ToLower() == "list" || args[0].ToLower() == "get") { string str = "\nPlayers with \"AlwaysSpectator\" enabled: \n"; List <string> myPlayerList = new List <string>(); foreach (Player pl in server.GetPlayers()) { if (AdminToolbox.playerdict[pl.SteamId][0]) { myPlayerList.Add(pl.Name); //str += " - " +pl.Name + "\n"; } } if (myPlayerList.Count > 0) { myPlayerList.Sort(); foreach (var item in myPlayerList) { str += "\n - " + item; } } else { str = "\nNo players with \"AlwaysSpectator\" enabled!"; } //plugin.Info(str); return(new string[] { str }); } Player myPlayer = GetPlayerFromString.GetPlayer(args[0], out myPlayer); if (myPlayer == null) { return(new string[] { "Couldn't find player: " + args[0] }); } if (args.Length > 1) { if (args[1].ToLower() == "on" || args[1].ToLower() == "true") { AdminToolbox.playerdict[myPlayer.SteamId][0] = true; } else if (args[1].ToLower() == "off" || args[1].ToLower() == "false") { AdminToolbox.playerdict[myPlayer.SteamId][0] = false; } //plugin.Info(myPlayer.Name + " Keep settings: " + AdminToolbox.playerdict[myPlayer.SteamId][0]); return(new string[] { myPlayer.Name + " AlwaysSpectator: " + AdminToolbox.playerdict[myPlayer.SteamId][0] }); } else { AdminToolbox.playerdict[myPlayer.SteamId][0] = !AdminToolbox.playerdict[myPlayer.SteamId][0]; //plugin.Info(myPlayer.Name + " Keep settings: " + AdminToolbox.playerdict[myPlayer.SteamId][0]); return(new string[] { myPlayer.Name + " AlwaysSpectator: " + AdminToolbox.playerdict[myPlayer.SteamId][0] }); } } else { return(new string[] { GetUsage() }); //plugin.Info(GetUsage()); } }
public RoleCommand(AdminToolbox plugin) { this.plugin = plugin; }