public void ActivateAdvance(AdditionalInfo additionalInfo) { // Debug.Log("Activate AdditionalInfoPanel"); gameObject.SetActive(true); transform.Find("Panel/Header").GetComponent <Text>().text = additionalInfo.GetHeader(); string[] lines = additionalInfo.GetLines(); transform.Find("Panel/InfoText/Line1").GetComponent <Text>().text = lines[0]; transform.Find("Panel/InfoText/Line2").GetComponent <Text>().text = lines[1]; transform.Find("Panel/InfoText/Line3").GetComponent <Text>().text = lines[2]; transform.Find("Panel/InfoText/Line4").GetComponent <Text>().text = lines[3]; transform.Find("Panel/InfoText/Line5").GetComponent <Text>().text = lines[4]; transform.Find("Panel/InfoText/Line6").GetComponent <Text>().text = lines[5]; transform.Find("Panel/InfoText/Line7").GetComponent <Text>().text = lines[6]; transform.Find("Panel/InfoText/Line8").GetComponent <Text>().text = lines[7]; }