public void SelectAddMethod(GameName _game) { gameName = _game; createPanel = createCategoryPanel; libraryPanel = categoryLibrary; currentAddedObj = AddedObj.Category; categoryLibraryControl.FillLibrary(_game); transitionController.ActivatePanel(categoryMethodSelectorPanel); StartSelectMethodRoutine(); Signals.SelectCreateMethodCategory.Invoke(); }
public void SelectAddMethod(GameName game, string _categoryKey) { Debug.Log("save game and category"); gameName = game; categoryKey = _categoryKey; createPanel = createCardPanel; libraryPanel = cardLibrary; currentAddedObj = AddedObj.Card; transitionController.ActivatePanel(cardMethodSelectorPanel); StartSelectMethodRoutine(); Signals.SelectCreateMethodCard.Invoke(); }