public override SyntaxNode VisitCompilationUnit(CompilationUnitSyntax node) { var xunitTree = (CompilationUnitSyntax)base.VisitCompilationUnit(node); var withUsings = AddRequiredUsings.AddUsings(xunitTree, options); return(withUsings); }
public NUnitToXUnitVisitor(Options options) { this.options = options; this.requires = AddRequiredUsings.GetDefaultState(); }