private void ShowAddServerDialog() { var editServerWindow = new AddOrEditServerWindow(null, _mainWindowViewModel) { Owner = _serverListWindow }; editServerWindow.ShowDialog(); }
private void ShowEditServerDialog(object parameter) { var serverInfo = parameter as GameServer; var editServerWindow = new AddOrEditServerWindow(serverInfo, _mainWindowViewModel) { Owner = _serverListWindow }; editServerWindow.ShowDialog(); }