/// <summary> /// Добавление новой игры /// </summary> public async Task <GameDto> AddGame(AddGameRequest addGameRequest) { var game = GameToGameDto(addGameRequest); await dbContext.Games.AddAsync(game); await dbContext.SaveChangesAsync(); var keystore = new AddKeystoreRequest { GameId = game.Id, Keys = addGameRequest.Keys }; await keystoreService.AddKeystore(keystore); return(game); }
/// <summary> /// Добавление набора игровых ключей для игры /// </summary> public async Task AddKeystore(AddKeystoreRequest addKeystoreRequest) { var isOwner = await UserIsOwnerOfGame(addKeystoreRequest.GameId); if (!isOwner) { throw new ArgumentException("Невозможно добавить игровые ключи"); } var keys = addKeystoreRequest.Keys.Select(key => new KeyDto { Id = 0, GameId = addKeystoreRequest.GameId, Key = key, Reserved = false }); await dbContext.Keys.AddRangeAsync(keys); await dbContext.SaveChangesAsync(); }
public async Task <IActionResult> AddKeystore(AddKeystoreRequest addKeystoreRequest) { await keystoreService.AddKeystore(addKeystoreRequest); return(new OkInfoResponse("Игровые ключи успешно добавлены")); }