private void OnMouseDown() { if (IsInteractable() && isDestroyable) { AddExp?.Invoke(expValue); Destroy(gameObject); } }
//增加经验 public void SEND_CG_REQ_ADD_EXP(uint exp) { AddExp ip = new Msg.AddExp(); ip.Exp = exp; MemoryStream ms = GetStream(); AddExp.Serialize(ms, ip); Send(MsgId.ID_AddExp, ms); }
public void Visit(AddExp expression) { HandleBinaryOperator("+", 4); }