private void Awake() { m_HpText = GetComponent <Text>(); m_HeroHealth = FindObjectOfType <Hero>().GetComponent <ActorHealthComponent>(); }
// ------------------------------------------------- private void Start() { m_Health = GetComponent <ActorHealthComponent>(); m_ActorSpriteRenderer = GetComponentInChildren <SpriteRenderer>(); m_FlashDelayWait = new WaitForSeconds(FLASH_DELAY_TIME); }