//点击兑换商店Item打开兑换窗口 private void OnClickExchangeItem(ActivityExchangeShopVo vo) { if (_window == null) { _window = PopupManager.ShowWindow <ActivityMusicExchangeWindow>("ActivityMusicTemplate/Prefabs/ActivityMusicExchangeWindow"); _window.SetData(vo, OnClickExchangeBuyBtn); } }
public void SetData(ActivityExchangeShopVo vo) { _data = vo; _frame.SetData(vo.Rewards[0]); _name.text = vo.Rewards[0].Name; _price.text = vo.Price.ToString(); _icon.texture = ResourceManager.Load <Texture>(vo.ExchangeIconPath); _mask.gameObject.SetActive(vo.RemainBuyNum == 0); }
public void SetData(ActivityExchangeShopVo vo, Action <ActivityExchangeShopVo, int> callBack) { _onClickBuyCallBack = null; _onClickBuyCallBack = callBack; _data = vo; _curBuyNum = 1; _title.text = I18NManager.Get("Common_Buy") + vo.Rewards[0].Name; _frame.SetData(vo.Rewards[0]); _num.text = _curBuyNum.ToString(); SetCurNum(vo.Rewards); _price.text = I18NManager.Get("Shop_CostToBuy", _curBuyNum * vo.Price); _exchangeIcon.texture = ResourceManager.Load <Texture>(vo.ExchangeIconPath); _remainBuyNum.text = I18NManager.Get("Shop_LeftBuyCounts2", vo.RemainBuyNum, vo.BuyMax); _desc.text = I18NManager.Get("Shop_GoodsDesc") + ClientData.GetItemDescById(vo.Rewards[0].Id, vo.Rewards[0].Resource).ItemDesc; }
private void OnClickExchangeBuyBtn(ActivityExchangeShopVo vo, int num) { var mallItemNum = GlobalData.PropModel.GetUserProp(vo.MallItemId).Num; var price = num * vo.Price; if (price > mallItemNum) { FlowText.ShowMessage("兑换道具数量不足"); return; } _window.CloseWindow(); ActivityExchangeMallReq req = new ActivityExchangeMallReq { ActivityId = vo.ActivityId, MallId = vo.MallId, Num = num, }; byte[] data = NetWorkManager.GetByteData(req); NetWorkManager.Instance.Send <ActivityExchangeMallRes>(CMD.ACTIVITY_ACTIVITYEXCHANGEMALL, data, ExchangeSucceed); }
/// <summary> /// 初始化兑换商店用户信息 /// </summary> /// <param name="curActivity"></param> private void InitUserInfo(ActivityVo curActivity) { _exchangeShopUserInfo = new List <ActivityExchangeShopVo>(); var baseUserInfo = GlobalData.ActivityModel.GetActivityTemplateListRes(curActivity.ActivityType).UserBuyActivityMalls; foreach (var t in _exchangeShopRules) { var vo = new ActivityExchangeShopVo(t); _exchangeShopUserInfo.Add(vo); } var isNull = baseUserInfo == null; if (!isNull) { foreach (var t in baseUserInfo) { if (t.ActivityId == curActivity.ActivityId) { UpdateUserData(curActivity.ActivityId, t); } } } }