public ButtonBase buyButton; //购买按钮 public void updateActive(ActivityChapter _chapter) { this.chapter = _chapter; if (!chapter.isOpen()) { buyButton.gameObject.SetActive(false); } buyButton.onClickEvent = buy; updateTimes(); ResourcesManager.Instance.LoadAssetBundleTexture("texture/activity/activity_" + chapter.getThumbIconID(), bgIcon); }
public override void DoClickEvent() { base.DoClickEvent(); if (chapter.isOpen()) { //添加记录 FuBenManagerment.Instance.selectedChapterSid = chapter.sid; UiManager.Instance.openWindow <ActivityChooseWindow> (); } else { UiManager.Instance.openDialogWindow <MessageLineWindow>((win) => { win.Initialize(LanguageConfigManager.Instance.getLanguage("prefabzc27")); }); } }