void Start()
 {
     rain = GameObject.FindGameObjectWithTag("Rain").GetComponent <ActivateRain>();
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     Instantiate(flame, transform.position, Quaternion.Euler(new Vector3(-90f, 0, 0)));
     rain = GameObject.FindGameObjectWithTag("Rain").GetComponent <ActivateRain>();
 }