//private DestruirComponetInvisible DestruirComponetInvisible;
 void Start()
 {
     Screen.orientation = ScreenOrientation.Landscape;
       animacion = alien.GetComponentInChildren<Animation>();
       activarParticula = GetComponent<ActivarParticula>();
       screenBlood = GetComponent<SangrePantalla>();
       defaultTrackeableEventHandler = marker.GetComponent<DefaultTrackableEventHandler>();
       soundPlay = GetComponent<ReproducirSonido>();
       activarParticula.disableParticula();
       activarParticula.disableParticleInfinit();
 }