void ReleaseDesignerOutlets() { if (Body != null) { Body.Dispose(); Body = null; } if (Header != null) { Header.Dispose(); Header = null; } if (Image != null) { Image.Dispose(); Image = null; } if (Time != null) { Time.Dispose(); Time = null; } if (ActionImage != null) { ActionImage.Dispose(); ActionImage = null; } }
void ReleaseDesignerOutlets() { if (Image != null) { Image.Dispose(); Image = null; } if (Time != null) { Time.Dispose(); Time = null; } if (ActionImage != null) { ActionImage.Dispose(); ActionImage = null; } }